Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 17680667634648614524 (custom seed) 12 Faucheur the Magician (level 2, 0/21 HPs) Began as a Djinni Alchemist on Dec 31, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (460 turns). Faucheur the Magician (Djinni Alchemist) Turns: 460, Time: 00:00:36 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 45% Gold: 36 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Missiles c - a javelin Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations - Level 3.2 Hexes - Level 3.2 Summonings - Level 3.2 Necromancy - Level 3.2 Translocations - Level 3.2 Forgecraft - Level 3.2 Fire Magic - Level 3.2 Ice Magic - Level 3.2 Air Magic - Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 48% 1d2 4% 1 b - Mercury Arrow Conj/Alch 24% 2d7 8% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 14% 3 d - Olgreb's Toxic Radia Alch 12% N/A 43% 4 e - Sticky Flame Fire/Alch 12% 2d5 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The glob of mercury hits the goblin. The goblin looks weaker. You kill the goblin! * * * LOW HITPOINT WARNING * * * You start resting. HP restored. You start waiting. Done waiting. Things that are here: a +0 dagger; a +0 club There is a stone staircase leading down here. You can't go up here! You fly downwards. Level annotation: Robin Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin hits you with a +0 club. x2 A goblin comes into view. It is wielding a +0 club. The goblin hits you with a +0 club. Robin throws the goblin at you! A hobgoblin comes into view. The goblin hits you but does no damage. There is a stone staircase leading up here. The goblin hits you with a +0 club. The goblin closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! Casting: Mercury Arrow (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, chance to weaken: 100%) The glob of mercury hits the goblin. The goblin looks weaker. The mercury splashes! The goblin looks weaker. You kill the goblin! * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... ..## #...# #.##.##.# ###..# #..####...# #.......# #....# ##....†...#####.....####.#..# # #..####...........#....)....##.# ..## #...###.#.....####.......# .## #...##.#.#...#####.#..#### .# #.....###.............# .# ##..##.#.##g.#####.##.# # #........@g.......# ... #################.###### #......# #.####.# #.# #.# #.. ### You could see 2 goblins. Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 8 goblins A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Djinni Alchemist began the quest for the Orb. 0 | D:1 | Faucheur set off with the following spells memorised: | Poisonous Vapours, Mercury Arrow, Mephitic Cloud, Olgreb's | Toxic Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 121 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 252 | D:2 | Noticed Robin 459 | D:1 | HP: 1/21 [goblin/+0 club[Robin] (2)] 460 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_ring, chequers_serial_rivers_large_b, nicolae_shop_vocational D:2: layout_loops_corners, serial_shops, nicolae_shop_swords_in_saltire, nicolae_square_shop, nicolae_shop_tiny_waterfront, shop, nicolae_shop_crystal, uniq_robin Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.4 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Unarmed || 4 Throw: Javelin || 5 Cast: Poisonous Vapours || 11 Mercury Arrow || 9 Armour: Robe || 18 Dodge: Dodged || 12