Fearfan Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -36, D:1) a bat skeleton (9, -22, D:1) a +0 dagger (9, 7, D:1) a +0 leather armour (11, 3, D:1) a scroll of identify (12, 3, D:1) a +0 scale mail (14, 4, D:1) a +0 leather armour (17, -18, D:1) a bat corpse (skeletalised by now) (20, 2, D:1) 6 poisoned darts (22, 5, D:1) a +0 ring mail (25, -35, D:1) a +0 short sword (26, -38, D:1) a rat skeleton (26, 7, D:1) a +0 leather armour (30, 14, D:1) a +0 club (33, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (35, -18, D:1) a +0 scale mail (36, 5, D:1) a frilled lizard skeleton (41, 16, D:1) a +0 whip (47, -7, D:1) 2 flux baubles (48, -2, D:1) a +1 broad axe of electrocution (50, 0, D:1) a +0 dagger (50, 17, D:1) a rat corpse (skeletalised by now) (65, -28, D:1) a +0 hand axe (66, -12, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 gold pieces (still there?) the +8 whip of the Puckish God {holy, Str-4 Int+5} (still there?) Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (3, -2, D:2) a gold piece a +0 club (4, -2, D:2) a +0 ring mail (5, 3, D:2) a +2 short sword of draining (still there?) 4 stones (still there?) a kobold corpse (still there?) (6, 3, D:2) 15 gold pieces (6, 4, D:2) a +0 dagger (7, 4, D:2) a bat corpse