Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 4173178454401297390 43 FbIthp the Magician (level 3, -2/25 HPs) Began as a Djinni Fire Elementalist on May 6, 2025. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:21 (1206 turns). FbIthp the Magician (Djinni Fire Elementalist) Turns: 1206, Time: 00:04:22 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 82% Gold: 66 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons f - a +0 club g - a +0 short sword Armour a - a +0 robe (worn) Jewellery l - a ring of protection from cold Scrolls b - 3 scrolls of noise {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of identify {unknown} k - a scroll of teleportation {unknown} Potions c - a potion of brilliance {unknown} d - a potion of curing {unknown} i - a potion of berserk rage {unknown} j - a potion of magic {unknown} Skills: + Level 0.1 Fighting + Level 2.5 Dodging + Level 1.7 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 d - Inner Flame Hex/Fire 16% N/A 10% 3 e - Flame Wave Conj/Fire 16% 2d7 32% 4 f - Sandblast Erth 32% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! Terence screams, "Your supposed skill won't protect you!" Your foxfire dissipates! The foxfire hits Terence but does no damage. Terence is lightly wounded. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! Found a garnet ring. The foxfire hits Terence! Terence is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Your foxfire dissipates! The foxfire hits Terence. Terence is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! The foxfire hits Terence. Terence is severely wounded. Terence screams, "I'm retired! Go away!" Terence attacks as he pursues you! Terence closely misses you. Terence hits you with a +0 hand axe. Terence hits you with a +0 hand axe! You see here a ring of protection from cold. l - a ring of protection from cold Terence closely misses you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! Terence attacks as he pursues you! Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" ...# ..# )(# #.# #.# #.##### .#+####(....# .........##.######## ........§##...@@...+ .......[.########### .........# ........ .........# ........ .........## .. ......... #.........### ######.. ......... +...........# #.....# #....... ........##.# #.....# #....... ........##.###.....# #....... You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 4 hobgoblins 4 quokkas 4 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 3 goblins (D:1) 7 kobolds 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FbIthp the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | FbIthp set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 101 | D:1 | Found Puhoer's Antique Armour Emporium. 117 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 710 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 710 | D:2 | Learned a level 1 spell: Sandblast 743 | D:2 | Found a faded altar of an unknown god. 1185 | D:2 | Noticed Terence 1206 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, serial_shops, shop D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, uniq_terence Skill XL: | | ---------------+-+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Fighting | | 0.1 Dodging | | 2.5 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Foxfire || 65 Scorch || 1 Armour: Robe || 37 Dodge: Dodged || 31