Fearfan Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (0, 6, D:1) a +0 dagger (5, 14, D:1) a +0 short sword a +0 dagger a kobold skeleton (11, 32, D:1) a bat skeleton (12, 17, D:1) a +0 dagger (13, 33, D:1) a +0 dagger (14, -1, D:1) a +0 club a kobold skeleton (14, 32, D:1) a +0 club a rat skeleton (16, 2, D:1) a rat corpse (skeletalised by now) (21, 2, D:1) a +0 club a goblin skeleton (24, 20, D:1) an inkwell talisman (28, -15, D:1) a +0 dagger a kobold skeleton (28, 23, D:1) a +0 short sword 3 stones a ball python corpse (skeletalised by now) (40, 25, D:1) a +0 long sword (47, 23, D:1) a quokka corpse (skeletalised by now) (50, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (2, -18, D:2) 3 datura-tipped darts (9, -23, D:2) a +0 dagger (10, -19, D:2) a +0 club (10, 2, D:2) a +0 dagger (15, 9, D:2) a hobgoblin corpse (skeletalised by now) (19, -42, D:2) 3 flux baubles (22, -9, D:2) a +0 whip (28, -12, D:2) a +0 club a goblin skeleton (29, -21, D:2) a ball python corpse (skeletalised by now) (29, -14, D:2) an adder skeleton (47, -7, D:2) a +0 club (51, -17, D:2) 2 darts of disjunction Level 3 of the Dungeon (10, 4, D:3) a +0 leather armour (19, 10, D:3) a +0 sling (24, -12, D:3) a +0 dagger a +0 club (25, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (26, -14, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (26, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (26, -12, D:3) a +0 club (26, 26, D:3) a +0 ring mail (27, -15, D:3) a +0 club a goblin corpse (skeletalised by now) (32, 0, D:3) 4 poisoned darts (32, 10, D:3) a human skeleton (33, -19, D:3) a ball python corpse (skeletalised by now) (35, -28, D:3) a +0 dagger (36, -24, D:3) a +0 mace (44, 0, D:3) a ball python skeleton (45, 10, D:3) a stone a +0 dagger (46, -4, D:3) 4 atropa-tipped darts (48, 8, D:3) a +0 robe (49, -13, D:3) a hobgoblin corpse (skeletalised by now) (53, -6, D:3) a +0 club a +0 leather armour a +0 flail a +0 club a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, -6, D:3) a +0 falchion an orc corpse (skeletalised by now) Level 4 of the Dungeon (5, -29, D:4) a +0 dagger a +0 falchion an orc corpse (skeletalised by now) (5, -28, D:4) a +0 club (6, -28, D:4) a +0 hand axe an orc corpse (skeletalised by now) (8, -10, D:4) an adder corpse (skeletalised by now) (10, -49, D:4) an adder corpse (skeletalised by now) (27, -47, D:4) a jackal skeleton (28, -47, D:4) a jackal skeleton (29, -12, D:4) a ball python skeleton (32, -48, D:4) a +0 club an orc skeleton (33, 1, D:4) a +0 club (46, 3, D:4) a +0 falchion (51, -52, D:4) a +0 leather armour (51, -39, D:4) a +0 dagger a +0 club a +0 club a +0 dagger a +0 animal skin a +0 short sword a goblin skeleton a hobgoblin skeleton a hobgoblin skeleton the hobgoblin skeleton of Robin (51, -30, D:4) a +0 short sword (51, -28, D:4) a +0 dagger (52, -27, D:4) a +0 dagger (55, -31, D:4) a +0 club (56, -44, D:4) a +0 hammer (59, -43, D:4) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 5 of the Dungeon (15, -13, D:5) a +0 robe (15, -6, D:5) a +0 club (16, 31, D:5) a +0 giant spiked club (19, -10, D:5) 4 boomerangs (23, 4, D:5) a +0 club (27, -14, D:5) a +0 ring mail (27, 5, D:5) a +0 flail of venom a +0 ring mail a +2 trident of venom a gnoll skeleton (31, -5, D:5) a +0 short sword (31, 4, D:5) a +2 flail (still there?) a +0 robe (still there?) (40, 6, D:5) a +0 heavy shortbow a centaur skeleton (41, 3, D:5) a +0 short sword a +0 