Faucheur Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (3, 6, D:1) a +0 short sword 5 stones (5, -11, D:1) a frilled lizard skeleton (7, -27, D:1) a +0 ring mail (7, -10, D:1) a +0 spear a bat skeleton (8, -19, D:1) a hobgoblin corpse (skeletalised by now) (14, -30, D:1) a +0 flail a gnoll corpse (skeletalised by now) (15, -12, D:1) a frilled lizard corpse (skeletalised by now) (15, 10, D:1) a hobgoblin skeleton (16, -27, D:1) a quokka corpse (skeletalised by now) (17, -2, D:1) a +0 mace (17, 15, D:1) a +0 trident (23, -25, D:1) a ring of positive energy (25, 6, D:1) a +0 dagger a +0 dagger a goblin skeleton a frilled lizard skeleton a goblin skeleton (26, 5, D:1) a +0 club a goblin skeleton (28, 16, D:1) a +0 short sword of speed (34, -17, D:1) a fortress talisman (40, -2, D:1) a bat skeleton (43, 0, D:1) a rat skeleton (45, 7, D:1) a +0 dagger a +0 whip of electrocution Level 2 of the Dungeon [Shop] Qotov's Jewellery Boutique a +6 ring of dexterity (unknown) (360 gold) the amulet of the Sea Goat {-Tele Harm RegenMP+ Str+4} (384 gold) [amulet of magic regeneration] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. RegenMP+: It increases your rate of magic regeneration. Str+4: It affects your strength (+4). a ring of protection from fire (unknown) (250 gold) the ring of Hepn {^Drain rElec Will- Int+6 Dex+6} (528 gold) [ring of dexterity] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). a +5 ring of evasion (unknown) (360 gold) the amulet "Paatz" {Faith rPois rN++ Int-3 Slay+2} (638 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Ygrompeosi" {Int+5 Slay+4} (535 gold) [ring of slaying] Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of magical power (unknown) (200 gold) a ring of protection from cold (unknown) (250 gold) a ring of protection from fire (unknown) (250 gold) [Shop] Kototier's Antique Weapon Shoppe a +0 club (11 gold) a +0 flail (80 gold) the +6 arbalest of Offoh {freeze, rElec Will+} (1451 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. a +3 trident of protection (487 gold) a +2 dagger of speed (414 gold) a +0 flail of protection (142 gold) a +3 vampiric rapier (770 gold) a +0 war axe (80 gold) a +0 quarterstaff (115 gold) a +0 sling (34 gold) [Shop] Ditafom's Armour Emporium a +0 ring mail (44 gold) a +0 robe (9 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) the +3 warlock's mirror {omnireflect} (440 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. It cannot be enchanted further. a +1 helmet of light (181 gold) a +0 scale mail (44 gold) [Shop] Vutist's Jewellery Emporium a quill talisman (130 gold) an amulet of magic regeneration (unknown) (390 gold) a ring of positive energy (260 gold) a ring of protection from cold (unknown) (325 gold) an amulet of wildshape (unknown) (390 gold) a rimehorn talisman (162 gold) [Shop] Duerghu's Book Shop a parchment of Mercury Arrow (63 gold) a parchment of Gloom (96 gold) a parchment of Vhi's Electric Charge (143 gold) a parchment of Sigil of Binding (96 gold) a parchment of Momentum Strike (63 gold) a parchment of Alistair's Walking Alembic (202 gold) a parchment of Scorch (63 gold) a parchment of Jinxbite (63 gold) (0, 0, D:2) a +0 falchion (2, -15, D:2) a +0 robe (5, 15, D:2) a staff of conjuration (7, -10, D:2) a +0 club a goblin skeleton (7, -9, D:2) a quokka skeleton (11, 19, D:2) a +0 dagger (15, 11, D:2) a +0 dagger (24, -27, D:2) a rat skeleton (29, -16, D:2) a rat corpse (skeletalised by now) (29, -10, D:2) a rat corpse (skeletalised by now) (33, -16, D:2) a rat corpse (skeletalised by now) (33, -12, D:2) a rat corpse (skeletalised by now) (33, -10, D:2) a rat corpse (skeletalised by now) (34, -16, D:2) a frilled lizard corpse (skeletalised by now) (38, 5, D:2) a hobgoblin corpse (skeletalised by now) (43, -31, D:2) a quokka corpse (skeletalised by now) (45, -2, D:2) a +0 ring mail (51, -33, D:2) a bat corpse (skeletalised by now) (55, -19, D:2) a +0 chain mail (57, -9, D:2) 5 poisoned darts Level 3 of the Dungeon (6, -10, D:3) a +0 dagger 5 stones (8, 7, D:3) a +0 sling (15, -6, D:3) a +0 whip (15, -5, D:3) a +0 club a +0 ring mail (24, -36, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, 18, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (33, 5, D:3) a +0 short sword (35, -6, D:3) a +0 whip (38, 24, D:3) a +0 whip (39, -32, D:3) a +2 dagger of protection (40, -7, D:3) a +0 dagger a +0 leather armour an orc skeleton (43, -8, D:3) a +0 robe (47, -10, D:3) a rat skeleton (62, 0, D:3) a +0 dagger Level 4 of the Dungeon (1, 12, D:4) a jackal corpse (skeletalised by now) (1, 13, D:4) a jackal corpse (skeletalised by now) (14, 9, D:4) a +0 club a goblin corpse (skeletalised by now) (21, -5, D:4) a +0 falchion (42, 20, D:4) a +0 ring mail (45, 2, D:4) a +0 dagger (45, 12, D:4) a +1 dagger of venom (46, 12, D:4) a +0 whip a +0 club an orc corpse (47, 13, D:4) a +0 short sword an orc corpse