Faucheur Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 6, D:1) a +0 ring mail (15, -23, D:1) a rat skeleton (18, -49, D:1) a +0 robe (19, -26, D:1) 2 boomerangs (26, -36, D:1) a frilled lizard corpse (skeletalised by now) (28, -21, D:1) a rat corpse (skeletalised by now) (30, -21, D:1) a +0 club a kobold corpse (skeletalised by now) (30, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, -45, D:1) a ball python skeleton (40, -28, D:1) a +0 club (41, -47, D:1) a hobgoblin corpse (skeletalised by now) (43, -26, D:1) a +0 club a +0 dagger a kobold corpse (skeletalised by now) (51, -38, D:1) a goblin corpse (skeletalised by now) (53, -39, D:1) a +0 cloak (57, -12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 18, D:2) an adder corpse (skeletalised by now) (6, 13, D:2) a rat corpse (skeletalised by now) (8, 13, D:2) a +0 dagger (20, -4, D:2) a bat skeleton (23, 20, D:2) 3 large rocks (24, -12, D:2) a +0 dagger (37, 10, D:2) a +0 dagger of venom (39, 20, D:2) a hobgoblin corpse (skeletalised by now) (40, 20, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Goss's Assorted Antiques a box of beasts (720 gold) a scroll of amnesia (72 gold) a +0 helmet (81 gold) a scroll of identify (36 gold) a potion of heal wounds (144 gold) a potion of curing (54 gold) a ring of resist corrosion (360 gold) a potion of enlightenment (90 gold) (0, 0, D:3) a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (1, -1, D:3) a +0 spear (1, 0, D:3) a +0 whip a gnoll corpse (skeletalised by now) (2, 9, D:3) a rat corpse (skeletalised by now) (4, 11, D:3) a +0 dagger 5 stones (19, -5, D:3) a +0 mace a +0 ring mail (22, -6, D:3) a ball python skeleton (24, 4, D:3) a +0 club a +0 ring mail (24, 5, D:3) a +0 war axe (24, 6, D:3) a +0 flail a +0 leather armour a +0 hand axe an orc skeleton (25, -7, D:3) a rat skeleton (27, 4, D:3) a +0 club an orc skeleton (27, 7, D:3) a +0 dagger (30, -17, D:3) the +3 leather armour of Inviolability {rElec rC+ Will+ Dex-5} rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (35, -16, D:3) a quokka skeleton (41, 11, D:3) a human skeleton (42, 9, D:3) a human skeleton (42, 14, D:3) a human skeleton (42, 15, D:3) a human skeleton (43, 12, D:3) a human skeleton (43, 15, D:3) a human skeleton (45, 11, D:3) a human skeleton (53, -12, D:3) an adder corpse (skeletalised by now) (56, 16, D:3) a +3 short sword an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (1, -2, D:4) a +0 flail (7, 17, D:4) a +0 dagger an orc corpse (skeletalised by now) (9, 19, D:4) a +0 leather armour (17, 18, D:4) a +1 whip of draining (28, 3, D:4) a +0 dagger a goblin skeleton (29, 28, D:4) a +0 dagger (32, -4, D:4) a hobgoblin corpse (skeletalised by now) (34, 12, D:4) a +2 whip of venom a kobold skeleton (39, -7, D:4) a +0 robe (40, -5, D:4) a +0 club (41, 5, D:4) a +0 dagger Level 5 of the Dungeon (5, 30, D:5) a +1 heavy hand axe (14, 19, D:5) a +0 ring mail (31, 3, D:5) a +0 quarterstaff (36, 41, D:5) a +0 dagger a +0 robe (36, 42, D:5) a +0 dagger a +2 robe of willpower (44, 44, D:5) a +0 falchion (45, 23, D:5) 4 large rocks Level 6 of the Dungeon (18, 11, D:6) a +0 robe (38, 25, D:6) a +0 plate armour of poison resistance (41, 19, D:6) a +0 spear (43, 37, D:6) a +0 leather armour (48, 36, D:6) a +0 mace (48, 37, D:6) a +0 hand axe (49, 36, D:6) a +0 hand axe (57, 5, D:6) a +0 short sword a +0 short sword 2 stones (57, 7, D:6) a +0 club 3 stones a +0 club a +0 club (58, 5, D:6) a +0 dagger (58, 6, D:6) a +0 club (58, 7, D:6) a +0 whip of holy wrath 5 stones Level 7 of the Dungeon [Shop] Biat's Jewellery Emporium a +6 ring of intelligence (unknown) (468 gold) a +4 ring of protection (468 gold) an amulet of regeneration (unknown) (390 gold) a ring of protection from fire (unknown) (325 gold) a ring of wizardry (390 gold) a ring of wizardry (390 gold) a ring of resist corrosion (260 gold) the amulet "Sunopt" {RegenMP+ MP+11 Stlth+} (817 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. MP+11: It affects your magic capacity (+11). Stlth+: It makes you more stealthy. (4, -13, D:7) a +0 dagger a +0 leather armour a +0 hand axe (5, -13, D:7) a +0 giant club a +0 short sword a +0 scale mail (5, -12, D:7) a +0 flail (14, -4, D:7) a +0 flail a +0 leather armour (17, -5, D:7) a +0 cloak (23, -34, D:7) a +0 dagger a +0 robe (24, -36, D:7) a +2 short sword of venom a boomerang a +0 leather armour a +0 short sword (31, -20, D:7) a +0 mace (37, -37, D:7) a +0 spear (47, 3, D:7) a +0 ring mail Level 8 of the Dungeon (15, -21, D:8) a +1 whip of flaming a +0 robe (20, -38, D:8) a +0 shortbow (23, -38, D:8) a +0 chain mail (26, -18, D:8) an inkwell talisman (33, 2, D:8) a +0 club (36, -5, D:8) a staff of necromancy a +0 orcbow (37, -15, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (44, 6, D:8) the medusa talisman "Zamaimnit" {Harm Dex+3} [medusa talisman] Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). (52, -5, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 mace (0, 1, D:9) a +0 short sword (1, 0, D:9) a +0 dagger (1, 1, D:9) a +0 hand axe (2, 0, D:9) a +2 flail of holy wrath a +0 chain mail (2, 1, D:9) a +0 mace a +0 leather armour (5, 15, D:9) a +0 leather armour (11, -11, D:9) a +3 glaive of flaming +0 steam dragon scales (12, -13, D:9) a +0 sling (14, -19, D:9) a +0 flail a +0 leather armour (15, -19, D:9) a +0 war axe a +0 ring mail a +0 dire flail a +0 orcbow a +0 plate armour (15, -17, D:9) a +0 club a +0 leather armour (16, -19, D:9) a +0 falchion a +0 leather armour a +0 flail (16, -18, D:9) a +0 falchion (16, -17, D:9) a +0 flail a +0 chain mail (17, -3, D:9) a +0 robe a +0 dagger of venom (17, -2, D:9) a +0 leather armour a +0 club (18, -4, D:9) a +0 robe a +0 dagger (18, -3, D:9) a +0 chain mail a +0 scimitar a +0 orcbow (19, 14, D:9) a +0 hand axe (20, -21, D:9) a +0 robe (20, 13, D:9) a +0 hand axe (20, 15, D:9) a +0 hand axe (21, -2, D:9) a +0 leather armour a +0 mace (21, 14, D:9) a +0 hand axe (34, -9, D:9) 7 gold pieces a -2 demon whip of venom a wand of paralysis (3) the Ecumenical Temple