Faucheur Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (11, -13, D:1) a +0 chain mail (14, -23, D:1) a bat skeleton (20, -29, D:1) a +0 dagger (26, 0, D:1) a +0 whip (26, 2, D:1) a +0 club a goblin skeleton (27, 26, D:1) a +0 robe (49, -16, D:1) a ball python skeleton (51, -1, D:1) a bat skeleton (51, 9, D:1) a +0 dagger a goblin skeleton (61, 6, D:1) a +0 leather armour (65, 21, D:1) a +0 short sword Level 2 of the Dungeon (3, 0, D:2) a +0 spear (12, 4, D:2) a rat corpse (skeletalised by now) (14, 5, D:2) a +0 ring mail (15, 27, D:2) a hobgoblin corpse (skeletalised by now) (20, 34, D:2) a +0 quarterstaff (23, 25, D:2) a bat corpse (skeletalised by now) (24, 27, D:2) a +0 robe (25, 15, D:2) a +0 scimitar (25, 17, D:2) a jackal skeleton (26, -6, D:2) 4 poisoned darts (28, 20, D:2) a jackal skeleton (32, 13, D:2) a +0 sling (39, 19, D:2) an adder corpse (skeletalised by now) (48, -4, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold skeleton (10, 19, D:3) a frilled lizard skeleton (12, 8, D:3) a +0 robe (18, -18, D:3) a +0 flail a +0 leather armour a +0 hand axe an orc skeleton (18, -17, D:3) a +0 club a +0 short sword an orc skeleton (20, 25, D:3) a +0 dagger (30, -2, D:3) a bat corpse (skeletalised by now) (31, 15, D:3) a quokka corpse (skeletalised by now) (32, 9, D:3) a quokka corpse (skeletalised by now) (35, -20, D:3) a ball python corpse (skeletalised by now) (38, 12, D:3) a parchment of Summon Ice Beast (40, 9, D:3) a +0 hand axe (43, -13, D:3) a +0 trident (45, 1, D:3) an adder skeleton (47, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (50, 21, D:3) an iguana skeleton (52, -16, D:3) a +0 spear (52, -5, D:3) a +0 robe (53, -5, D:3) a +0 mace (56, 5, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (9, 6, D:4) a +0 ring mail (9, 15, D:4) a +0 robe (15, 20, D:4) a +0 dagger a +0 scale mail of willpower an orc corpse (skeletalised by now) (16, -8, D:4) a +0 club (30, 18, D:4) a +0 robe a +0 dagger of electrocution (31, -13, D:4) a +0 dagger (31, -11, D:4) a +0 club a goblin skeleton (31, 17, D:4) a +0 robe a +0 dagger (31, 18, D:4) 3 boomerangs a +0 hand axe a +0 dagger an orc skeleton (31, 22, D:4) a +0 mace (32, 17, D:4) a +0 club a +1 heavy hand axe a kobold skeleton (32, 20, D:4) a +0 short sword (33, -11, D:4) a +0 club a goblin skeleton a hobgoblin skeleton a hobgoblin skeleton (33, -10, D:4) a +0 dagger a hobgoblin skeleton (35, -10, D:4) a +0 club (37, -9, D:4) a hobgoblin skeleton (38, -9, D:4) a +0 ring mail (39, 32, D:4) a +0 trident (40, 23, D:4) a +0 giant club an ogre skeleton (42, -10, D:4) a +0 animal skin a +0 dagger (45, 23, D:4) a +0 hand axe a +0 leather armour (45, 24, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (47, 23, D:4) a +0 mace a +0 leather armour a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (48, 20, D:4) a +0 kite shield (49, 20, D:4) a +1 mace of protection an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 3, D:5) a +0 cloak (2, 5, D:5) a parchment of Call Imp (2, 6, D:5) the amulet of the Centaur {Wildshape Harm rCorr Slay+5} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (unseen) (2, 7, D:5) 5 gold pieces (2, 8, D:5) a scroll of identify (2, 9, D:5) a staff of fire (unseen) (3, 7, D:5) 12 gold