Faucheur Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -11, D:1) a +0 club (3, -11, D:1) a rat corpse (skeletalised by now) (4, -45, D:1) a +0 ring mail (4, -43, D:1) a +0 leather armour (4, -18, D:1) a frilled lizard corpse (skeletalised by now) (7, -5, D:1) a bat corpse (skeletalised by now) (8, -7, D:1) a bat corpse (skeletalised by now) (12, -37, D:1) a +0 short sword (15, -38, D:1) 2 poisoned darts (16, -3, D:1) a +0 scale mail (18, -50, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, -9, D:1) a +0 dagger (23, -3, D:1) a +0 club a goblin skeleton (29, -10, D:1) a +0 ring mail (32, -30, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (33, -31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, -3, D:1) a +0 dagger a kobold skeleton (39, -31, D:1) a +0 club a kobold skeleton (41, -43, D:1) 4 poisoned darts (42, -45, D:1) a +0 club (45, -38, D:1) a +0 spear (47, -31, D:1) a +0 whip (48, -22, D:1) a +0 dagger (64, -45, D:1) a +0 club Level 2 of the Dungeon (15, -5, D:2) a +0 falchion (29, -22, D:2) a +0 dagger a kobold skeleton (39, -13, D:2) a hobgoblin skeleton (46, -16, D:2) a +0 hammer (48, -25, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (48, -17, D:2) the +1 hammer of the Curious Ears {freeze, *Rage rElec Str+7} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Str+7: It affects your strength (+7). It cannot be enchanted further. (49, -28, D:2) a +0 hammer (49, -18, D:2) a +0 hammer (49, -17, D:2) the +6 hammer of the Magi {flame, +Blink Will+ Int+3 Dex+2} +Blink: It lets you blink. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (49, -16, D:2) a +0 hammer (50, 6, D:2) a +0 short sword (56, -11, D:2) a +0 club a stone a kobold corpse (skeletalised by now)