Faucheur Level 1 of the Dungeon (0, 0, D:1) a scarf of harm (8, -1, D:1) a +3 dagger of venom a kobold corpse (skeletalised by now) (9, 45, D:1) a +0 dagger (12, 27, D:1) a hobgoblin skeleton (13, 32, D:1) a jackal skeleton (15, 45, D:1) a +0 dagger 3 stones a kobold skeleton (15, 46, D:1) a rat skeleton (20, 12, D:1) a hobgoblin skeleton (22, 50, D:1) a +0 dagger (23, 38, D:1) a quokka skeleton (34, 18, D:1) a +0 short sword (36, 1, D:1) a +0 whip (38, 16, D:1) a +0 long sword (43, 57, D:1) a +0 club (48, 12, D:1) a +0 short sword a kobold skeleton (53, 15, D:1) a +0 dagger (54, 46, D:1) a bat corpse (skeletalised by now) (55, 45, D:1) a frilled lizard corpse (skeletalised by now) (55, 46, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 2, D:2) a +0 flail (9, -17, D:2) a +0 club (13, -12, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -5, D:2) a +0 whip (25, 0, D:2) 6 silver javelins (27, -28, D:2) a ball python corpse (skeletalised by now) (40, -7, D:2) the +2 ring mail "Jiesch" {Harm +Blink rElec rF-} Harm: It increases damage dealt and taken. +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. It cannot be enchanted further. (50, -2, D:2) a +1 dagger of freezing a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 16 gold pieces (8, -2, D:3) 11 gold pieces (10, 16, D:3) a +0 trident (16, -1, D:3) a +2 dagger of speed 5 stones (19, 1, D:3) a hobgoblin corpse (25, -6, D:3) a +0 club (26, -6, D:3) an adder corpse (skeletalised by now) (31, -3, D:3) a +0 short sword (36, 10, D:3) a +0 barding 9 gold pieces (39, 10, D:3) 10 gold pieces