Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13837097704955853972 1149 Faucheur the Magician (level 8, 0/56 HPs) Began as a Djinni Fire Elementalist on July 24, 2026. Was an Initiate of Makhleb. Killed by an exploding gnoll (6 damage) ... ignited by their inner flame ... on level 6 of the Dungeon. The game lasted 00:05:54 (5931 turns). Faucheur the Magician (Djinni Fire Elementalist) Turns: 5931, Time: 00:05:55 Health: 0/56 AC: 5 Str: 9 XL: 8 Next: 65% Gold: 217 EV: 12 Int: 17 God: Makhleb [......] SH: 0 Dex: 14 rFire + + . (33%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) g - +0 helmet {Light} rElec . (100%) i - +0 cloak {rPois} rCorr . (100%) b - +0 pair of gloves SInv . (no amulet) Will ..... d - ring of positive energy Stlth + c - ring of protection from cold HPRegen 0.29/turn %: infuse magic (-1 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 256 gold pieces. You spent 39 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) e - the +8 plate armour "Geuluer" {rN+ Int+3 Dex-3 Slay+3} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. f - a +0 helmet g - a +0 helmet of light (worn) i - a +0 cloak of poison resistance (worn) Jewellery c - a ring of protection from cold (worn) d - a ring of positive energy (worn) h - a ring of positive energy Wands e - a wand of paralysis (8) Scrolls c - 2 scrolls of poison {unknown} d - 2 scrolls of teleportation {unknown} e - 2 scrolls of blinking {unknown} h - 3 scrolls of vulnerability {unknown} k - 2 scrolls of fog {unknown} l - a scroll of noise {unknown} m - a scroll of revelation {unknown} q - 2 scrolls of amnesia {unknown} u - a scroll of identify {unknown} v - 2 scrolls of enchant armour {unknown} y - a scroll of immolation {unknown} z - a scroll of silence {unknown} Potions f - 3 potions of mutation {unknown} j - 2 potions of berserk rage {unknown} c - a potion of curing n - a potion of attraction {unknown} o - 2 potions of heal wounds {unknown} p - a potion of moonshine {unknown} Skills: + Level 3.1 Fighting + Level 3.1 Armour + Level 4.5 Dodging + Level 3.6 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations - Level 5.6 Hexes - Level 5.6 Summonings - Level 5.6 Necromancy - Level 5.6 Translocations - Level 5.6 Forgecraft + Level 5.6 Fire Magic - Level 5.6 Ice Magic - Level 5.6 Air Magic - Level 5.6 Earth Magic - Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 1% 1 b - Scorch Fire 46% 2d6 1% 2 c - Volatile Blastmotes Fire/Tloc 46% 2d13 4% 3 d - Inner Flame Hex/Fire 23% N/A 4% 3 e - Flame Wave Conj/Fire 23% 2d8 13% 4 f - Shock Conj/Air 92% 1d8 1% 1 g - Searing Ray Conj 46% 2d6 1% 2 h - Stone Arrow Conj/Erth 46% 3d9 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Dithmenos Fedhas Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul The Shining One Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Grinder is almost dead. Grinder gestures at you. You suddenly lose the ability to move! The foxfire burns Grinder. Grinder is almost dead. The foxfire burns Grinder. You kill Grinder! Makhleb accepts your kill. Your Fighting skill increases to level 3! Your Armour skill increases to level 3! The gnoll hits you with a +0 whip! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You can act again. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (haloed, chance to affect: 84%) The gnoll is filled with an inner flame. * * * LOW HITPOINT WARNING * * * The ice beast hits you but does no damage. The gnoll closely misses you. Casting: Inner Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 13% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the gnoll. Flame seeps out of the gnoll. The gnoll is heavily wounded. The flame wave engulfs the ice beast. The ice beast melts! The ice beast is moderately wounded. (Press . to intensify the flame waves.) * * * LOW HITPOINT WARNING * * * The ice beast hits you but does no damage. The gnoll is engulfed in blazing flames. Makhleb accepts your kill. The gnoll explodes! The fiery explosion engulfs you. You resist. You die... ##...## ##.....# #..##..# ###.....### #......)..# ####........#. ##.#...........# # ##....$........... .. #...§§@Y.....#.... ...# ##..§○............ .....##..§§##...#...... #....#).............. ##...)