Faucheur Level 1 of the Dungeon [Shop] Denisul's General Store a parchment of Kinetic Grapnel (48 gold) a potion of might (48 gold) a scroll of noise (12 gold) a parchment of Mephitic Cloud (105 gold) a potion of attraction (unknown) (36 gold) a scroll of noise (12 gold) a +0 spear (36 gold) a parchment of Launch Clockwork Bee (105 gold) a scroll of identify (24 gold) a +0 dagger (24 gold) (0, 22, D:1) a +0 club (10, -17, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (10, -13, D:1) a hobgoblin corpse (skeletalised by now) (11, 3, D:1) a rimehorn talisman (11, 14, D:1) a +0 scale mail (11, 21, D:1) a +0 short sword (25, -1, D:1) a ball python skeleton (41, -2, D:1) a +0 dagger a quokka skeleton (45, 32, D:1) a rat corpse (skeletalised by now) (47, -1, D:1) a +0 short sword (54, 34, D:1) a spore talisman (59, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -7, D:2) a +0 whip 2 stones (12, 5, D:2) a +0 club (15, -23, D:2) a +0 dagger (15, 6, D:2) a +0 dagger (19, -7, D:2) a +0 whip (20, 4, D:2) a +0 club a +0 sling (39, -10, D:2) a +0 short sword (44, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a staff of fire (5, -14, D:3) a +2 heavy hand axe a +0 scale mail (24, 21, D:3) a +0 mace a +0 flail (25, 19, D:3) a +0 mace (25, 20, D:3) a +0 hand axe (25, 21, D:3) a +0 club (31, -7, D:3) a +0 dagger (33, -3, D:3) a +0 dagger (33, 1, D:3) a +0 robe Level 4 of the Dungeon (3, -15, D:4) a scarab talisman (3, 1, D:4) a +0 whip (5, 19, D:4) a +0 leather armour (9, -14, D:4) a +0 club (10, -14, D:4) a +0 flail (10, -13, D:4) a +0 whip (11, -14, D:4) a +0 short sword (11, -13, D:4) a +0 spear (12, -14, D:4) a +0 giant club (13, 3, D:4) a +0 robe (17, 12, D:4) a +0 mace (24, 12, D:4) a +0 chain mail (26, -26, D:4) a quill talisman (27, -11, D:4) a +0 club (27, -10, D:4) a +0 club a +0 dagger (27, -9, D:4) a +0 club a +0 dagger a +0 club (27, 21, D:4) a +0 whip a stone a +0 dagger a +0 club (28, -11, D:4) a +0 club 3 curare-tipped darts (29, -10, D:4) a +0 club (29, -7, D:4) a +0 club 6 curare-tipped darts a +0 ring mail (30, 13, D:4) a +0 leather armour (36, -4, D:4) a +0 club (40, -13, D:4) a +0 short sword (40, -6, D:4) a +0 dagger (40, -4, D:4) a +0 club 3 stones (42, 14, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Ohehisom's Weapon Emporium 5 boomerangs (120 gold) a +0 hand axe (36 gold) a +0 club (6 gold) 4 poisoned darts (28 gold) a +0 club (6 gold) the +5 whip "Viuh" {antimagic, rElec rN++ Dex-5 SInv} (608 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 long sword (42 gold) a +6 long sword of electrocution (488 gold) (0, 0, D:5) a +0 mace (4, -18, D:5) a +0 mace (10, 24, D:5) the necromancy staff "Gubroig" {^Drain rF++ rN+ rCorr Int+3 Necro} [staff of necromancy] ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. (13, -7, D:5) a staff of fire (21, -4, D:5) a +0 club (21, -3, D:5) a +0 spear (22, -5, D:5) a +0 whip a +0 robe (22, -4, D:5) a +0 club (46, -23, D:5) a +0 spear (46, -22, D:5) a +0 club (47, -21, D:5) a +0 spear (48, -20, D:5) a +0 spear (49, -3, D:5) a +0 sling (53, -3, D:5) a +0 falchion (54, 0, D:5) a +0 spear (61, 25, D:5) a +0 whip Level 6 of the Dungeon (4, -5, D:6) 4 gold pieces