pieces (4, 5, D:5) a potion of curing (5, -16, D:5) a +0 whip of flaming (23, -30, D:5) a +0 leather armour a +0 hand axe an orc skeleton (23, -27, D:5) a +0 robe (24, -29, D:5) a +0 club (25, -20, D:5) a +0 chain mail (28, -28, D:5) a +0 ring mail a +0 flail an orc skeleton (33, -24, D:5) a +0 leather armour a +3 club (33, -23, D:5) a +0 robe a +0 dagger (35, -26, D:5) a +0 dagger (35, -21, D:5) a +2 heavy hand axe an orc skeleton (36, -21, D:5) a +0 ring mail a +0 dagger a +0 robe a +0 dagger an orc skeleton (39, -18, D:5) a +0 whip Level 6 of the Dungeon (2, 27, D:6) 3 flux baubles (5, 41, D:6) an adder skeleton (8, 11, D:6) 3 poisoned darts (12, 10, D:6) a +0 giant club an ogre skeleton (12, 11, D:6) a +0 trident (14, 14, D:6) an adder skeleton (17, 35, D:6) a +0 trident (28, 41, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (6, 13, D:7) a +0 leather armour a +0 hand axe a +0 short sword an orc skeleton (6, 14, D:7) a +0 robe a +0 dagger (8, 35, D:7) 6 boomerangs (13, 23, D:7) a +0 mace a +0 robe (14, 23, D:7) a +3 battleaxe of freezing a +0 robe a +5 dagger a +0 robe (15, 22, D:7) a +1 trident of protection a +0 robe (16, 21, D:7) a +2 battleaxe a +0 robe (18, 19, D:7) a +0 robe (24, -12, D:7) a +0 pair of boots (28, 26, D:7) a parchment of Momentum Strike (28, 28, D:7) a potion of mutation (28, 30, D:7) 2 potions of haste (29, 25, D:7) the +6 hand axe of the Fabulous God {sunder, rC- Will+++ rCorr Str+3} rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (29, 27, D:7) a +0 leather armour (29, 29, D:7) the +8 storm bow {elec, penet} It cannot be enchanted further. (unseen) (29, 31, D:7) the +10 dire flail "Gilounee" {freeze, ^Fragile rF++ SInv Stlth+} ^Fragile: It will be destroyed if unequipped. rF++: It greatly protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (35, 19, D:7) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (36, 20, D:7) a water moccasin skeleton (37, 20, D:7) a +0 whip a +0 short sword a kobold skeleton (39, 21, D:7) a +0 dagger a curare-tipped dart a +0 whip 3 stones a kobold skeleton (40, 21, D:7) a +0 short sword a kobold skeleton (41, 25, D:7) a +0 whip a kobold skeleton (42, 21, D:7) a +0 dagger a stone (43, 32, D:7) a +0 shortbow (46, 31, D:7) a +0 short sword (55, 28, D:7) a +0 arbalest (59, 0, D:7) a +0 giant club an ogre corpse (skeletalised by now) (65, 5, D:7) a +2 war axe of flaming a boomerang a +0 chain mail an orc corpse (skeletalised by now) (65, 8, D:7) a +0 whip a +0 leather armour (65, 9, D:7) a +0 dagger an orc corpse (skeletalised by now) (65, 12, D:7) a +2 trident of draining a +0 robe Level 8 of the Dungeon (0, 3, D:8) an inkwell talisman (5, 5, D:8) a +0 spear (21, -11, D:8) a bullfrog corpse (22, -11, D:8) a howler monkey corpse (24, -11, D:8) a +0 dagger a +0 robe (25, -12, D:8) a +0 whip a +0 leather armour a +0 short sword an orc corpse (25, -11, D:8) a +0 dagger a +0 robe a kobold corpse (26, -12, D:8) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse an orc corpse an orc corpse (26, -11, D:8) a +1 flail of concussion (still there?) an orc corpse (still there?) (27, -11, D:8) a +0 short sword (28, -13, D:8) a +0 hand axe a +0 leather armour (28, -12, D:8) a +0 mace an orc corpse (28, -10, D:8) a +0 mace