Faucheur Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (3, -14, D:1) a +0 club (4, 6, D:1) a +1 vampiric spear (5, -9, D:1) a +0 whip 5 stones (5, -1, D:1) a bat corpse (skeletalised by now) (8, -5, D:1) a quokka corpse (skeletalised by now) (15, 9, D:1) a frilled lizard corpse (skeletalised by now) (22, -13, D:1) a +0 mace (23, -14, D:1) a +0 mace (24, 20, D:1) a bat corpse (skeletalised by now) (25, -5, D:1) a frilled lizard corpse (skeletalised by now) (39, -1, D:1) a frilled lizard skeleton (40, -26, D:1) a +0 chain mail (42, -18, D:1) a ball python skeleton (46, -25, D:1) a frilled lizard corpse (skeletalised by now) (49, 1, D:1) a +0 club a goblin skeleton (53, -22, D:1) a ball python corpse (skeletalised by now) (55, -25, D:1) a hobgoblin corpse (skeletalised by now) (56, -8, D:1) a +0 leather armour (57, -22, D:1) a +0 dagger Level 2 of the Dungeon (0, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (15, 17, D:2) a +0 robe (17, 9, D:2) a bat skeleton (25, 33, D:2) a +0 sling (29, 26, D:2) a jackal skeleton (32, 22, D:2) a +2 plate armour of fire resistance (33, 18, D:2) a +0 short sword (34, 4, D:2) a +0 dagger (35, 28, D:2) a +0 club (45, 7, D:2) 2 datura-tipped darts (47, -1, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Houmo's Jewellery Shop a ring of wizardry (unknown) (330 gold) a ring of poison resistance (unknown) (220 gold) a ring of see invisible (unknown) (165 gold) a ring of magical power (unknown) (220 gold) the ring of Qerist {Str+3 Dex+8} (588 gold) [ring of dexterity] Str+3: It affects your strength (+3). Dex+8: It affects your dexterity (+8). a ring of protection from fire (unknown) (275 gold) a +4 ring of slaying (unknown) (396 gold) [Shop] Moriad's Antique Weapon Shop a +1 trident of venom (257 gold) a +1 long sword of electrocution (361 gold) the +5 mace of Cheibriados {venom, Stlth+} (883 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +4 morningstar of Valiance {freeze, Dex+2} (966 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 heavy falchion (400 gold) a +1 dagger of distortion (276 gold) a +0 flail (80 gold) a +0 trident (80 gold) a +0 club (11 gold) a +0 glaive (230 gold) a +0 mace (69 gold) (0, 0, D:3) a +0 sling (8, 31, D:3) the inkwell talisman "Sifaywn" {rF+ rN+ Dex+3} [inkwell talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (11, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (11, 9, D:3) an adder corpse (skeletalised by now) (12, 9, D:3) a frilled lizard skeleton (13, 31, D:3) a +0 flail (14, 3, D:3) a +0 dagger a +0 robe (15, -1, D:3) a +0 hand axe an orc corpse (skeletalised by now) (15, 2, D:3) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (19, 42, D:3) a +0 dagger (23, 6, D:3) a +0 cloak (28, 14, D:3) a +0 dagger a goblin skeleton (29, 13, D:3) a +0 sling a +0 club a goblin skeleton (31, 13, D:3) a +0 dagger (33, 42, D:3) a ball python corpse (skeletalised by now) (50, 40, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 9 gold pieces (6, 9, D:4) a jackal corpse (7, 10, D:4) a +0 dagger a +0 chain mail an orc corpse (8, 11, D:4) a +0 whip (9, 12, D:4) a +0 spear a +0 leather armour (10, 11, D:4) a +0 club a +0 leather armour a jackal corpse (11, 11, D:4) a +0 dagger a +0 robe an orc corpse (11, 14, D:4) a +0 flail (22, 38, D:4) a dart slug corpse