Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12740846063954015873 247 Faucheur the Magician (level 5, -3/29 HPs) Began as a Deep Elf Air Elementalist on Aug 18, 2026. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:27 (1794 turns). Faucheur the Magician (Deep Elf Air Elementalist) Turns: 1794, Time: 00:01:27 Health: -3/29 AC: 3 Str: 5 XL: 5 Next: 85% Magic: 8/14 EV: 12 Int: 22 God: Gold: 92 SH: 0 Dex: 15 Spells: 6/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Missiles d - 2 throwing nets Armour a - a +1 robe (worn) Jewellery b - the ring of Maxygi {rPois rF- rCorr Dex+6} (You found it on level 2 of the Dungeon) [ring of resist corrosion] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). c - an amulet of regeneration Wands c - a wand of warping (9) Scrolls t - a scroll of teleportation V - a scroll of vulnerability Potions g - a potion of magic d - a potion of haste {unknown} c - a potion of curing j - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} n - a potion of cancellation {unknown} A - a potion of attraction p - 2 potions of lignification {unknown} Skills: + Level 1.4 Fighting + Level 1.4 Armour + Level 3.3 Dodging - Level 2.4 Stealth * Level 4.8 Spellcasting + Level 2.2 Conjurations * Level 4.6 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 80% 1d8 2% 1 b - Static Discharge Conj/Air 40% 3-5/arc 3% 2 c - Airstrike Air 12% 2d(2-18) 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 25% N/A 4% 3 Hailstorm Conj/Ice 10% 3d6 19% 3 Call Canine Familiar Summ 5% N/A 30% 3 Frozen Ramparts Ice 10% 1d2 30% 3 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Fire Storm Conj/Fire 5% 8d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The zap hits the orc. The orc is heavily wounded. You encounter an orc. It is wielding a +0 whip. The zap hits the orc. The orc is severely wounded. The zap misses the orc priest. The orc hits you with a +0 war axe. There are monsters nearby! The zap hits the orc. You kill the orc! The zap hits the orc. The orc is heavily wounded. The orc shouts! The zap hits the orc. You kill the orc! You hear a shout! x2 The orc priest barely misses you. You hear a shout! x3 An orc priest is nearby! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc priest is struck by an arc of lightning. The orc priest is lightly wounded. You are struck by an arc of lightning. The orc priest is struck by an arc of lightning. The orc priest is heavily wounded. The lightning grounds out. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Static Discharge (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc priest is struck by an arc of lightning. The orc priest is severely wounded. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ### ## .)## #. ...# #. #$.# ##.## #######<.###### ##...#####.....o)......# ...#.......#####@.# #...####..##...>.# ##†## #..##.###.# ##..#####..## #.## ...........# #..# ##.######.## ##.# #...## #.# #.# #.# .....## #.# #.# #.# ......###.###.## #.# You could see an orc priest. Vanquished Creatures Sigmund (D:2) Terence (D:2) An adder (D:2) 2 dart slugs (D:2) 2 orcs (D:3) 2 ribbon worms (D:2) 5 hobgoblins 6 jackals (D:2) 9 ball pythons 2 bats 6 endoplasms (D:1) 4 frilled lizards 7 goblins A kobold (D:2) 3 rats (D:2) A spectral kobold (D:1) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Found a faded altar of an unknown god. 309 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 818 | D:1 | Learned a level 2 spell: Static Discharge 1017 | D:2 | Identified the +1 plate armour of Hedging {rElec rF- rC+ | Int+3 Dex+3} 1112 | D:2 | Encountered Sigmund 1119 | D:2 | Killed Sigmund 1120 | D:2 | Reached skill level 1 in Fighting 1120 | D:2 | Reached skill level 1 in Armour 1120 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/11 1120 | D:2 | Reached XP level 4. HP: 25/25 MP: 2/12 1120 | D:2 | Reached XP level 5. HP: 29/29 MP: 2/13 1215 | D:2 | Learned a level 4 spell: Airstrike 1281 | D:2 | Identified the ring of Maxygi {rPois rF- rCorr Dex+6} 1306 | D:2 | Encountered Terence 1310 | D:2 | Killed Terence 1794 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_cross, minmay_misc_feat_square, uniq_sigmund, uniq_terence D:3: layout_loops_ring, nicolae_ru_awakened_eye, elyvilon_altar_5, serial_shops, nicolae_shop_pleasant_corner_grove, cheibrodos_sewer_entry_sluice, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Armour | 1 | 1.4 Dodging | 3 | 3.3 Spellcasting | 4 | 4.8 Conjurations | 2 | 2.2 Air Magic | 4 | 4.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Unarmed | 5 | || 5 Cast: Shock | 61 | 38 || 99 Static Discharge | | 6 || 6 Read: Identify | | 2 || 2 Teleportation | | 1 || 1 Enchant armour | | 1 || 1 Fog | | 1 || 1 Vulnerability | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 9 | 4 || 13