Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 12637630215909423246 116 FbIthp the Conjurer (level 4, -5/33 HPs) Began as a Draconian Conjurer on May 7, 2025. Killed from afar by Terence (14 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:08:05 (2940 turns). FbIthp the Conjurer (Draconian Conjurer) Turns: 2940, Time: 00:08:05 Health: -5/33 AC: 5 Str: 9 XL: 4 Next: 69% Magic: 1/8 EV: 10 Int: 21 God: Gold: 105 SH: 8 Dex: 9 Spells: 4/8 levels left rFire . . . b - +0 dagger rCold . . . c - +0 buckler rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr + (no boots) SInv . i - amulet of reflection Will ..... n - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: reflection @: very slightly contaminated A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour c - a +0 buckler (worn) Jewellery i - an amulet of reflection (worn) n - a ring of resist corrosion (worn) Scrolls f - 2 scrolls of enchant armour {unknown} g - a scroll of revelation {unknown} h - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} m - a scroll of noise {unknown} p - a scroll of fog {unknown} q - a scroll of identify {unknown} Potions a - a potion of magic d - 3 potions of moonshine {unknown} e - a potion of enlightenment {unknown} k - 4 potions of might {unknown} l - 2 potions of brilliance {unknown} o - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations * Level 1.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 b - Searing Ray Conj 44% 2d6 4% 2 c - Soul Splinter Necr 32% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 19% 2 Vampiric Draining Necr 8% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the adder! You feel sick. You feel sick. You feel sick. You are no longer poisoned. You start resting. Magic restored. Terence shouts! Terence zaps a wand. The puff of flame hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion of draining, wearing a +4 chain mail of fire resistance and carrying a wand of flame (84% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence zaps a wand. The puff of flame hits you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion of draining, wearing a +4 chain mail of fire resistance and carrying a wand of flame (84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Terence closely misses you. Press: ? - help, v - describe, . - travel The floor. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Finally, peace and quiet." #.##......#####.. ##...............# #..#.#.......#...# #.##..........##.# #.###).........#.. #.# #..........### #####@# #............ ##.....###............. #.....@.##...........>. #.........##........#... #.........#............# #.....)...# #.........# #.........# ##......... .........## You could see Terence. Vanquished Creatures An iguana (D:2) 2 adders 2 dart slugs An orc (D:3) 2 ribbon worms (D:2) 5 endoplasms 4 giant cockroaches 5 hobgoblins 6 jackals (D:1) 9 quokkas 4 ball pythons 4 bats 4 frilled lizards (D:1) 5 goblins 7 kobolds 6 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FbIthp the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 188 | D:1 | Reached XP level 2. HP: 6/20 MP: 1/5 268 | D:1 | Learned a level 2 spell: Searing Ray 868 | D:1 | Reached XP level 3. HP: 24/26 MP: 1/6 1639 | D:2 | Learned a level 1 spell: Soul Splinter 2220 | D:2 | Found a bloodstained altar of Trog. 2273 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 2435 | D:2 | Reached skill level 1 in Necromancy 2868 | D:3 | Noticed Terence 2940 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, amcnicky_mini_rare_corridor_liquid, kennysheep_nondescript, minivault_24 D:2: layout_loops_corners, basic_altar D:3: layout_rooms, mainiacjoe_overflow_concentric_impassable, minmay_between, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Dodging | 2 | 2.5 Necromancy | 1 | 1.3 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 80 | 39 || 119 Tailslap | 10 | 4 || 14 Cast: Magic Dart | 72 | 13 || 85 Searing Ray | 5 | 5 || 10 Soul Splinter | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 62 | 36 || 98 Dodge: Dodged | 74 | 24 || 98 Block: Buckler | 38 | 17 || 55 Reflection | 1 | || 1