......##.....< ##.).####..:...[.. #..)... ...#.... ..5....#.. .### .##.... #.. . You could see an ice beast. Vanquished Creatures Grinder (D:6) A black bear (D:5) A centaur (D:6) A bullfrog (D:4) A howler monkey (D:5) 3 bombardier beetles A hound (D:4) 3 orc priests Crazy Yiuf (D:3) A drude (D:5) A sleepcap (D:5) 2 clockroaches Ijyb (D:3) 5 orc wizards Robin (D:3) 3 gnolls (D:6) 10 adders 2 dart slugs 12 orcs 9 hobgoblins 4 jackals (D:3) 2 quokkas 4 ball pythons 9 bats 6 endoplasms 5 frilled lizards 8 goblins 3 kobolds 4 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Faucheur set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 278 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1421 | D:2 | Found Ymeuc's Distillery. 1436 | D:2 | Bought a potion of curing for 39 gold pieces 1547 | D:2 | Reached XP level 3. HP: 10/25 MP: 0/0 1547 | D:2 | Learned a level 1 spell: Shock 2024 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 2065 | D:3 | Encountered Ijyb 2067 | D:3 | Paralysed by Ijyb for 5.5 turns 2076 | D:3 | Paralysed by Ijyb for 4.5 turns 2085 | D:3 | Paralysed by Ijyb for 5.5 turns 2086 | D:3 | Killed Ijyb 2304 | D:3 | Identified the +8 plate armour "Geuluer" {rN+ Int+3 Dex-3 | Slay+3} 2366 | D:3 | Encountered Crazy Yiuf 2470 | D:3 | Encountered Robin 2488 | D:3 | Killed Robin 2489 | D:3 | Reached XP level 5. HP: 9/36 MP: 0/0 2489 | D:3 | Learned a level 2 spell: Searing Ray 3000 | D:3 | Reached skill level 1 in Fighting 3000 | D:3 | Reached skill level 1 in Armour 3429 | D:3 | Killed Crazy Yiuf 3646 | D:4 | Found a shadowy altar of Dithmenos. 3734 | D:4 | Reached XP level 6. HP: 26/42 MP: 0/0 3979 | D:4 | Found a staircase to the Ecumenical Temple. 4074 | D:4 | Found a statue of an orb of winter. 4076 | D:4 | Found a statue of an orb of winter. 4081 | Temple | Entered the Ecumenical Temple 4187 | D:4 | Found a burning altar of Makhleb. 4661 | D:5 | Entered Level 5 of the Dungeon 4675 | D:5 | Reached XP level 7. HP: 27/49 MP: 0/0 4675 | D:5 | Learned a level 3 spell: Stone Arrow 4950 | D:4 | Reached skill level 5 in Spellcasting 4950 | D:4 | Reached skill level 5 in Conjurations 4950 | D:4 | Reached skill level 5 in Hexes 4950 | D:4 | Reached skill level 5 in Summonings 4950 | D:4 | Reached skill level 5 in Necromancy 4950 | D:4 | Reached skill level 5 in Translocations 4950 | D:4 | Reached skill level 5 in Forgecraft 4950 | D:4 | Reached skill level 5 in Fire Magic 4950 | D:4 | Reached skill level 5 in Ice Magic 4950 | D:4 | Reached skill level 5 in Air Magic 4950 | D:4 | Reached skill level 5 in Earth Magic 4950 | D:4 | Reached skill level 5 in Alchemy 5228 | D:5 | Reached XP level 8. HP: 53/55 MP: 0/0 5732 | D:4 | Became a worshipper of Makhleb the Destroyer 5889 | D:5 | You are sucked into a shaft and drop 1 floor! 5912 | D:6 | Encountered Grinder 5919 | D:6 | Paralysed by Grinder for 2.5 turns 5926 | D:6 | Paralysed by Grinder for 3.5 turns 5927 | D:6 | Killed Grinder 5931 | D:6 | Killed by an exploding gnoll... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, minivault_4, minmay_tetromino_i2, hangedman_glass_teeth, amethyst_killhole D:2: layout_loops_cross, serial_shops, nicolae_shop_tiny_waterfront D:3: layout_loops_cross, uniq_ijyb, uniq_robin, uniq_crazy_yiuf_cottage D:4: layout_basic, nicolae_overflow_some_kind_of_shallow_water_thing, makhleb_heckhound_becter, minmay_temple_entry_antechambers D:5: layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_corridor_2, aquarium_window_fake, aquarium_window_fake, aquarium_view_2b, st_stairs_4, minmay_small_thing D:6: layout_cave_pools, minmay_chambers_of_fives, uniq_blorkula_the_orcula, uniq_grinder Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Stealth | 2 3 | 3.6 Fighting | 1 2 3 | 3.1 Armour | 1 2 3 | 3.1 Dodging | 3 4 | 4.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | | 1 || 4 Melee: Unarmed | 3 | | 1 || 4 Cast: Foxfire | 83 | 127 | 20 || 230 Scorch | 1 | 5 | 2 || 8 Volatile Blastmot | | 2 | 1 || 3 Flame Wave | | 2 | 3 || 5 Inner Flame | | 2 | 2 || 4 Searing Ray | | 1 | || 1 Stone Arrow | | | 21 || 21 Shock | | | 2 || 2 Evoke: Wand of paralysis | | | 1 || 1 Drink: Curing | | | 1 || 1 Armour: Robe | 28 | 28 | 29 || 85 Dodge: Dodged | 12 | 20 | 34 || 66