Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12766700814094530657 (custom seed) 1346 Faucheur the Chiller (level 8, -2/55 (58) HPs) Began as a Gnoll Ice Elementalist on July 2, 2026. Slain by a wight ... wielding a +1 flail (7 damage) ... on level 6 of the Dungeon. The game lasted 00:04:59 (3633 turns). Faucheur the Chiller (Gnoll Ice Elementalist) Turns: 3633, Time: 00:05:00 HP: -2/55 (58) AC: 17 Str: 7 XL: 8 Next: 62% MP: 16/17 EV: 13 Int: 18 God: Gold: 209 SH: 0 Dex: 12 Spells: 9/19 levels left rFire . . . (100%) g - +0 scythe rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of dissipation Stlth +++ e - ring of the Mage {Wiz Archmagi} HPRegen 0.29/turn b - +4 ring of protection MPRegen 0.15/turn %: wizardry (x1), archmagi @: ice-armoured, freezing walls, lightly drained A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 209 gold pieces. Inventory: Hand Weapons g - a +0 scythe (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) f - a +0 cloak (worn) Jewellery b - a +4 ring of protection (worn) d - an amulet of dissipation (worn) e - the ring of the Mage (worn) {Wiz Archmagi} (You found it on level 2 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. h - a ring of protection from cold i - a ring of poison resistance Scrolls T - 2 scrolls of torment h - 2 scrolls of enchant armour {unknown} m - a scroll of vulnerability {unknown} n - 2 scrolls of fog {unknown} o - 3 scrolls of revelation {unknown} q - a scroll of poison {unknown} i - a scroll of identify c - a scroll of teleportation {unknown} e - a scroll of blinking {unknown} u - a scroll of butterflies {unknown} Potions h - 2 potions of haste f - 2 potions of moonshine a - 2 potions of ambrosia d - 2 potions of lignification {unknown} k - 4 potions of curing {unknown} C - 2 potions of cancellation j - 2 potions of berserk rage {unknown} l - a potion of enlightenment {unknown} Skills: + Level 3.5 Fighting + Level 3.5 Short Blades + Level 3.5 Long Blades + Level 3.5 Axes + Level 3.5 Maces & Flails + Level 3.5 Polearms + Level 3.5 Staves + Level 3.5 Ranged Weapons + Level 3.5 Throwing + Level 3.5 Armour + Level 5.8 Dodging + Level 5.5 Stealth + Level 3.5 Shields + Level 3.5 Unarmed Combat + Level 6.1 Spellcasting + Level 2.8 Conjurations + Level 2.8 Hexes + Level 2.8 Summonings + Level 2.8 Necromancy + Level 2.8 Translocations + Level 2.8 Forgecraft + Level 2.8 Fire Magic + Level 7.7 Ice Magic + Level 2.8 Air Magic + Level 2.8 Earth Magic + Level 2.8 Alchemy + Level 3.8 Invocations + Level 3.5 Evocations + Level 3.1 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 50% N/A 1% 3 d - Summon Ice Beast Ice/Summ 37% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 46% N/A 1% 1 Kiss of Death Conj/Necr 92% 2d12 1% 1 Soul Splinter Necr 92% N/A 1% 1 Jinxbite Hex 46% 2d2 2% 2 Call Canine Familiar Summ 23% N/A 4% 3 Stone Arrow Conj/Erth 46% 3d9 4% 3 Tukima's Dance Hex 23% N/A 4% 3 Awaken Armour Erth/Frge 46% N/A 14% 4 Flame Wave Conj/Fire 23% 2d8 14% 4 Sticky Flame Fire/Alch 23% 2d6 14% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Yredelemnul Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You feel a surge of power! You freeze the wight. The wight resists. The wight is moderately damaged. Your ice beast hits the wight. The wight is destroyed! The wight resists. The wall freezes the wight. The wight hits you with a +1 flail! