Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 13089000388598723072 18 FbIthp the Conjurer (level 2, -3/20 HPs) Began as a Draconian Conjurer on May 5, 2025. Slain by Terence ... wielding a +0 falchion (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:27 (909 turns). FbIthp the Conjurer (Draconian Conjurer) Turns: 909, Time: 00:06:28 Health: -3/20 AC: 4 Str: 9 XL: 2 Next: 48% Magic: 1/5 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . d - staff of conjuration rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . h - amulet of magic regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.49/turn %: no passive effects @: brilliant A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Armour j - an orb of wrath Magical Staves d - a staff of conjuration (weapon) Jewellery h - an amulet of magic regeneration (worn) Scrolls b - a scroll of teleportation {unknown} g - 3 scrolls of identify {unknown} i - a scroll of amnesia {unknown} Potions a - a potion of magic f - a potion of attraction {unknown} Skills: + Level 0.1 Staves + Level 1.7 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 82% 2d7 4% 2 Fulminant Prism Conj/Alch 11% 3d8 56% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Terence hits you with a +0 falchion. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (severely wounded, 100% to hit) You feel a strong surge of power! The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 falchion. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (severely wounded, 100% to hit) You feel a strong surge of power! The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 falchion. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (severely wounded, 100% to hit) You feel a strong surge of power! The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You feel much better. Terence barely misses you. Terence hits you with a +0 falchion! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (severely wounded, 100% to hit) You feel a strong surge of power! The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (severely wounded, 100% to hit) You feel a strong surge of power! The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 falchion! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .#.#. ... #?# #)# #.# #.# #.# #######@# #<....@.# #.####### ...# ..#### ## You could see Terence. Vanquished Creatures 3 endoplasms 2 giant cockroaches (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 goblins 3 kobolds (D:1) 6 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FbIthp the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 293 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 882 | D:2 | Noticed Terence 903 | D:2 | HP: 1/20 [Terence/+0 falchion (6)] 909 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_ring, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_b, serial_bayou_crossing, serial_bayou_shore_b, serial_bayou_pond_d, serial_bayou_lake_a D:2: layout_loops_cross, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Staves | | 0.1 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Staff || 13 Tailslap || 2 Cast: Magic Dart || 42 Use: Potion || 3 Armour: Skin || 15 Dodge: Dodged || 7