Faucheur Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, 8, D:1) a rat corpse (skeletalised by now) (15, -1, D:1) a +0 rapier (19, 16, D:1) a +0 robe (26, -1, D:1) a ball python skeleton (31, 9, D:1) a +0 club (31, 22, D:1) a bat skeleton (32, -4, D:1) a bat corpse (skeletalised by now) (34, 19, D:1) a +0 quarterstaff (34, 32, D:1) a +0 dagger (37, -4, D:1) a hobgoblin skeleton (39, 16, D:1) a goblin skeleton (39, 17, D:1) a ball python skeleton a ball python skeleton (39, 19, D:1) a bat skeleton (40, 12, D:1) a +6 ring of strength (40, 16, D:1) a bat skeleton (40, 18, D:1) a hobgoblin skeleton (40, 39, D:1) a +0 kite shield (43, -2, D:1) a +0 club 4 stones a kobold skeleton (45, 8, D:1) 7 stones (49, 25, D:1) a hobgoblin corpse (skeletalised by now) (50, 26, D:1) a quill talisman (51, 27, D:1) a +0 spear (52, 1, D:1) a +0 club (52, 26, D:1) a +0 ring mail (61, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Dunwiw's Assorted Antiques a scroll of enchant weapon (127 gold) a rimehorn talisman (425 gold) the +1 robe "Rigeon" {rN+ rCorr Dex-4} (243 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). a potion of might (68 gold) a lightning rod (4/4) (680 gold) a scroll of identify (34 gold) a +0 leather armour (34 gold) a scroll of amnesia (68 gold) a +0 heavy great sword (340 gold) a +0 robe (15 gold) [Shop] Enkes's Weapon Boutique a +0 short sword (39 gold) a +0 mace (39 gold) 3 stones (3 gold) a +7 quarterstaff (546 gold) a +3 heavy shortbow (291 gold) a +1 mace of holy wrath (161 gold) a +0 dagger (26 gold) [Shop] Jah Pent's General Store a scroll of noise (12 gold) a Gell's gravitambourine (2/2) (480 gold) a +0 chain mail (72 gold) the amulet of Janibo {Spirit ^Drain rC+ rN+ Str+7} (687 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). 5 stones (6 gold) 7 stones (8 gold) a scroll of identify (24 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) [Shop] Takkif's Magic Scroll Emporium a scroll of acquirement (520 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) 3 scrolls of poison (unknown) (120 gold) a scroll of silence (unknown) (95 gold) a scroll of teleportation (30 gold) [Shop] Omaitun's Antique Weapon Shoppe a +0 flail (91 gold) a +0 spear (78 gold) a +1 antimagic orcbow (494 gold) the +1 morningstar of a volcano {spect, Stlth+} (774 gold) Stlth+: It makes you more stealthy. a +2 short sword of electrocution (507 gold) a +0 flail (91 gold) a +0 dagger (52 gold) a +0 short sword (78 gold) a +0 quarterstaff (130 gold) a +0 heavy broad axe (473 gold) (2, -16, D:2) a +0 robe (4, -2, D:2) a +0 club (5, -3, D:2) a human skeleton (8, -26, D:2) 2 poisoned darts (9, -2, D:2) a +0 club (14, 6, D:2) a bat skeleton (15, 5, D:2) 7 stones (15, 8, D:2) a +0 dagger (17, -20, D:2) a +0 dagger 2 stones (17, -19, D:2) a bat skeleton (17, -18, D:2) a ball python skeleton (18, -29, D:2) a ring of fire (19, -27, D:2) a +0 short sword (27, -21, D:2) a rat skeleton (32, -24, D:2) a +0 scale mail (34, -29, D:2) a +0 trident (36, 4, D:2) a +0 short sword 3 stones a +0 ring mail a ball python skeleton a kobold skeleton (37, 3, D:2) a bat skeleton (38, 9, D:2) a goblin corpse (skeletalised by now) (44, -17, D:2) 3 poisoned darts Level 3 of the Dungeon (6, -12, D:3) a ball python skeleton (7, -13, D:3) a boomerang a +0 club an orc skeleton (7, -12, D:3) a +0 flail an orc skeleton (8, -12, D:3) a +0 scale mail a +0 falchion a +0 club (9, -13, D:3) a +0 ring mail a +0 flail an orc skeleton (21, -6, D:3) a rat corpse (skeletalised by now) (23, 2, D:3) a +0 robe (25, -27, D:3) a +0 ring mail (40, -30, D:3) a +0 short sword (40, -14, D:3) an adder corpse (skeletalised by now) (40, 13, D:3) a +0 whip (41, -17, D:3) a +0 dagger of venom {Jia} a +3 short sword {Bernhard} a +0 dagger of protection {Kansuke} a +0 dagger {Citlalmina} (41, -6, D:3) a ring of protection from cold (42, -12, D:3) a +0 leather armour (44, -27, D:3) an orb of energy (44, -1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (45, -15, D:3) a +0 club (46, -10, D:3) a +0 club (48, -8, D:3) a bat corpse (skeletalised by now) (58, -7, D:3) a +2 rapier of draining (58, -6, D:3) a +0 whip (61, -27, D:3) a quokka corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -45, D:4) a +0 robe (3, -14, D:4) a +0 dagger a boomerang an orc skeleton (3, -13, D:4) a +0 club (4, -14, D:4) a +0 dagger a +0 robe a +0 flail a +0 leather armour an orc skeleton (6, -43, D:4) a +3 short sword of draining 5 stones a hound corpse (skeletalised by now) a kobold corpse (skeletalised by now) (8, -45, D:4) 8 stones (10, -8, D:4) a serpent talisman (11, -40, D:4) a +0 flail a gnoll corpse (skeletalised by now) (13, -40, D:4) a +0 whip of draining (still there?) a gnoll corpse (skeletalised by now) (still there?) (15, -36, D:4) a quokka skeleton (20, -23, D:4) a +0 flail a +0 leather armour a +0 hand axe a +0 club 2 boomerangs (20, -22, D:4) a +0 club a +0 mace a +0 leather armour an orc skeleton (20, -18, D:4) a +0 scale mail (23, -44, D:4) 3 stones (24, -43, D:4) an adder corpse (skeletalised by now) (30, -34, D:4) a +2 plate armour of poison resistance (47, -18, D:4) a +0 ring mail (50, -9, D:4) a +0 leather armour Level 5 of the Dungeon (12, 9, D:5) 8 stones (38, -2, D:5) a +0 club a gnoll skeleton (39, 25, D:5) a +0 halberd (40, -1, D:5) a +0 whip a gnoll skeleton (41, 22, D:5) a +0 flail (46, -2, D:5) a +0 flail a +0 leather armour (46, -1, D:5) a +0 hand axe a +0 robe a +0 flail a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, 2, D:5) 4 stones (46, 33, D:5) a +0 mace (49, 18, D:5) a +0 trident (54, 24, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 5 stones (6, -4, D:6) a rimehorn talisman (7, 15, D:6) a +0 dagger of speed a +0 robe (8, 12, D:6) a +0 dagger a +0 ring mail an orc skeleton (9, 12, D:6) a +0 hand axe an orc skeleton (14, 33, D:6) a +0 robe (23, 4, D:6) a +0 kite shield a +0 scale mail (27, 4, D:6) a +0 spear a gnoll skeleton (28, 3, D:6) a +0 flail (29, -1, D:6) a black bear skeleton (29, 3, D:6) a +0 flail a +0 leather armour a +0 flail (33, 21, D:6) a +0 club a gnoll skeleton (33, 22, D:6) a +0 club a gnoll skeleton (36, 30, D:6) a +0 whip (42, 1, D:6) a water moccasin skeleton (42, 3, D:6) a +0 club a +0 flail a gnoll skeleton (42, 5, D:6) a +0 halberd a gnoll skeleton (43, 3, D:6) a +0 spear a +0 scale mail (43, 4, D:6) a +0 spear (43, 5, D:6) a +0 spear a gnoll skeleton (43, 8, D:6) a +0 shortbow 4 stones a +0 spear a centaur skeleton a gnoll skeleton Level 7 of the Dungeon [Shop] Dynnack's Jewellery Emporium the ring "Terakhaj" {rN+ Int+4 Dex+6} (667 gold) [ring of dexterity] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). a ring of poison resistance (unknown) (240 gold) a ring of poison resistance (unknown) (240 gold) a +4 ring of slaying (unknown) (432 gold) a ring of positive energy (unknown) (240 gold) a ring of see invisible (unknown) (180 gold) an amulet of magic regeneration (unknown) (360 gold) a storm talisman (960 gold) a ring of ice (unknown) (300 gold) an amulet of reflection (unknown) (360 gold) (0, 0, D:7) a +0 quarterstaff (7, 16, D:7) a +0 robe (10, 27, D:7) a bullfrog corpse (19, 22, D:7) a killer bee corpse (29, 14, D:7) 16 gold pieces the Ecumenical Temple