Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 16141240583670746150 (custom seed) 7 Faucheur the Gusty (level 1, -3/10 HPs) Began as a Deep Elf Air Elementalist on Dec 25, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (299 turns). Faucheur the Gusty (Deep Elf Air Elementalist) Turns: 299, Time: 00:00:49 Health: -3/10 AC: 3 Str: 5 XL: 1 Next: 91% Magic: 2/6 EV: 11 Int: 19 God: Gold: 39 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of the Mage {Wiz Archmagi} HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: wizardry (x1), archmagi @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery d - the ring of the Mage (worn) {Wiz Archmagi} (You found it on level 2 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 1.3 Conjurations + Level 3.4 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 36% 3-5/arc 3% 2 Swiftness Air 24% N/A 4% 3 Mercury Arrow Conj/Alch 16% 2d6 7% 2 Airstrike Air 12% 2d(2-18) 16% 4 Launch Clockwork Bee Frge 4% N/A 17% 3 Eringya's Surprising Cr Summ 4% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (severely wounded, 67% to hit and 63% to hit with your off-hand punch) You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (severely wounded, 67% to hit and 63% to hit with your off-hand punch) You closely miss the gnoll. The gnoll is severely wounded. The gnoll completely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (severely wounded, 67% to hit and 63% to hit with your off-hand punch) You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (severely wounded, 67% to hit and 63% to hit with your off-hand punch) You barely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (severely wounded, 67% to hit and 63% to hit with your off-hand punch) You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 75% to hit) You feel a surge of power! The zap hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. Ouch! That really hurt! You die... +.#.#(#.+......... . #.†#.#..#.###..... ..##.....##.# #..... ...###'###..# #..... ............# #..... ######...##.# #..... #......# ###### ###...#### #@..### #j### #.. #... #.... #...#. #...... ######## You could see a gnoll. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A ball python (D:2) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 48 | D:1 | Found a faded altar of an unknown god. 132 | D:2 | Found the ring of the Mage {Wiz Archmagi} 136 | D:2 | Got the ring of the Mage {Wiz Archmagi} 299 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, columned_hall_lemuel, minmay_box_of_dots D:2: layout_basic, ebering_dispersal_statue_hall, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Shock || 20 Armour: Robe || 9 Dodge: Dodged || 7