Faucheur Level 1 of the Dungeon (0, 0, D:1) 5 curare-tipped darts (0, 4, D:1) a +0 club (1, 3, D:1) a +0 ring mail (6, 22, D:1) a bat corpse (skeletalised by now) (7, 21, D:1) a frilled lizard corpse (skeletalised by now) (34, 10, D:1) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (34, 13, D:1) a jackal corpse (skeletalised by now) (36, 30, D:1) a ball python corpse (skeletalised by now) (46, 1, D:1) a rat skeleton (47, -9, D:1) a +0 short sword a kobold skeleton (51, -9, D:1) a +1 dagger of draining 2 stones (53, 23, D:1) a +0 dagger a goblin skeleton (56, 24, D:1) a rat skeleton Level 2 of the Dungeon (3, 24, D:2) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (5, -11, D:2) a hobgoblin skeleton (6, -14, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (10, -10, D:2) a +0 hand axe (10, -9, D:2) a +0 whip (14, -1, D:2) an adder skeleton (14, 5, D:2) a +0 war axe (15, -4, D:2) a rat skeleton (15, 17, D:2) a +0 club (16, -2, D:2) a rat skeleton (17, 17, D:2) a +0 hand axe (18, -8, D:2) a hobgoblin skeleton (18, -7, D:2) an adder skeleton (28, -10, D:2) a +0 mace of protection (28, 8, D:2) an adder skeleton (28, 22, D:2) a bat corpse (skeletalised by now) (29, 13, D:2) a +0 whip (32, -5, D:2) a +0 club a kobold corpse (skeletalised by now) (33, -5, D:2) an adder corpse (skeletalised by now) (38, 22, D:2) a +0 leather armour (41, -12, D:2) a hobgoblin corpse (skeletalised by now) (42, -13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (43, 20, D:2) the +11 mace of Midwinter {flame, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 3 of the Dungeon (10, 13, D:3) a +0 dagger a +0 leather armour an adder skeleton an orc skeleton (11, 12, D:3) a +0 whip a +0 dagger a +0 leather armour a +0 whip a +0 flail an orc skeleton an orc skeleton an orc skeleton (11, 14, D:3) a +0 dagger 2 stones a +0 ring mail (13, 25, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 26, D:3) a hobgoblin corpse (skeletalised by now) (17, 28, D:3) a +0 dagger 5 poisoned darts (24, -2, D:3) a quokka corpse (skeletalised by now) (35, 11, D:3) a bat corpse (skeletalised by now) (36, 11, D:3) a +0 dagger (36, 17, D:3) a jackal corpse (skeletalised by now) (37, 16, D:3) a +0 short sword 3 stones Level 4 of the Dungeon [Shop] Rouxzuq's Elemental Accessories a +2 mace of electrocution (214 gold) a +4 ring of protection (unknown) (396 gold) a staff of cold (unknown) (275 gold) the Spellbook of Fever (327 gold) Spells Type Level a - Detonation Catalyst Fire/Alchemy 5 b - Plasma Beam Fire/Air 6 (9, 14, D:4) a +0 club (10, 10, D:4) a staff of air (14, 10, D:4) a +0 dagger a kobold skeleton (20, 12, D:4) a jackal skeleton (27, -4, D:4) the +4 sling of the Holding Gods {flame, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (30, -1, D:4) a stone a +0 short sword (34, 4, D:4) an inkwell talisman (37, -16, D:4) a +0 mace of protection (43, -2, D:4) a potion of cancellation (53, -10, D:4) a +0 falchion a +0 ring mail a +0 dagger a +0 dagger (53, -9, D:4) a +0 short sword a +0 leather armour (60, -5, D:4) a +1 short sword of protection a +0 ring mail (64, -4, D:4) a +0 trident Level 5 of the Dungeon (18, 2, D:5) a +0 sling (54, 3, D:5) 25 gold pieces a +0 dagger a +0 leather armour a +0 short sword a +0 dagger a +0 dagger a +0 robe (54, 4, D:5) 6 gold pieces a +0 mace the Ecumenical Temple