Seeded DCSS version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 5859804785876674202 (custom seed) 102 Faucheur the Trooper (level 4, 0/29 HPs) Began as a Gargoyle Fighter on Mar 1, 2026. Slain by a drude (3 damage) ... on level 4 of the Dungeon. The game lasted 00:00:47 (497 turns). Faucheur the Trooper (Gargoyle Fighter) Turns: 497, Time: 00:00:47 Health: 0/29 AC: 10 Str: 19 XL: 4 Next: 78% Magic: 4/4 EV: 8 Int: 9 God: Gold: 40 SH: 4 Dex: 11 Spells: 3/3 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 scale mail rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - a +5 ring of evasion e - the ring of the Mage {Wiz Archmagi} (You found it on level 2 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. Wands c - a wand of roots (10) Scrolls c - 2 scrolls of identify {unknown} Potions m - 2 potions of might d - 3 potions of curing {unknown} f - a potion of attraction {unknown} Skills: + Level 4.1 Fighting + Level 2.6 Axes + Level 4.0 Armour + Level 4.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 92% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the drude. The drude is severely wounded. The drude barely misses you. The drude hits you but does no damage. x3 You miss the drude. The drude is severely wounded. The drude hits you but does no damage. You block the drude's attack. x2 The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. You completely miss the drude. The drude is severely wounded. You block the drude's attack. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you but does no damage. x2 You hit the drude but do no damage. The drude is severely wounded. The drude closely misses you. The drude hits you but does no damage. You closely miss the drude. The drude is severely wounded. The drude barely misses you. The drude hits you but does no damage. x2 The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. You closely miss the drude. The drude is severely wounded. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude barely misses you. The drude hits you. You die... ... #.. ..# ##.## #.# #.### #...# #.####... #...# #.##.... #...# #.##.#.# #####...###.##.#[# #...............<# ................### ##.......5@..#### #####...###...# #...# ###.# #.... .# #.... # ##.... ##. You could see a drude. Vanquished Creatures A bombardier beetle (D:4) A jelly (D:4) An adder (D:2) A shadow imp (D:4) A dart slug (D:3) A ribbon worm (D:4) 5 endoplasms A hobgoblin (D:2) A quokka (D:2) A ball python (D:1) 4 bats 2 frilled lizards (D:2) A goblin (D:1) 2 kobolds (D:2) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 66 | D:2 | Found the ring of the Mage {Wiz Archmagi} 83 | D:2 | Got the ring of the Mage {Wiz Archmagi} 134 | D:2 | Reached XP level 2. HP: 8/19 MP: 2/2 246 | D:2 | Found a faded altar of an unknown god. 370 | D:3 | Reached XP level 3. HP: 23/23 MP: 3/3 425 | D:4 | Reached XP level 4. HP: 23/29 MP: 4/4 497 | D:4 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_mp_highgroup D:3: layout_rooms D:4: layout_loops_cross, nicolae_overflow_lobbying_the_gods, st_stairs_14 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 2 | 2.6 Fighting | 4 | 4.1 Armour | 4 | 4.0 Shields | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 59 | 24 || 83 Melee: War axe | 68 | 27 || 95 Armour: Scale mail | 46 | 30 || 76 Dodge: Dodged | 27 | 9 || 36 Block: Buckler | 12 | 8 || 20