Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 17680667634648614524 (custom seed) 5 Faucheur the Magician (level 1, -2/15 HPs) Began as a Djinni Alchemist on Dec 29, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (141 turns). Faucheur the Magician (Djinni Alchemist) Turns: 141, Time: 00:00:17 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 13 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: * Level 0.0 Fighting + Level 2.3 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting * Level 3.1 Conjurations * Level 3.1 Hexes * Level 3.1 Summonings * Level 3.1 Necromancy * Level 3.1 Translocations * Level 3.1 Forgecraft * Level 3.1 Fire Magic * Level 3.1 Ice Magic * Level 3.1 Air Magic * Level 3.1 Earth Magic * Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 48% 1d2 5% 1 b - Mercury Arrow Conj/Alch 24% 2d7 8% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 d - Olgreb's Toxic Radia Alch 12% N/A 45% 4 e - Sticky Flame Fire/Alch 12% 2d5 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Poisonous fumes billow around the kobold! The kobold is poisoned. You closely miss the kobold. The kobold is severely wounded. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. Things that are here: 12 gold pieces; a +0 whip; a kobold corpse An endoplasm is nearby! An endoplasm is nearby! Found 11 gold pieces. You see here a bat corpse. A goblin comes into view. It is wielding a +0 dagger. The endoplasm quivers. You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. The cold chills you terribly! Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm hits you. Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. The endoplasm hits you but does no damage. Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. The endoplasm freezes you. You are frozen! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... ...# ..# ... ... ..# . (. ..# ..# ).# .# ..# ..# #. #.# .# ..# ..# #. #.# .# ..# ..# #.##.##.# ###..# ..# #.......# #.Jg.# ..#####.....####@#..# ..........#...$†....# ..###.#.....####.......# ..##.#.#...#####.#..#### ....###.........$...# ..##.#.##..#####.##.# ... ... .>.... ..# .. ################.# ### .. You could see an endoplasm (very poisoned) and a goblin. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Djinni Alchemist began the quest for the Orb. 0 | D:1 | Faucheur set off with the following spells memorised: | Poisonous Vapours, Mercury Arrow, Mephitic Cloud, Olgreb's | Toxic Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 141 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_ring, chequers_serial_rivers_large_b, nicolae_shop_vocational Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Poisonous Vapours || 12 Armour: Robe || 7 Dodge: Dodged || 8