Faucheur Level 1 of the Dungeon [Shop] Afodd's Antique Armour Boutique a +0 leather armour (44 gold) a +0 robe (19 gold) a +3 leather armour of poison resistance (462 gold) a +0 scale mail (88 gold) a +0 tower shield (176 gold) a +0 leather armour (44 gold) (0, 0, D:1) a +0 leather armour (0, 4, D:1) a +0 sling (11, 4, D:1) a +0 whip a kobold skeleton (12, 4, D:1) a bat skeleton (14, -6, D:1) a hobgoblin skeleton (15, -24, D:1) a +0 whip a kobold corpse (skeletalised by now) (15, 7, D:1) a quill talisman (15, 18, D:1) a +0 leather armour (28, 3, D:1) a hobgoblin skeleton (32, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -24, D:1) a bat corpse (skeletalised by now) (36, -1, D:1) a +0 club (38, -24, D:1) a ball python skeleton (42, -15, D:1) a frilled lizard skeleton (46, 1, D:1) a +0 dagger a kobold skeleton a hobgoblin skeleton (46, 12, D:1) a jackal skeleton (46, 13, D:1) a +0 dagger a kobold skeleton a jackal skeleton (48, 1, D:1) a quokka skeleton (49, -19, D:1) a +0 buckler a +0 plate armour a +0 cloak Level 2 of the Dungeon (12, -7, D:2) a +0 ring mail (16, -11, D:2) a +0 whip a kobold skeleton (27, -4, D:2) a rat skeleton (33, 0, D:2) an adder skeleton (43, 5, D:2) a +0 robe (46, 21, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 14, D:3) a +0 ring mail (8, 33, D:3) a bat skeleton (10, 6, D:3) a +0 club (10, 20, D:3) a hobgoblin skeleton (11, 20, D:3) a +0 whip a +0 club a +0 sling a goblin skeleton a bat skeleton (12, 21, D:3) a +0 scale mail a +0 mace a +0 leather armour a +0 falchion an orc skeleton an orc skeleton (14, 15, D:3) the rimehorn talisman of Vuoh {rPois rF+ Str+2} [rimehorn talisman] rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). (17, 28, D:3) a +0 club (20, 35, D:3) a quokka corpse (skeletalised by now) (21, 13, D:3) a +0 whip a hobgoblin corpse (skeletalised by now) (22, 11, D:3) a +0 mace an orc corpse (skeletalised by now) (23, 11, D:3) a +0 club a gnoll corpse (skeletalised by now) (24, 20, D:3) a frilled lizard corpse (skeletalised by now) (33, 6, D:3) a +0 short sword (44, 9, D:3) a frilled lizard corpse (skeletalised by now) (46, 14, D:3) a +0 hand axe Level 4 of the Dungeon (10, -33, D:4) a +0 sling (10, 5, D:4) a +0 club (17, -12, D:4) the inkwell talisman of Satisfaction {Str-5 Int+4} [inkwell talisman] Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). (25, -13, D:4) an adder skeleton (32, 7, D:4) a +0 falchion of distortion (34, 11, D:4) a hound corpse (skeletalised by now) (37, -18, D:4) a +0 leather armour (39, -9, D:4) a +0 club (40, -35, D:4) a parchment of Construct Spike Launcher (40, 9, D:4) a quokka corpse (skeletalised by now) (41, -19, D:4) a +0 short sword of speed (42, -19, D:4) a hobgoblin corpse (skeletalised by now) (45, -10, D:4) a +0 club (52, -35, D:4) 5 large rocks Level 5 of the Dungeon (0, 0, D:5) a +0 club (13, 12, D:5) a +0 club (15, 14, D:5) a +0 ring mail the human skeleton of Edmund (25, 18, D:5) a +0 leather armour (36, -10, D:5) an adder skeleton (38, -13, D:5) a +0 ring mail (42, 19, D:5) an adder skeleton (50, 15, D:5) a +0 whip (55, -5, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (1, 1, D:6) a +0 orcbow a centaur skeleton (9, -4, D:6) an iguana skeleton (10, -4, D:6) a +0 dagger a +0 robe (11, 28, D:6) a +0 robe a +0 dagger of flaming