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 flail and wearing a +0 robe (moderately damaged, ally target, 100% to hit) You feel a surge of power! You freeze the wight. The wight resists. The wight is heavily damaged. The wall freezes the wight but does no damage. The wight hits you with a +1 flail. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 flail and wearing a +0 robe (heavily damaged, ally target, 100% to hit) Okay, then. Magic courses through your body. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 flail and wearing a +0 robe (heavily damaged, ally target, 100% to hit) You feel a surge of power! You freeze the wight. The wight resists. The wight is heavily damaged. Your ice beast disappears in a puff of smoke! The wight completely resists. The wall freezes the wight but does no damage. The wight hits you with a +1 flail! You die... ........... #.....<...#..# #..####.###..# #..# #.# #... #..# #.# #... ∆ #..####.###..# #..##....##... .#.#########..##....##... ......)z@.....##....##... .....§.#####.###....##... ....... #.#####.###... ....... #............. ....... ###.......#... ....... #.......#... ....... #.......#... ....... #.......#... #####.###... You could see a wight. Vanquished Creatures Grinder (D:5) An ice beast (D:6) 2 ogres 2 phantoms A scorpion (D:5) A wight (D:6) A bes kemwar (D:6) 3 hounds An orc priest (D:3) Jessica (D:2) A clockroach (D:6) Terence (D:2) An orc wizard (D:3) 5 adders 3 orcs A ribbon worm (D:2) 9 endoplasms A hobgoblin (D:2) 3 quokkas 2 ball pythons 2 bats (D:1) 2 frilled lizards 6 goblins 3 kobolds 2 rats 56 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:3) A wight (D:6) 2 bombardier beetles (D:5) A shadow imp (D:5) 2 orcs (D:3) A bat (D:3) A goblin (D:3) 9 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 341 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 1006 | D:2 | Encountered Jessica 1012 | D:2 | Killed Jessica 1013 | D:2 | Reached skill level 5 in Spellcasting 1013 | D:2 | Reached skill level 1 in Invocations 1013 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 1075 | D:2 | Reached skill level 1 in Fighting 1075 | D:2 | Reached skill level 1 in Short Blades 1075 | D:2 | Reached skill level 1 in Long Blades 1075 | D:2 | Reached skill level 1 in Axes 1075 | D:2 | Reached skill level 1 in Maces & Flails 1075 | D:2 | Reached skill level 1 in Polearms 1075 | D:2 | Reached skill level 1 in Staves 1075 | D:2 | Reached skill level 1 in Ranged Weapons 1075 | D:2 | Reached skill level 1 in Throwing 1075 | D:2 | Reached skill level 1 in Armour 1075 | D:2 | Reached skill level 1 in Shields 1075 | D:2 | Reached skill level 1 in Unarmed Combat 1075 | D:2 | Reached skill level 1 in Evocations 1079 | D:2 | Learned a level 3 spell: Frozen Ramparts 1083 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1087 | D:2 | Learned a level 3 spell: Summon Ice Beast 1235 | D:2 | Found the ring of the Mage {Wiz Archmagi} 1239 | D:2 | Got the ring