Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 10896319492877676536 0 FbIthp the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on May 5, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (36 turns). FbIthp the Conjurer (Draconian Conjurer) Turns: 36, Time: 00:00:22 Health: -1/14 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The jackal barks! x2; You hear a bark! The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. A jackal comes into view. The endoplasm freezes you. You are frozen. You feel yourself slow down. You hit the endoplasm. The endoplasm is heavily wounded. A jackal comes into view. The endoplasm closely misses you. The jackal bites you. The jackal moves out of view. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The jackal closely misses you. The endoplasm freezes you. You are frozen. The jackal barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. You feel yourself speed up. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ######+##### #..>.......# .# #.....h....# .# #h...hJh...# .# #@# ####.+ #.######....# #......'....+ .. ########....#.... ............... ######..####### #####.### #.......# #..P.P..# You could see an endoplasm and 4 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FbIthp the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 36 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, roderic_malta_cross Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 3 Armour: Skin || 3 Dodge: Dodged || 5