Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 7404751130829424482 89 Faucheur the Conjurer (level 4, -2/25 HPs) Began as a Deep Elf Conjurer on Feb 12, 2026. Slain by an ice beast (14 damage) ... on level 7 of the Dungeon. The game lasted 00:02:52 (2189 turns). Faucheur the Conjurer (Deep Elf Conjurer) Turns: 2189, Time: 00:02:52 Health: -2/25 AC: 5 Str: 4 XL: 4 Next: 31% Magic: 8/11 EV: 12 Int: 25 God: Gold: 102 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 102 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of pyromania (worn) c - a +2 cloak (worn) Wands e - a wand of charming (7) Scrolls c - a scroll of teleportation {unknown} a - a scroll of enchant armour f - a scroll of fear V - 2 scrolls of vulnerability w - 3 scrolls of enchant weapon p - 2 scrolls of poison r - a scroll of revelation Potions f - 2 potions of haste {unknown} j - a potion of enlightenment {unknown} k - a potion of cancellation {unknown} l - a potion of brilliance {unknown} n - a potion of berserk rage {unknown} p - a potion of lignification {unknown} Skills: + Level 1.2 Fighting + Level 3.2 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.2 Conjurations + Level 0.8 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 10% 1 Stone Arrow Conj/Erth 34% 3d9 10% 3 Teleport Other Tloc 8% N/A 21% 3 Gloom Hex/Necr 8% N/A 28% 3 Passwall Erth 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an ice beast (79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast! The ice beast is severely wounded. The ice beast is knocked back by the mystic blast. Unknown command. You are out of magic! You are out of magic! Magic courses through your body. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is almost dead. The ice beast closely misses you. The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ......# ......# ......# #### ......### ###..# ........####....# ....#.#...#.....## #.#..............# #...#.#.#........# ###.....#.......@# # ###.....#......Y.# # ########.......... # ###.......... # ###........ # ######... # ### # # You could see an ice beast. Vanquished Creatures 3 gnolls (D:3) A dart slug (D:1) 4 orcs 7 endoplasms 2 hobgoblins 2 jackals (D:2) 4 quokkas 2 ball pythons (D:1) 11 bats 3 frilled lizards (D:2) 11 goblins 9 kobolds 7 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 184 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 418 | D:1 | Found a faded altar of an unknown god. 889 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 1156 | D:2 | Reached skill level 1 in Fighting 1368 | D:2 | Learned a level 2 spell: Searing Ray 1540 | D:3 | Reached skill level 5 in Conjurations 1921 | D:3 | Reached XP level 4. HP: 25/25 MP: 5/11 2067 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2079 | D:4 | You fall into a shaft and drop 3 floors! 2177 | D:7 | Encountered an ice beast 2189 | D:7 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine D:2: layout_rooms, grunt_ministairs_1, minmay_misc_feat_square, interstate_on_off D:3: layout_loops_cross D:4: layout_basic, nicolae_overflow_streaming_green_lines, mainiacjoe_overflow_catch_the_wave, minmay_temple_entry_butterflies, uniq_pikel D:7: kennysheep_spiral_hall, layout_basic, serial_glass, glass_columns_a, glass_columns_a, kennysheep_crisscross, nicolae_elevator_lobby_plus, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Dodging | 3 | 3.2 Conjurations | 5 | 5.2 Stealth | | 2.4 Spellcasting | | 3.7 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 107 | 16 || 123 Searing Ray | | 2 || 2 Iskenderun's Myst | | 1 || 1 Drink: Magic | | 1 || 1 Read: Identify | | 5 || 5 Fear | | 1 || 1 Armour: Robe | 2 | 6 || 8 Dodge: Dodged | 9 | 2 || 11