of the Mage {Wiz Archmagi} 1347 | D:2 | Reached skill level 1 in Shapeshifting 1347 | D:2 | Reached XP level 4. HP: 32/32 MP: 6/11 1663 | D:2 | Encountered Terence 1668 | D:2 | Killed Terence 1669 | D:2 | Reached skill level 1 in Conjurations 1669 | D:2 | Reached skill level 1 in Hexes 1669 | D:2 | Reached skill level 1 in Summonings 1669 | D:2 | Reached skill level 1 in Necromancy 1669 | D:2 | Reached skill level 1 in Translocations 1669 | D:2 | Reached skill level 1 in Forgecraft 1669 | D:2 | Reached skill level 1 in Fire Magic 1669 | D:2 | Reached skill level 1 in Air Magic 1669 | D:2 | Reached skill level 1 in Earth Magic 1669 | D:2 | Reached skill level 1 in Alchemy 1864 | D:3 | Reached XP level 5. HP: 37/37 MP: 1/12 2103 | D:3 | Encountered Sigmund 2119 | D:3 | Killed Sigmund 2120 | D:3 | Reached skill level 5 in Dodging 2120 | D:3 | Reached XP level 6. HP: 40/44 MP: 2/14 2234 | D:3 | Found a basalt altar of Yredelemnul. 2345 | D:3 | You fall into a shaft and drop 2 floors! 2345 | D:5 | Entered Level 5 of the Dungeon 2449 | D:5 | Encountered Grinder 2467 | D:5 | Paralysed by Grinder for 5.5 turns 2510 | D:5 | Paralysed by Grinder for 3.5 turns 2515 | D:5 | Paralysed by Grinder for 2.5 turns 2522 | D:5 | Killed Grinder 2523 | D:5 | Reached XP level 7. HP: 18/51 MP: 0/15 2806 | D:5 | Reached skill level 5 in Stealth 2881 | D:5 | Reached XP level 8. HP: 23/57 MP: 6/16 3115 | D:6 | Found a statue of an orb of fire. 3117 | D:6 | Found a statue of an orb of fire. 3118 | D:6 | Found a staircase to the Ecumenical Temple. 3244 | D:6 | Found a broken altar of Ashenzari. 3244 | D:6 | Found a shadowy altar of Dithmenos. 3633 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, grunt_decor_mini_mirrors D:2: layout_loops_ring, minmay_cut_off, uniq_jessica, uniq_terence D:3: layout_rooms, mainiacjoe_overflow_six_doors_small, uniq_sigmund D:5: layout_basic, uniq_grinder D:6: layout_basic, jmf_multi_god_temple, temple_doors_e, minmay_misc_feat_room Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.1 Invocations | 1 2 3 | 3.8 Fighting | 1 2 3 | 3.5 Short Blades | 1 2 3 | 3.5 Long Blades | 1 2 3 | 3.5 Axes | 1 2 3 | 3.5 Maces & Flails | 1 2 3 | 3.5 Polearms | 1 2 3 | 3.5 Staves | 1 2 3 | 3.5 Ranged Weapons | 1 2 3 | 3.5 Throwing | 1 2 3 | 3.5 Armour | 1 2 3 | 3.5 Shields | 1 2 3 | 3.5 Unarmed Combat | 1 2 3 | 3.5 Evocations | 1 2 3 | 3.5 Shapeshifting | 1 2 3 | 3.1 Conjurations | 1 2 | 2.8 Hexes | 1 2 | 2.8 Summonings | 1 2 | 2.8 Necromancy | 1 2 | 2.8 Translocations | 1 2 | 2.8 Forgecraft | 1 2 | 2.8 Fire Magic | 1 2 | 2.8 Air Magic | 1 2 | 2.8 Earth Magic | 1 2 | 2.8 Alchemy | 1 2 | 2.8 Dodging | 5 | 5.8 Stealth | 5 | 5.5 Ice Magic | | 7.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 11 | 19 | 72 || 102 Melee: Unarmed | 11 | 5 | || 16 Bite | 3 | | 4 || 7 Halberd | | 14 | 72 || 86 Cast: Freeze | 40 | 19 | 14 || 73 Summon Ice Beast | | 9 | 5 || 14 Ozocubu's Armour | | 7 | 6 || 13 Frozen Ramparts | | 8 | 8 || 16 Drink: Magic | | 1 | 1 || 2 Read: Identify | | 4 | || 4 Torment | | 1 | || 1 Stab: Sleeping | | 1 | 3 || 4 Distracted | | 1 | || 1 Armour: Robe | 15 | 20 | 62 || 97 Dodge: Dodged | 23 | 10 | 65 || 98