Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Faxus the Apothecary (Octopode Alchemist) Turns: 1257, Time: 00:04:52 Health: 21/21 AC: 1 Str: 7 XL: 3 Next: 10% Magic: 6/6 EV: 12 Int: 19 God: Gold: 20 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . b - +0 spear rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 20 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) c - a +0 short sword g - a +0 shortbow Armour d - a +0 robe Scrolls e - a scroll labelled GUIDOPT QUUTIQ f - a scroll labelled WOL BEFIORGH h - a scroll labelled RYKLEFFOOSS i - a scroll labelled SIATO XULI k - a scroll labelled SIFRET YVEC Potions a - a potion of magic j - a lumpy blue potion Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 1.8 Conjurations + Level 3.7 Alchemy You have 6 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sting hits the dart slug. The dart slug looks even sicker. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is lightly wounded. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You hit the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. You squeeze the endoplasm. You kill the endoplasm! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start waiting. Done waiting. There's nothing to open nearby. Found a short sword. Unknown command. Unknown command. A frilled lizard comes into view. Unknown command. Unknown command. Unknown command. Okay, then. .....###......... .###.###.######## .........# ### .###.###.## #.. ..........# #.# ####.###..# #.## ####.# #..# #.) ..##.###..# #.# ....#.....######@##.##. #.##.####............... .....# ########.#..##.# #.#### ........ #.# ....###.# #.# #.#.## . #.# #. .# #.# #l .# #.# .# You can see a frilled lizard (asleep). Vanquished Creatures A dart slug (D:2) A bat (D:1) 4 endoplasms 4 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faxus the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 5 | D:1 | Noticed a tengu 7 | D:1 | Noticed a barachi 10 | D:1 | Noticed a formicid 19 | D:1 | Noticed a merfolk 21 | D:1 | Noticed a demigod 22 | D:1 | Noticed a dwarf 26 | D:1 | Noticed a barachi 302 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 452 | D:1 | Found Igub's Antique Armour Shoppe. 1060 | D:1 | You fall into a shaft and drop 1 floor! 1071 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 Illustrated notes Action || total ---------------------------++------- Melee: Tentacles || 4 Unarmed || 1 Spear || 6 Constrict || 2 Cast: Sting || 28 Armour: Skin || 10 Dodge: Dodged || 11