Faucheur Level 1 of the Dungeon (1, -9, D:1) a +0 hand axe a +0 robe (10, -25, D:1) a +0 robe (13, 0, D:1) a +0 club (14, -1, D:1) a +0 dagger a goblin skeleton (15, -34, D:1) a dwarf skeleton (15, -29, D:1) a +0 whip a kobold skeleton (15, -2, D:1) a hobgoblin skeleton (16, -36, D:1) a dwarf skeleton (18, -31, D:1) a dwarf skeleton (19, -17, D:1) a +0 club (20, -40, D:1) a +0 club (21, -29, D:1) a dwarf skeleton (23, -51, D:1) a rat corpse (skeletalised by now) (24, -25, D:1) a dwarf skeleton (34, -36, D:1) a +0 robe (34, -13, D:1) a +0 rapier (36, -5, D:1) a +0 club (40, -13, D:1) a +0 scale mail (42, -24, D:1) a hobgoblin skeleton (42, -15, D:1) an orb of stardust (56, -35, D:1) a +0 scale mail (57, -6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (3, 28, D:2) the inkwell talisman of the Eight Boll Weevils {-Tele rF++ Slay+3} [inkwell talisman] -Tele: It prevents most forms of teleportation. rF++: It greatly protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (6, 13, D:2) a rat corpse (skeletalised by now) (13, 18, D:2) a +0 leather armour (18, 22, D:2) a +0 leather armour (32, 27, D:2) 2 javelins (33, -8, D:2) a +0 dagger a goblin corpse (33, 5, D:2) a +0 dagger (36, 9, D:2) a parchment of Maxwell's Portable Piledriver Level 3 of the Dungeon (0, 2, D:3) a ball python corpse