Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 13431622190509735234 127 Faucheur the Conjurer (level 4, -8/25 HPs) Began as a Deep Elf Conjurer on Mar 3, 2026. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:58 (2151 turns). Faucheur the Conjurer (Deep Elf Conjurer) Turns: 2151, Time: 00:02:59 Health: -8/25 AC: 3 Str: 4 XL: 4 Next: 85% Magic: 4/11 EV: 17 Int: 25 God: Gold: 58 SH: 0 Dex: 15 Spells: 3/10 levels left rFire + . . (50%) f - +12 dagger of Inquiry {venom, Bane rPois SInv} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves {Stlth+} SInv + (no boots) Will ..... (no amulet) Stlth +++ b - ring of protection from fire HPRegen 0.24/turn d - ring "Olaesal" {EV+5 Dex+2} MPRegen 0.24/turn %: no passive effects @: weak-willed A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons e - a +2 whip of draining f - the +12 dagger of Inquiry (weapon) {venom, Bane rPois SInv} (You found it on level 3 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. Armour a - a +0 robe (worn) c - a +0 pair of gloves of stealth (worn) Jewellery b - a ring of protection from fire (worn) d - the ring "Olaesal" (worn) {EV+5 Dex+2} (You found it on level 2 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). Potions g - a potion of magic h - a potion of haste L - 2 potions of lignification n - a potion of ambrosia {unknown} o - a potion of curing {unknown} Skills: + Level 1.2 Fighting + Level 3.2 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.3 Conjurations + Level 0.0 Translocations + Level 1.1 Earth Magic + Level 1.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 42% 2d8 3% 2 Poisonous Vapours Alch/Air 32% 1d2 7% 1 Lesser Beckoning Tloc 10% N/A 14% 2 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Petrify Alch/Erth 5% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History It is a scroll of enchant weapon. Your +1 whip of draining glows red for a moment. As you read the scroll labelled ZUEHI WOLYC, it crumbles to dust. It is a scroll of identify. f -> h - a potion of haste; m -> i - a scroll of identify As you read the scroll of identify, it crumbles to dust. j -> L - 2 potions of lignification Your surroundings suddenly seem different. You encounter a bat. The bat leaves your sight. You encounter an orc priest. It is wielding a +0 hand axe. The magic dart hits the orc priest. The orc priest is moderately wounded. You encounter an orc. It is wielding a +0 whip. The magic dart hits the orc. The orc is heavily wounded. You encounter an orc priest. It is wielding a +0 trident. The orc priest shouts! You hear a loud squeak. The magic dart hits the orc. You kill the orc! The orc priest looks braver for a moment. The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc priest! The orc priest is almost dead. The orc priest is knocked back by the mystic blast. You hear a shout! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.... ....# #.#.# ....# .. #...##... #..o..... #)...o.# #@# #.# #.# #.# #.. #### You could see 2 orc priests. Vanquished Creatures 3 gnolls (D:2) 5 adders 2 dart slugs An orc (D:3) 6 endoplasms 12 hobgoblins 4 quokkas 6 ball pythons 6 bats 2 frilled lizards (D:1) 3 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 256 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 281 | D:1 | Found Yxtifam's Book Shop. 404 | D:1 | Learned a level 2 spell: Searing Ray 765 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 810 | D:2 | Reached skill level 1 in Fighting 810 | D:2 | Reached skill level 5 in Conjurations 887 | D:2 | Identified the ring "Olaesal" {EV+5 Dex+2} 914 | D:2 | Reached XP level 4. HP: 13/25 MP: 6/11 1030 | D:2 | Reached skill level 1 in Alchemy 1388 | D:2 | Reached skill level 1 in Earth Magic 1876 | D:2 | Identified the inkwell talisman of Zejutofa {rElec rC+ | Int+2} 1906 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2042 | D:3 | Identified the +12 dagger of Inquiry {venom, Bane rPois | SInv} 2044 | D:3 | Gained bane: Bane of Snow-blindness [Equipping an artefact] 2150 | D:3 | HP: 1/25 [orc priest/divine providence (13)] 2151 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring, serial_shops, nicolae_shop_tiny_glass D:2: layout_basic, minmay_diced_spiral D:3: layout_loops_ring, serial_shops, nicolae_shop_dealshenge, gup_sewer_entry_spiral Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.2 Dodging | 3 | 3.2 Conjurations | 5 | 5.3 Alchemy | 1 | 1.3 Earth Magic | 1 | 1.1 Stealth | | 2.4 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 1 || 8 Melee: Unarmed | 7 | || 7 Whip | | 1 || 1 Cast: Magic Dart | 62 | 37 || 99 Searing Ray | 1 | 1 || 2 Iskenderun's Myst | | 1 || 1 Read: Identify | | 2 || 2 Teleportation | | 1 || 1 Noise | | 1 || 1 Enchant weapon | | 1 || 1 Fog | | 1 || 1 Vulnerability | | 1 || 1 Amnesia | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 18 | 3 || 21 Dodge: Dodged | 29 | 3 || 32