ring mail an orc skeleton (48, 37, D:5) a +0 club a boomerang a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 trident (7, -17, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (9, 8, D:6) a +0 robe (9, 11, D:6) a +0 robe a +0 flail (10, 11, D:6) a +0 robe (14, 16, D:6) 5 large rocks (31, 16, D:6) a +0 rapier (32, -18, D:6) a +0 flail (38, 23, D:6) a +0 war axe (40, -13, D:6) a +0 spear (40, -12, D:6) a +0 spear a gnoll skeleton Level 7 of the Dungeon (3, 10, D:7) a bullfrog corpse (skeletalised by now) (9, 2, D:7) a +0 robe (10, 18, D:7) a centaur skeleton (16, 31, D:7) a +0 sling (18, 31, D:7) a +0 falchion (21, 26, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a parchment of Shock an orc corpse (skeletalised by now) (21, 42, D:7) a +0 mace (22, 0, D:7) 3 flux baubles (27, 36, D:7) a rimehorn talisman (36, 29, D:7) 2 flux baubles (43, 18, D:7) a +0 flail (43, 19, D:7) a +0 dagger a +0 cloak (44, 20, D:7) a +0 giant spiked club (45, 27, D:7) the necromancy staff of Ynuak {rPois rF+++ rN+ Dex-2 Stlth- Necro} [staff of necromancy] rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. (49, 22, D:7) a water moccasin skeleton (49, 41, D:7) a +0 short sword 2 stones a +0 club 6 poisoned darts (49, 42, D:7) a +0 short sword a +0 short sword 6 poisoned darts a kobold skeleton (49, 43, D:7) a +1 whip of pain 2 stones a +0 whip 6 poisoned darts (50, 42, D:7) a +0 dagger a stone Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 1, D:8) a +0 dagger of speed a +0 robe a +0 club a +0 ring mail (1, 2, D:8) a +0 ring mail (4, 6, D:8) +0 acid dragon scales a +2 halberd of flaming (4, 9, D:8) a +0 dagger (9, 8, D:8) a +0 leather armour a +0 hand axe (10, 8, D:8) a +0 ring mail a +0 quarterstaff a +0 sling (11, -25, D:8) a +0 hand axe (12, 8, D:8) a +0 chain mail a +0 cloak of stealth a +0 hand axe a +0 arbalest 2 boomerangs a +0 robe a +0 dagger (17, 8, D:8) a +0 robe a +2 great sword a +0 robe a +0 halberd (18, 8, D:8) a +0 robe a +4 long sword (21, -18, D:8) a +0 flail a +0 short sword (22, 7, D:8) a +0 robe a +0 trident (23, 7, D:8) a +0 robe a +0 halberd (25, -7, D:8) a +0 short sword a +0 short sword a +0 dagger a +0 club a stone (25, -6, D:8) a +0 short sword 5 poisoned darts a +0 club (26, -15, D:8) a +0 spear a +0 leather armour a +0 dagger (27, -14, D:8) a +0 halberd a +0 chain mail (27, 10, D:8) a +0 mace (28, -15, D:8) a +0 trident a +0 chain mail (28, -4, D:8) a parchment of Slow Level 9 of the Dungeon [Shop] Okew's Antique Weapon Shoppe a +0 dagger (64 gold) a +0 rapier (176 gold) a +4 vampiric rapier (1232 gold) a +0 dagger (64 gold) a +0 broad axe (288 gold) a +0 short sword (96 gold) the +5 shortbow "Keummif" {freeze, rN+ Stlth+} (1420 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. the +1 morningstar of Anus {elec, rElec rF- rN+ rCorr} (1177 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +9. a +0 morningstar (192 gold) a +0 mace (96 gold) (3, 19, D:9) a parchment of Ozocubu's Armour (6, 19, D:9) a +0 flail a +0 leather armour (12, 27, D:9) a +0 war axe (16, 24, D:9) a +0 dagger (17, 24, D:9) a +0 club (19, 24, D:9) a +0 hand axe (20, 21, D:9) a +0 short sword (21, -8, D:9) a riddle talisman (21, -7, D:9) a +0 scale mail (21, 21, D:9) a +0 dire flail a +0 plate armour (22, -7, D:9) a +0 scale mail (23, 11, D:9) a +0 falchion (23, 23, D:9) a +0 club 3 poisoned darts (25, 21, D:9) a +0 club (26, 10, D:9) a +0 club (28, 14, D:9) a +0 