Faucheur Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (14, -37, D:1) a +0 quarterstaff (14, -18, D:1) a ball python skeleton (15, -42, D:1) a frilled lizard skeleton (15, -29, D:1) a +0 leather armour (15, -27, D:1) a ball python skeleton (17, -50, D:1) a +0 mace (25, -20, D:1) a +0 scale mail (26, -6, D:1) a +0 dagger (35, -46, D:1) a +0 short sword (40, -38, D:1) a staff of necromancy (40, 3, D:1) a +0 leather armour (41, -50, D:1) a +0 scale mail (47, -30, D:1) an inkwell talisman (47, -4, D:1) a +0 mace (50, -5, D:1) a hobgoblin corpse (skeletalised by now) (52, -38, D:1) a rat corpse (skeletalised by now) (59, -35, D:1) a +0 scale mail (60, -37, D:1) a +0 scale mail (62, -34, D:1) a +0 whip Level 2 of the Dungeon [Shop] Suem's Weapon Shop the +8 dagger of Amell {drain, rPois Int-3 Dex+4 Stlth+} (597 gold) rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 mace (30 gold) a +2 heavy partisan (246 gold) 3 boomerangs (60 gold) a +1 great sword of valour (170 gold) the +6 battleaxe "Buett" {freeze, rElec} (620 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 whip (25 gold) a +0 flail (35 gold) (0, 25, D:2) a frilled lizard skeleton (4, 32, D:2) a quokka corpse (skeletalised by now) (7, 25, D:2) a +0 leather armour (9, -7, D:2) a +0 club (10, 25, D:2) a +0 dagger (17, 34, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 33, D:2) a +0 club a +2 robe of cold resistance (33, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (43, 1, D:2) the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon