Faucheur Level 1 of the Dungeon [Shop] Ochiqy's General Store a box of beasts (400 gold) the +6 war axe of Uroach {chaos, rN+ Str+2 Stlth+} (545 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a parchment of Chain Lightning (520 gold) a wand of flame (12) (unknown) (84 gold) a potion of attraction (30 gold) a scroll of teleportation (unknown) (30 gold) a parchment of Gell's Gavotte (250 gold) [Shop] Gaxkia's General Store a potion of resistance (130 gold) a parchment of Sticky Flame (169 gold) a +0 ring mail (52 gold) a +1 chain mail of resonance (234 gold) a +0 mace (39 gold) a +0 cloak (58 gold) a +0 dagger (26 gold) [Shop] Beofeil's Weapon Emporium 5 atropa-tipped darts (45 gold) the +10 hand axe "Carghifudd" {drain, rC+ Dex+3} (757 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 mace (30 gold) the +7 sling "Leamax" {elec, +Blink rPois Stlth+} (597 gold) +Blink: It lets you blink. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger (20 gold) a +1 heavy hand axe (124 gold) a +0 spear (30 gold) a +0 dagger (20 gold) a +0 hand axe (30 gold) a +0 war axe (35 gold) the +7 hand axe "Axzu Rod" {freeze, Fly Int+5} (600 gold) Fly: It grants you flight. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (0, 0, D:1) a +0 club (2, 5, D:1) a ball python skeleton (3, -20, D:1) a +0 trident (4, -1, D:1) a bat skeleton (5, -19, D:1) a +0 plate armour (5, -5, D:1) a +0 spear (9, 11, D:1) a +0 short sword a kobold skeleton (13, -5, D:1) a +0 sling (13, 10, D:1) a frilled lizard corpse (skeletalised by now) (14, -8, D:1) a hobgoblin skeleton (15, 4, D:1) a +0 dagger 5 stones (16, -26, D:1) a +0 short sword 2 stones (16, 2, D:1) a +0 short sword 5 stones a kobold skeleton (17, -9, D:1) a +0 dagger a goblin skeleton (20, -23, D:1) an inkwell talisman (28, -28, D:1) a +0 club (28, 17, D:1) a hobgoblin corpse (skeletalised by now) (29, -30, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (32, -29, D:1) a human corpse (skeletalised by now) (38, -9, D:1) a bat skeleton (40, 13, D:1) a bat skeleton (48, 2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (54, 6, D:1) a quokka skeleton (57, -27, D:1) 2 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (23, -6, D:2) a hobgoblin skeleton (23, -5, D:2) a ring of poison resistance (29, -5, D:2) a ball python corpse (skeletalised by now) (30, 0, D:2) a bat corpse (skeletalised by now) (42, -3, D:2) an adder corpse (skeletalised by now) (45, -8, D:2) a +0 ring mail (48, 16, D:2) a +0 robe (56, -31, D:2) a bat skeleton Level 3 of the Dungeon (1, 6, D:3) a +0 robe (4, 13, D:3) the +7 mace "Nuusorawk" {flame, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (5, 0, D:3) the felid corpse of Natasha (6, -3, D:3) 9 gold pieces (7, 6, D:3) a clockroach corpse (7, 13, D:3) a +0 ring mail (9, 15, D:3) a quokka corpse (14, 21, D:3) the felid corpse of Natasha (14, 22, D:3) a +0 whip a +0 scale mail a kobold corpse (25, 17, D:3) a scroll of vulnerability (31, -15, D:3) 2 poisoned darts