club (29, -11, D:9) a +1 heavy war axe (29, 22, D:9) a +0 trident (30, 19, D:9) a +0 hand axe (31, 17, D:9) a +0 club (31, 18, D:9) a +0 heavy hand axe a boomerang a +0 scale mail (32, 17, D:9) a +0 dagger (32, 18, D:9) a +0 partisan a +0 chain mail (34, 4, D:9) a +2 short sword of draining a +0 hand axe a +0 leather armour (34, 5, D:9) a +0 dagger a +0 robe (36, 3, D:9) a +0 trident a +0 leather armour (38, 2, D:9) a +1 hand axe of freezing (43, -5, D:9) a +2 sling of draining (45, 20, D:9) a +0 dagger (49, 16, D:9) a parchment of Foxfire (52, 23, D:9) 3 poisoned darts (55, 36, D:9) a +0 whip (59, 15, D:9) a scarab talisman Level 10 of the Dungeon [Shop] Girphol's Assorted Antiques a sack of spiders (1080 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (1517 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a potion of attraction (81 gold) a +2 leather armour of willpower (513 gold) a scroll of fear (108 gold) a phantom mirror (1080 gold) the +0 ring mail "Wotwep" {Rampage +Blink Dex-3 Slay-6} (108 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. Dex-3: It affects your dexterity (-3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It can be maximally enchanted to +5. a sack of spiders (1080 gold) a +2 war axe of flaming (494 gold) a +2 robe (348 gold) (0, 0, D:10) a +0 spear of pain (0, 1, D:10) a +0 spear (0, 2, D:10) a +0 whip a +0 club (1, -8, D:10) a +0 helmet (1, 1, D:10) a +0 spear a +0 ring mail a +0 buckler (2, 1, D:10) a +0 club (9, -21, D:10) a +0 leather armour a +0 trident (10, -23, D:10) a +0 chain mail a +0 club (10, -22, D:10) a +0 ring mail a +0 dagger (11, -22, D:10) a +0 robe a +0 dagger a +0 plate armour a +0 mace (12, -30, D:10) a +1 falchion of holy wrath (13, -30, D:10) a +0 battleaxe a +0 chain mail (15, -32, D:10) a +0 hand axe a +0 leather armour a +2 vampiric hand axe a +0 robe a +0 dagger (20, -2, D:10) a rimehorn talisman (26, -14, D:10) a +0 sling a +3 vampiric dagger a +0 ring mail a +0 hand axe a +0 plate armour a +0 mace (28, -36, D:10) a +0 short sword (28, -35, D:10) a +0 club 2 stones a +0 club a +0 dagger (29, -40, D:10) a +0 robe (29, -36, D:10) a +0 dagger a +0 short sword a curare-tipped dart a +0 dagger (29, -9, D:10) a +0 leather armour (35, -8, D:10) a +0 war axe a +0 animal skin (46, -19, D:10) a +0 morningstar (50, -19, D:10) a +0 kite shield (51, -39, D:10) a +0 ring mail (53, -35, D:10) a +0 whip of venom (54, -35, D:10) a +0 dagger a +0 robe (54, -34, D:10) a +0 orcbow Level 11 of the Dungeon (4, 0, D:11) a +0 dagger of venom (12, -3, D:11) 2 boomerangs a +0 club (21, -5, D:11) a +0 hand axe (25, -7, D:11) a +0 falchion (26, -9, D:11) a boomerang a +0 dagger (27, -5, D:11) a spore talisman (27, -3, D:11) a medusa talisman (29, 2, D:11) a +0 leather armour (31, 4, D:11) a +0 flail of protection a +0 battleaxe a +0 war axe (32, -6, D:11) the +3 orcbow "Worm" {drain, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. (35, 0, D:11) a +0 sling (50, -8, D:11) 5 darts of disjunction Level 12 of the Dungeon (11, -7, D:12) a scroll of blinking (25, 12, D:12) 31 gold pieces (32, 20, D:12) a +0 long sword (34, 30, D:12) a +0 leather armour (41, -19, D:12) a +0 longbow (42, -17, D:12) a +0 quarterstaff (42, -13, D:12) a +0 leather armour (50, 6, D:12) a +0 robe (50, 17, D:12) 8 gold pieces (51, 12, D:12) 13 gold pieces (51, 16, D:12) 14 gold pieces (51, 22, D:12) a potion of attraction the Ecumenical Temple