Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 7273479100316539419 35 FbIthp the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on May 7, 2025. Slain by a hobgoblin (3 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:51 (1408 turns). FbIthp the Conjurer (Draconian Conjurer) Turns: 1408, Time: 00:02:52 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 16% Magic: 0/6 EV: 11 Int: 20 God: Gold: 24 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . b - +0 club rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Scrolls d - a scroll of enchant armour {unknown} f - a scroll of fog {unknown} g - a scroll of vulnerability {unknown} Potions a - a potion of magic c - a potion of resistance {unknown} e - a potion of berserk rage {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the goblin! You finish channelling your searing ray. The hobgoblin closely misses you. The goblin hits you with a +0 dagger. The jackal barely misses you. The goblin hits you with a +0 dagger. The jackal barely misses you. The hobgoblin closely misses you. The jackal completely misses you. The goblin barely misses you. The goblin hits you with a +0 dagger. There is a stone staircase leading up, spattered with blood here. Items here: ))) †††. The hobgoblin hits you but does no damage. The jackal bites you. The goblin hits you with a +0 dagger. x2 Robin throws the goblin at you! You climb upwards. There is a stone staircase leading down, spattered with blood here. You see here a +0 dagger. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Robin closely misses you. The goblin hits you but does no damage. You climb downwards. There is a stone staircase leading up, spattered with blood here. Items here: ))) †††. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing the +1 helmet "Qaohu" {rPois rC+ Str-5} (84% to hit) The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) Robin throws the goblin at you! The goblin hits you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The goblin misses you. The hobgoblin hits you. You die... .............. ............. ............ ........... .........# .....).# ###..g### #...g@..# #....g..# #........... #............ #............ #.......#.... #.......#.#.. #####..## #.. #.. You could see Robin, a hobgoblin (strong) and a goblin (strong). Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 6 jackals (D:1) 4 ball pythons (D:1) 3 bats (D:1) 5 frilled lizards (D:1) 11 goblins A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FbIthp the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 416 | D:1 | Learned a level 2 spell: Searing Ray 425 | D:2 | Identified the +1 helmet "Qaohu" {rPois rC+ Str-5} 425 | D:2 | Noticed Robin 1294 | D:1 | Reached XP level 3. HP: 3/26 MP: 3/6 1408 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, minmay_tromino_v7 D:2: layout_rooms, basic_altar, nicolae_ecumenical_oubliette, corexii_shack, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Club || 23 Tailslap || 1 Cast: Magic Dart || 46 Searing Ray || 4 Armour: Skin || 75 Dodge: Dodged || 67