Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 6967130933381922839 26 FbIthp the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on May 6, 2025. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (1485 turns). FbIthp the Conjurer (Draconian Conjurer) Turns: 1485, Time: 00:03:27 Health: -2/20 AC: 5 Str: 9 XL: 2 Next: 89% Magic: 1/5 EV: 11 Int: 18 God: Gold: 95 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . b - +0 cloak rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour b - a +0 cloak (worn) Scrolls d - a scroll of fear {unknown} g - 5 scrolls of identify {unknown} i - a scroll of teleportation {unknown} j - 2 scrolls of amnesia {unknown} Potions a - a potion of magic e - 2 potions of heal wounds {unknown} f - a potion of enlightenment {unknown} h - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 19% 1 Slow Hex 8% N/A 19% 1 Stone Arrow Conj/Erth 20% 3d8 21% 3 Confusing Touch Hex 2% N/A 47% 3 Passwall Erth 2% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The bat hits you but does no damage. You hit the bat. You tail-slap the bat. The bat is severely wounded. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The gnoll attacks as it pursues you! The gnoll misses you. The bat attacks as it pursues you! The bat completely misses you. The bat hits you. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The bat closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The bat hits you. The gnoll hits you with a +0 flail! Ouch! That really hurt! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The bat closely misses you. The bat misses you. The bat closely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The bat hits you but does no damage. The gnoll hits you with a +0 flail. You die... ...........##.# #.# ##.# #..######..##.# #.# ... .....# #.†##.# #.# ##.## ...#.# #..##.###.## #..?# ##.#.####..##.##...###.#?# ............#.....#..# .[ # ...####.............## ## # ...# #..####..j..#†....j.. ##...# #.. ##@b.###.....#. .....# #. ##### ###### ...... . †..... ## ####.. # . # # # You could see a gnoll and a bat. Vanquished Creatures An adder (D:2) 2 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 2 ball pythons 3 bats A frilled lizard (D:1) 2 giant cockroaches (D:2) 3 goblins (D:1) 3 kobolds A rat (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FbIthp the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 537 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 601 | D:1 | Learned a level 2 spell: Searing Ray 1328 | D:2 | Found an iron altar of Okawaru. 1485 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring, chequers_serial_rivers_large_b D:2: layout_loops_ring, basic_altar, ebering_ecumenical_altar_rust, item_on_display_a_b, minmay_misc_feat_hallway, minmay_pentomino_t2 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 1.9 Spellcasting | | 2.2 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 16 Tailslap || 3 Cast: Magic Dart || 40 Searing Ray || 2 Armour: Skin || 25 Dodge: Dodged || 21