Faucheur Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, -4, D:1) a rat corpse (skeletalised by now) (15, 0, D:1) a +0 rapier (19, 17, D:1) a +0 robe (26, 0, D:1) a ball python skeleton (31, -1, D:1) a bat corpse (skeletalised by now) (31, 10, D:1) a +0 club (31, 23, D:1) a bat skeleton (34, 20, D:1) a +0 quarterstaff (34, 33, D:1) a +0 dagger (37, -3, D:1) a hobgoblin skeleton (38, 20, D:1) a bat skeleton (39, 18, D:1) a +0 dagger of protection (40, 3, D:1) a +3 short sword (40, 13, D:1) a +6 ring of strength (40, 40, D:1) a +0 kite shield (41, 20, D:1) a hobgoblin skeleton (44, -2, D:1) a +0 club 4 stones a kobold skeleton (45, 9, D:1) 7 stones (48, 37, D:1) a rat corpse (skeletalised by now) (50, 27, D:1) a quill talisman (51, 28, D:1) a +0 spear (52, 2, D:1) a +0 club (52, 27, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Jah Pent's General Store a scroll of noise (12 gold) a Gell's gravitambourine (2/2) (480 gold) a +0 chain mail (72 gold) the amulet of Janibo {Spirit ^Drain rC+ rN+ Str+7} (687 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). 5 stones (6 gold) 7 stones (8 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) [Shop] Enkes's Weapon Boutique a +0 short sword (39 gold) a +0 mace (39 gold) 3 stones (3 gold) a +7 quarterstaff (546 gold) a +3 heavy shortbow (291 gold) a +1 mace of holy wrath (161 gold) a +0 dagger (26 gold) [Shop] Takkif's Magic Scroll Emporium a scroll of acquirement (520 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of teleportation (unknown) (30 gold) a scroll of identify (20 gold) 3 scrolls of poison (unknown) (120 gold) a scroll of silence (unknown) (95 gold) a scroll of teleportation (unknown) (30 gold) [Shop] Omaitun's Antique Weapon Shoppe a +0 flail (91 gold) a +0 spear (78 gold) a +1 antimagic orcbow (494 gold) the +1 morningstar of a volcano {spect, Stlth+} (774 gold) Stlth+: It makes you more stealthy. a +2 short sword of electrocution (507 gold) a +0 flail (91 gold) a +0 dagger (52 gold) a +0 short sword (78 gold) a +0 quarterstaff (130 gold) a +0 heavy broad axe (473 gold) [Shop] Dunwiw's Assorted Antiques a scroll of enchant weapon (127 gold) a rimehorn talisman (425 gold) the +1 robe "Rigeon" {rN+ rCorr Dex-4} (243 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). a potion of might (68 gold) a lightning rod (4/4) (680 gold) a scroll of identify (34 gold) a +0 leather armour (34 gold) a scroll of amnesia (68 gold) a +0 heavy great sword (340 gold) a +0 robe (15 gold) (2, -16, D:2) a +0 robe (4, -2, D:2) a +0 club (5, -3, D:2) a +0 club a human skeleton (8, -26, D:2) 2 poisoned darts (15, -13, D:2) a +0 dagger 2 stones (15, 5, D:2) 7 stones (15, 8, D:2) a +0 dagger (18, -29, D:2) a ring of fire (18, -24, D:2) a +0 short sword (28, -22, D:2) a +0 short sword 3 stones a +0 scale mail (31, 5, D:2) a +0 ring mail (34, -29, D:2) a +0 trident (39, 10, D:2) a +0 dagger of venom (44, -17, D:2) 3 poisoned darts Level 3 of the Dungeon (7, -11, D:3) a +0 club a boomerang a +0 club a +0 falchion a +0 scale mail a +0 flail a +0 ring mail (7, -4, D:3) 9 gold pieces (7, -3, D:3) 12 gold pieces (8, -12, D:3) a +0 flail