Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 17680667634648614524 (custom seed) 27 Faucheur the Magician (level 3, -2/25 HPs) Began as a Djinni Alchemist on Dec 29, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (1117 turns). Faucheur the Magician (Djinni Alchemist) Turns: 1117, Time: 00:01:07 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 25% Gold: 57 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} c - 4 scrolls of identify {unknown} d - a scroll of brand weapon {unknown} e - a scroll of revelation {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 60% 1d2 3% 1 b - Mercury Arrow Conj/Alch 30% 2d7 6% 2 c - Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 d - Olgreb's Toxic Radia Alch 15% N/A 36% 4 e - Sticky Flame Fire/Alch 15% 2d5 36% 4 f - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The glob of mercury hits the goblin! The goblin looks weaker. The mercury splashes! The goblin looks even weaker. You kill the goblin! The goblin hits you with a +0 club. The goblin misses you. Robin throws the goblin at you! Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to weaken: 100%) The glob of mercury hits the goblin. The goblin looks weaker. The mercury splashes! The goblin looks even weaker. You kill the goblin! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin throws the goblin at you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (chance to weaken: 100%) The glob of mercury hits the goblin! The goblin looks weaker. The mercury splashes! The goblin looks even weaker. You kill the goblin! The hobgoblin shouts! * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Robin says, "Kneel, worm!" Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hear a shout! x3 Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! A goblin comes into view. It is wielding a +0 dagger. The goblin hits you with a +0 club. You die... .# . g ##g .g# #.# ###. #.##..... #ggr..... #@####### #<# ........# .######## You could see Robin, a quokka, a hobgoblin (strong) and 3 goblins. Vanquished Creatures 4 endoplasms (D:1) 4 hobgoblins (D:1) 4 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 9 goblins 3 kobolds (D:1) 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Djinni Alchemist began the quest for the Orb. 0 | D:1 | Faucheur set off with the following spells memorised: | Poisonous Vapours, Mercury Arrow, Mephitic Cloud, Olgreb's | Toxic Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 164 | D:1 | Reached XP level 2. HP: 4/21 MP: 0/0 704 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 704 | D:1 | Learned a level 1 spell: Summon Small Mammal 928 | D:1 | Found Wuurydgh's Vocational Training. 1107 | D:2 | Noticed Robin 1116 | D:2 | HP: 1/25 [goblin/+0 club[Robin] (3)] 1117 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_ring, chequers_serial_rivers_large_b, nicolae_shop_vocational D:2: layout_loops_corners, serial_shops, nicolae_shop_swords_in_saltire, nicolae_square_shop, nicolae_shop_tiny_waterfront, shop, nicolae_shop_crystal, uniq_robin Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Dodging | | 2.5 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Poisonous Vapours || 13 Mercury Arrow || 32 Armour: Robe || 23 Dodge: Dodged || 21