a +0 club an orc skeleton (11, 29, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (11, 30, D:6) a +0 club an orc skeleton (12, -6, D:6) a +0 leather armour (13, 25, D:6) a +0 scale mail a +0 dagger (13, 38, D:6) a +0 quarterstaff (14, -7, D:6) a +0 leather armour (15, -3, D:6) a +0 scale mail (16, 25, D:6) a +0 plate armour a +0 mace a +0 orcbow (16, 26, D:6) a +0 short sword a +0 short sword an orc skeleton (21, -11, D:6) a +0 hand axe (21, -10, D:6) a +0 club (21, -9, D:6) a +0 short sword (27, 5, D:6) the +3 ring mail "Uceamur" {Fly Int+2} Fly: It grants you flight. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (27, 38, D:6) a +2 mace a +0 robe a +2 battleaxe a +0 robe (27, 41, D:6) a parchment of Blink (28, 20, D:6) a +0 ring mail (28, 38, D:6) a +0 flail a +0 robe (29, -4, D:6) a +0 leather armour (32, -11, D:6) a +0 chain mail (34, 14, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) a staff of alchemy a parchment of Blink (6, 1, D:7) a +0 giant club an ogre corpse (skeletalised by now) (11, 36, D:7) a +0 quarterstaff a +0 sling a +2 ring mail of poison resistance (14, 7, D:7) a water moccasin corpse (skeletalised by now) (14, 10, D:7) a +0 mace an orc skeleton (15, 10, D:7) a +0 dagger a +0 robe (16, 10, D:7) a +0 hand axe (24, 12, D:7) a parchment of Soul Splinter (27, 2, D:7) a +0 chain mail (27, 41, D:7) a +0 long sword a +0 robe (27, 42, D:7) a +3 long sword of freezing a +0 robe of fire resistance (28, 45, D:7) a rimehorn talisman (33, 37, D:7) a +4 long sword a +0 robe (34, 38, D:7) a +0 dagger 3 poisoned darts a +0 whip (34, 39, D:7) a +0 vampiric short sword 5 stones (35, 38, D:7) a +0 dagger a +0 hand axe a kobold skeleton an orc skeleton (35, 39, D:7) a +0 dagger 5 poisoned darts a kobold skeleton (41, 8, D:7) a +0 robe (42, 11, D:7) +0 steam dragon scales a +1 glaive of distortion (48, 13, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 spear a +0 robe (1, 0, D:8) a +4 short sword a +0 robe a +0 club a +0 ring mail an orc skeleton (1, 1, D:8) a +3 mace a +0 robe a +0 dagger a +1 dagger of speed (2, 0, D:8) a +0 dagger a +0 robe a +0 whip (12, 17, D:8) a +0 scimitar of flaming (15, -12, D:8) a maw talisman (19, 7, D:8) a +0 orcbow a centaur skeleton (21, -11, D:8) a black bear skeleton (30, -20, D:8) a +2 barding (31, -5, D:8) a +2 dagger of electrocution a +0 robe +0 acid dragon scales an acid dragon corpse (skeletalised by now) (33, 12, D:8) a +0 ring mail (38, -9, D:8) a +0 flail a +0 ring mail (43, 2, D:8) a +0 chain mail (45, -25, D:8) a +0 robe (46, -20, D:8) a +0 short sword a +0 dagger 4 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (47, -22, D:8) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (47, -21, D:8) a +0 short sword 8 poisoned darts a kobold corpse (skeletalised by now) (47, -20, D:8) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (50, -21, D:8) a +0 leather armour Level 9 of the Dungeon (12, -22, D:9) a +0 club (19, -18, D:9) a water moccasin skeleton (26, -11, D:9) a parchment of Momentum Strike (27, -20, D:9) a boomerang a +0 mace (27, -19, D:9) a +0 leather armour a +0 club a +0 scale mail a +0 short sword (32, -17, D:9) the inkwell talisman "Ushiyl" {Rampage rC++ rCorr Stlth-} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Level 10 of the Dungeon (1, 3, D:10) a +0 orcbow (2, -16, D:10) a +0 shortbow (6, -19, D:10) a +0 glaive a +0 chain mail (7, -12, D:10) a +0 long sword a +0 plate armour (8, -14, D:10) a staff of earth (9, -19, D:10) the storm talisman of the Gate {*Slow rN+ Will+ Str+3} [storm talisman] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). (10, -18, D:10) a +2 robe of cold resistance (15, -10, D:10) a +0 hand axe (24, -42, D:10) a +0 robe (33, -42, D:10) a +0 mace (45, -19, D:10) a +0 quarterstaff (55, -36, D:10) a +0 whip (58, -16, D:10) a +2 flail of concussion a +1 war axe of freezing (58, -14, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 flail a +0 whip (0, 1, D:11) a +0 ring mail a +0 spear (0, 2, D:11) a +0 halberd (1, 2, D:11) a +0 spear (10, -1, D:11) a +0 robe (11, 0, D:11) a +0 flail (11, 6, D:11) a +0 arbalest (21, -32, D:11) a +0 leather armour (30, -2, D:11) a +0 giant club a +0 giant club (42, -11, D:11) a parchment of Vhi's Electric Charge (51, -4, D:11) a parchment of Passwall (52, -31, D:11) a +2 scale mail of willpower Level 12 of the Dungeon [Shop] Baver's Weapon Shoppe a +0 long sword (38 gold) the +6 great sword "Syosig" {flame, rPois Dex+6} (789 gold) rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +1 rapier of electrocution (227 gold) a +0 orcbow (44 gold) a +0 war axe (38 gold) a +0 war axe (38 gold) a +0 great mace (110 gold) the +4 dire flail of Subterfuge {antimagic, rPois} (508 gold) rPois: It protects you from poison. It cannot be enchanted further. (0, 0, D:12) a scarab talisman a +0 scale mail (8, -19, D:12) a +0 leather armour (10, 16, D:12) the +10 short sword of Eternal Vigilance {heavy, rC++ rN+++ Str-5 Int-5} rC++: It greatly protects you from cold. rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (15, -13, D:12) a +0 falchion (16, -14, D:12) a +0 leather armour a +1 dagger of venom a +0 ring mail a +0 mace a +0 robe a +0 dagger (17, -14, D:12) a +0 hand axe (18, -17, D:12) a +0 dagger a +0 robe (21, 29, D:12) a +0 chain mail (47, 22, D:12) a box of beasts (48, 23, D:12) 40 gold pieces (48, 24, D:12) a +0 pair of boots (49, 23, D:12) a wellspring talisman (49, 24, D:12) a potion of attraction (50, 25, D:12) a parchment of Silence (51, -17, D:12) a +0 helmet (51, 10, D:12) a +0 ring mail a +1 short sword of electrocution (51, 14, D:12) a storm talisman (61, -18, D:12) a +0 club a +0 leather armour (61, -17, D:12) a +0 dagger a +0 robe (62, -18, D:12) a +0 hand axe a +0 ring mail a +0 dagger a +0 scale mail Level 13 of the Dungeon [Shop] Tyfentog's Antique Armour Emporium the +2 storm dragon scales of Tartarus {rElec rPois Regen+ Dex-3 Stlth+} (3059 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 scale mail (148 gold) a +0 scale mail (148 gold) an orb of guile (962 gold) a +3 leather armour of poison resistance (777 gold) the +6 ring mail of the Dungeon {rElec rF+ Dex-4 Stlth+} (1827 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. +2 ice dragon scales (2294 gold) (3, 5, D:13) a +0 chain mail (8, 8, D:13) a +2 war axe a +0 chain mail (9, 7, D:13) a +0 devious dagger a +0 robe a +0 spear a +0 robe (10, 6, D:13) a +2 war axe a +0 chain mail (15, 23, D:13) a +0 flail (16, 14, D:13) a parchment of Blink (32, 8, D:13) a +0 giant club a +0 giant club (33, 44, D:13) a +0 whip (35, 4, D:13) a +0 shortbow (38, 8, D:13) a +0 shortbow (43, 16, D:13) a +1 dagger of speed a +0 robe Level 14 of the Dungeon (0, 0, D:14) a parchment of Poisonous Vapours (1, 10, D:14) a +0 great sword a +0 leather armour (3, 0, D:14) a parchment of Ozocubu's Armour (11, -17, D:14) 3 poisoned darts (12, -24, D:14) a +0 hand axe a +0 leather armour (13, -22, D:14) a +0 hand axe a +0 robe (14, -24, D:14) a +0 hand axe a +0 leather armour (14, -23, D:14) a +0 shortbow 5 large rocks (15, -6, D:14) a +0 helmet of intelligence a +4 plate armour of poison resistance a +0 pair of boots a +0 helmet a +2 vampiric long sword (17, -1, D:14) a +0 orcbow a +0 orcbow (18, -2, D:14) a +0 shortbow a +0 shortbow (18, -1, D:14) a +0 orcbow (19, -1, D:14) a +3 orcbow a +0 shortbow (19, 0, D:14) a +0 shortbow (19, 4, D:14) a +0 trident (20, -2, D:14) a +0 orcbow (22, 1, D:14) a +0 quarterstaff a +0 orcbow (25, 10, D:14) a +0 chain mail (27, -19, D:14) 2 poisoned darts (33, -33, D:14) a +0 ring mail (33, -10, D:14) a +0 sling (33, -7, D:14) a +0 scale mail Level 15 of the Dungeon (3, -14, D:15) a +2 shortbow of electrocution (3, -13, D:15) a +0 long sword a +0 shortbow (3, -12, D:15) a +3 dire flail a +0 leather armour (4, -22, D:15) a +0 dagger (4, -14, D:15) a +0 whip a +0 dagger a +1 dagger of draining a +0 robe a +1 dagger of protection a +0 leather armour a +0 orcbow (4, -13, D:15) a +0 short sword a +0 long sword a +0 arbalest a +0 plate armour (5, -14, D:15) a +0 falchion (5, -13, D:15) a +1 dire flail a +0 plate armour 3 large rocks a +0 short sword a +0 plate armour (5, -12, D:15) a +0 orcbow a +0 orcbow (7, -31, D:15) a +0 arbalest (21, -42, D:15) a +0 sling of electrocution (21, -41, D:15) a +0 helmet (30, -42, D:15) a granite talisman (33, -43, D:15) a +0 scimitar a +0 robe (36, -45, D:15) 4 large rocks (36, -39, D:15) a +0 flail a +0 scale mail a +2 falchion of holy wrath (36, -38, D:15) a +0 glaive a +0 chain mail (37, -39, D:15) a +0 battleaxe a +0 chain mail (38, -41, D:15) a +0 giant club (48, -27, D:15) a +0 giant spiked club a +0 giant club (49, -27, D:15) a +0 giant club (50, -28, D:15) a +0 giant club a +0 giant club a +0 whip a +0 robe (50, -26, D:15) a +0 giant club a +0 giant club a +0 buckler a +0 giant spiked club a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Coec's Antique Armour Shop a +4 chain mail of willpower (396 gold) the +2 robe of the Impundulu {rCorr Int+3} (357 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 plate armour of poison resistance (444 gold) a +0 plate armour of fire resistance (300 gold) a +2 robe (154 gold) a +2 plate armour of command (420 gold) [Shop] Nofio's Antique Weapon Shop the +6 rapier of Qol Oxoz {spect, rC+ Str+4 Int+4} (1266 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 great sword of flaming (510 gold) a +4 great sword of draining (680 gold) a +4 glaive of venom (578 gold) a +6 giant spiked club (588 gold) a +4 shortbow of flaming (465 gold) a +1 short sword of draining (210 gold) [Shop] Gyghoumi's Antique Weapon Emporium a +7 bardiche of venom (1210 gold) the +11 Singing Sword {sonic wave} (2200 gold) It cannot be enchanted further. a +0 spectral quarterstaff (319 gold) a +0 arbalest of draining (341 gold) the +7 long sword of the Ancients {spect, rF+ rC+ Will+} (1546 gold) rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. a +2 flail of protection (356 gold) the +4 triple sword of Twilight {flame, Str+3 Int+4} (1511 gold) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, Orc:1) a +0 plate armour a +0 mace (0, 1, Orc:1) a +0 giant club a +0 leather armour a +0 war axe a +0 robe a +0 dagger (2, 1, Orc:1) a +0 leather armour a +0 hand axe a +0 short sword (15, 27, Orc:1) a +0 robe a +0 dagger (16, 26, Orc:1) a +0 dire flail a +0 dire flail (16, 27, Orc:1) a +0 chain mail a +0 dagger a +0 robe a +1 dagger of speed a +1 robe a +0 heavy quarterstaff (16, 28, Orc:1) a +0 leather armour a +0 whip (17, 26, Orc:1) a +0 whip a +0 falchion a +0 robe a +0 dagger a +0 dire flail a +0 giant spiked club (17, 28, Orc:1) a +0 plate armour a +0 dire flail a +0 short sword (18, 25, Orc:1) a +0 chain mail a +0 halberd (18, 26, Orc:1) a +0 leather armour a +0 dagger a +0 ring mail a +0 flail (18, 28, Orc:1) a +0 plate armour a +0 short sword a +0 orcbow (21, 23, Orc:1) a +2 cloak of stealth (24, 2, Orc:1) a +0 flail (24, 3, Orc:1) a +0 dagger a +0 robe (25, 3, Orc:1) a +0 trident a +0 orcbow a +0 chain mail (26, -1, Orc:1) a +0 dagger a +0 leather armour Level 2 of the Orcish Mines [Shop] Gutod's Book Shoppe a parchment of Foxfire (72 gold) a parchment of Summon Hydra (590 gold) a parchment of Maxwell's Capacitive Coupling (752 gold) a parchment of Infestation (752 gold) a parchment of Alistair's Intoxication (331 gold) a parchment of Searing Ray (104 gold) a parchment of Diamond Sawblades (590 gold) a parchment of Ozocubu's Refrigeration (590 gold) a parchment of Momentum Strike (104 gold) a parchment of Haunt (590 gold) a parchment of Martyr's Knell (234 gold) a parchment of Sublimation of Blood (104 gold) a parchment of Discord (752 gold) a parchment of Splinterfrost Shell (590 gold) a parchment of Teleport Other (158 gold) [Shop] Ricig's Antique Armour Shoppe a +0 robe (24 gold) a +0 chain mail (162 gold) a +0 robe (24 gold) an orb of pyromania (702 gold) a +2 robe of willpower (483 gold) a +0 ring mail (108 gold) a +2 robe of willpower (483 gold) a +0 helmet (121 gold) a +0 leather armour (54 gold) [Shop] Wuwnariq's Weapon Shoppe a +0 rapier (104 gold) a +0 rapier (104 gold) a +0 morningstar (114 gold) a +2 dagger of protection (273 gold) a +0 long sword (66 gold) 2 curare-tipped darts (45 gold) a +1 flail of draining (252 gold) 5 curare-tipped darts (114 gold) a +2 falchion of protection (296 gold) a +2 trident of venom (307 gold) 2 poisoned darts (22 gold) [Shop] Zewag's Assorted Antiques a +1 scimitar of draining (623 gold) +0 swamp dragon scales (1575 gold) a lightning rod (4/4) (1400 gold) a +0 scale mail (140 gold) a lightning rod (4/4) (1400 gold) a +0 trident (122 gold) a +0 ring mail (140 gold) the +7 short sword "Heiqar" {drain, rPois rF+ Str+3 Stlth+} (2369 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 plate armour (630 gold) [Shop] Noijoy's General Store the ring "Juddo" {MP+9 Dex+3} (432 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). the +6 lajatang "Etiekadi" {flame, Str+5} (968 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. a +2 battleaxe of venom (312 gold) a condenser vane (520 gold) a spider talisman (162 gold) [Shop] Siovo's Assorted Antiques a Gell's gravitambourine (2/2) (1120 gold) a +6 ring of strength (1008 gold) a phantom mirror (1120 gold) a +2 short sword of draining (487 gold) a +0 rapier (154 gold) (0, 0, Orc:2) the +1 robe "Qiorr" {rElec rPois Dex+4} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (3, 0, Orc:2) a scroll of noise (4, 14, Orc:2) a +0 giant club (5, 15, Orc:2) a +0 giant spiked club a +0 giant club (5, 16, Orc:2) a +0 giant club a +0 flail a +0 short sword (5, 17, Orc:2) a +0 partisan a +0 chain mail (6, 13, Orc:2) a +0 spear a +0 robe (11, 20, Orc:2) a +0 giant club (11, 21, Orc:2) a +0 giant club (11, 28, Orc:2) a +0 giant spiked club a +0 giant club (13, 4, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 dire flail a +0 giant club (14, 23, Orc:2) a +0 club a +0 robe (14, 24, Orc:2) a +0 giant club (17, 5, Orc:2) 4 large rocks (17, 6, Orc:2) a +0 giant spiked club a +0 giant spiked club (17, 25, Orc:2) a +0 giant club (18, 26, Orc:2) 2 large rocks (19, 4, Orc:2) a +0 scale mail a +0 hand axe (19, 5, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club (19, 6, Orc:2) a +0 giant spiked club (20, 5, Orc:2) a +0 giant spiked club (20, 6, Orc:2) a +0 plate armour a +0 glaive a +0 orcbow a +0 leather armour a +0 hand axe (20, 8, Orc:2) a +0 giant club (21, 6, Orc:2) a +0 robe a +0 dagger (21, 7, Orc:2) a +0 plate armour a +0 glaive a +0 giant spiked club a +0 giant club (22, 5, Orc:2) a +0 giant club (22, 6, Orc:2) a +0 orcbow (22, 7, Orc:2) a +0 mace a +0 giant spiked club a +0 giant spiked club (22, 26, Orc:2) a +0 giant club (23, 25, Orc:2) a +0 giant club (24, 25, Orc:2) a +0 giant spiked club a +0 giant club (24, 26, Orc:2) a +0 giant club a +0 giant spiked club (24, 27, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 ring mail of fire resistance (35, 27, Lair:1) a +0 leather armour (39, 37, Lair:1) a +0 robe Level 2 of the Lair of Beasts (22, 8, Lair:2) a medusa talisman (22, 28, Lair:2) a +2 vampiric lajatang (30, -9, Lair:2) a parchment of Sigil of Binding (33, 22, Lair:2) a +0 spear (34, 22, Lair:2) a +0 spear (34, 23, Lair:2) a +0 spear (39, 37, Lair:2) a +0 spear (40, 29, Lair:2) a +0 chain mail (41, 12, Lair:2) a +0 scale mail a +2 flail of concussion (47, 3, Lair:2) a +0 trident (48, 30, Lair:2) a +0 leather armour a +0 war axe Level 3 of the Lair of Beasts (3, -16, Lair:3) a +0 leather armour (14, -10, Lair:3) a +0 hand axe (40, -21, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (6, 4, Lair:4) a +2 scimitar of electrocution a +0 scale mail (10, 9, Lair:4) a +0 pair of gloves (12, 8, Lair:4) a +0 partisan (14, -21, Lair:4) a +0 spear (19, -33, Lair:4) a +0 falchion (23, 7, Lair:4) a parchment of Launch Clockwork Bee (24, -8, Lair:4) a +0 animal skin (28, -12, Lair:4) a +0 ring mail (31, -20, Lair:4) a parchment of Blink (40, 5, Lair:4) the maw talisman of the Stonemason {rElec rCorr Int+4} [maw talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). (42, -36, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (10, -33, Lair:5) a +0 plate armour (23, -16, Lair:5) a +0 robe (34, -9, Lair:5) a +0 ring mail (40, -37, Lair:5) 2 atropa-tipped darts (42, -39, Lair:5) a +0 dagger (45, 7, Lair:5) a +0 war axe of electrocution (49, -49, Lair:5) 4 atropa-tipped darts (52, -13, Lair:5) a +0 pair of gloves (55, -28, Lair:5) a +0 short sword a +0 robe (57, -45, Lair:5) the +3 falchion "Hetyig" {flame, Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 robe a +0 robe a +0 short sword a +0 robe a +0 dagger (57, -44, Lair:5) a +0 robe a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger (58, -45, Lair:5) a +0 buckler a +0 robe a +0 dagger a +0 robe a +0 rapier a +0 buckler a +0 robe a +0 rapier (59, -43, Lair:5) a +0 spear of venom a +0 robe (59, -41, Lair:5) a +0 buckler a +0 spear (59, -40, Lair:5) 4 poisoned darts a +0 spear (60, -41, Lair:5) a +0 robe a +0 rapier a +0 robe a +0 short sword (62, -49, Lair:5) a riddle talisman (64, -52, Lair:5) a +5 short sword of draining (66, -45, Lair:5) a +0 dagger (68, -45, Lair:5) a +0 partisan (68, -39, Lair:5) a +0 buckler a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) a +1 pair of gloves (1, -12, Spider:1) a +0 long sword (7, 4, Spider:1) a +0 scale mail (11, -8, Spider:1) a +0 partisan (13, -13, Spider:1) a +0 leather armour (22, -2, Spider:1) 13 gold pieces (22, -1, Spider:1) a +2 pair of gloves of fire (unseen) (22, 0, Spider:1) 22 gold pieces (22, 1, Spider:1) the ring of Roxtig {rF+ rC+ Str+3 Slay+4 Stlth+} [ring of slaying] rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. (unseen) (22, 2, Spider:1) 19 gold pieces (23, -2, Spider:1) 16 gold pieces (23, -1, Spider:1) a ring of see invisible (23, 0, Spider:1) the +6 hand axe "Poanab" {pain, rPois} rPois: It protects you from poison. It cannot be enchanted further. (unseen) (23, 1, Spider:1) a +7 chain mail of ponderousness (unseen) (23, 2, Spider:1) a +0 dagger (27, -4, Spider:1) a +0 leather armour (40, -1, Spider:1) a maw talisman Level 2 of the Spider Nest (0, 0, Spider:2) a +1 scale mail of fire resistance (6, 7, Spider:2) a +0 helmet (8, 3, Spider:2) a +0 spear (21, 20, Spider:2) a +0 quarterstaff (24, 1, Spider:2) a +0 leather armour (27, 2, Spider:2) the +8 war axe of the Wheel {freeze, rElec rCorr Dex-3 Stlth-} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +1 war axe of sundering a +0 scale mail a +0 kite shield (50, 23, Spider:2) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (51, 23, Spider:2) a +0 hand axe of venom a +0 robe Level 3 of the Spider Nest (2, 5, Spider:3) a +0 pair of gloves of strength (14, -5, Spider:3) a parchment of Lee's Rapid Deconstruction (19, 6, Spider:3) a +0 arbalest (23, 5, Spider:3) an eel talisman (25, -30, Spider:3) a -2 pair of gloves of strength (25, -29, Spider:3) the +1 robe "Dawumn" {rPois rC++ Dex+3} rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (25, -28, Spider:3) a -2 robe (25, -27, Spider:3) a -2 robe (25, -26, Spider:3) the -2 robe of the Harvest {^Contam Will+++ Int+3 Stlth-} ^Contam: It causes magical contamination when unequipped. Will+++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (25, -25, Spider:3) a -2 robe (27, -20, Spider:3) a +3 quarterstaff Level 4 of the Spider Nest (0, 0, Spider:4) a +0 robe (33, 4, Spider:4) 7 gold pieces (34, 2, Spider:4) a +0 war axe a +0 leather armour a +0 hand axe a +0 robe (34, 4, Spider:4) 5 gold pieces (34, 5, Spider:4) 27 gold pieces (34, 7, Spider:4) 9 gold pieces (35, 2, Spider:4) a +0 hand axe a +0 leather armour (35, 5, Spider:4) 36 gold pieces (35, 7, Spider:4) 10 gold pieces (36, 3, Spider:4) 8 gold pieces (36, 4, Spider:4) 13 gold pieces