Fearfan Level 1 of the Dungeon [Shop] Yschu's General Store a wand of charming (5) (132 gold) a scroll of enchant armour (82 gold) 4 javelins (132 gold) a parchment of Kinetic Grapnel (44 gold) a +3 ring mail of cold resistance (286 gold) a parchment of Kiss of Death (44 gold) a phantom mirror (440 gold) (0, 0, D:1) a +0 club (0, 14, D:1) a jackal corpse (skeletalised by now) (1, 2, D:1) 6 boomerangs (4, -10, D:1) a +0 club (8, 10, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (12, 14, D:1) a +0 sling (13, -20, D:1) a frilled lizard skeleton (14, 34, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (20, 2, D:1) a quokka corpse (skeletalised by now) (24, 2, D:1) a +0 robe (32, 26, D:1) a spore talisman (38, 12, D:1) a +0 whip a kobold corpse (skeletalised by now) (52, -1, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (61, 25, D:1) a +0 cloak Level 2 of the Dungeon (2, -13, D:2) a +0 rapier (5, -25, D:2) 3 poisoned darts (6, 7, D:2) a hobgoblin corpse (skeletalised by now) (14, -13, D:2) a +0 club a goblin skeleton (15, -36, D:2) a +0 flail (16, 10, D:2) a +0 short sword (27, -36, D:2) a quill talisman (53, 14, D:2) a +0 ring mail (64, -36, D:2) a +0 mace Level 3 of the Dungeon (14, 29, D:3) an eel talisman (21, 35, D:3) a quokka corpse (skeletalised by now) (32, 29, D:3) 3 poisoned darts a +0 short sword a kobold skeleton (33, -7, D:3) a +0 robe (35, -5, D:3) 4 datura-tipped darts (40, 22, D:3) an adder corpse (skeletalised by now) (44, 20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 barding (0, 1, D:4) a +0 giant club (2, 7, D:4) a hobgoblin corpse (skeletalised by now) (4, -17, D:4) a +0 mace an orc skeleton a black bear skeleton (10, -17, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (13, -2, D:4) a +0 club (17, -4, D:4) a +0 robe (18, -9, D:4) an adder skeleton (19, 18, D:4) a parchment of Summon Small Mammal (20, -18, D:4) a +0 whip an adder corpse (skeletalised by now) (20, -17, D:4) a +0 whip 2 stones (26, -13, D:4) an adder skeleton (29, -15, D:4) a +0 short sword (31, 11, D:4) a +0 dagger (34, -14, D:4) a +0 falchion (36, -12, D:4) a +0 dagger (39, -21, D:4) a +0 dagger (39, -19, D:4) a +0 dagger (39, -18, D:4) a ball python skeleton (40, -21, D:4) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (40, -19, D:4) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (41, 8, D:4) a ball python skeleton (46, -19, D:4) a +0 club (47, -2, D:4) a +0 dagger (49, -19, D:4) a +0 trident (57, -25, D:4) a +0 robe Level 5 of the Dungeon (9, 2, D:5) a +0 giant spiked club (11, 3, D:5) an adder corpse (skeletalised by now) (21, -27, D:5) a +0 plate armour (24, 14, D:5) a +0 quarterstaff (47, 7, D:5) a +0 giant club Level 6 of the Dungeon (11, -28, D:6) a +0 club a +0 ring mail (11, -27, D:6) a +0 long sword a +0 chain mail a +2 flail of holy wrath (11, -26, D:6) a +2 short sword of protection (43, -45, D:6) a parchment of Flame Wave Level 7 of the Dungeon (5, 21, D:7) a +2 dagger of venom a +0 robe (5, 23, D:7) a +0 dagger a +0 robe (6, 24, D:7) a +0 short sword a +0 leather armour (8, 25, D:7) a +0 halberd a +0 plate armour (14, 19, D:7) a +0 plate armour (16, 14, D:7) a +0 flail (16, 15, D:7) a +0 club (17, 0, D:7) a +0 quarterstaff (17, 15, D:7) a +0 glaive a +0 chain mail (26, 7, D:7) a +0 short sword a +0 leather armour (26, 8, D:7) a +0 dagger a +0 robe (26, 23, D:7) a +0 leather armour (27, -9, D:7) a +0 war axe (27, -1, D:7) a +0 robe (27, 21, D:7) an amulet of faith (28, 8, D:7) a +0 short sword a +0 hand axe (37, 11, D:7) a +2 dagger of draining (37, 12, D:7) a +0 whip (38, 10, D:7) a +0 club a +0 ring mail (38, 11, D:7) a +0 short sword (50, -7, D:7) a +0 flail a +0 leather armour a +0 flail a +0 plate armour a +0 whip (52, -7, D:7) a +0 flail a +0 leather armour Level 8 of the Dungeon (5, 20, D:8) a +4 falchion a +0 robe (6, 20, D:8) a +0 dagger a +0 robe a +1 scimitar a +0 robe (8, 19, D:8) a +4 short sword a +0 robe a +0 whip (15, 18, D:8) a +0 club a +0 chain mail (16, 9, D:8) a +2 antimagic short sword (16, 17, D:8) a +0 dagger (18, 17, D:8) a +0 club (19, 16, D:8) a +0 short sword a stone a +0 dagger a curare-tipped dart (19, 17, D:8) a +0 short sword 5 stones (19, 18, D:8) a +0 whip (20, 14, D:8) the +1 robe of the Monk {Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +2. (20, 16, D:8) a +0 short sword 2 stones (27, -13, D:8) a +3 falchion of freezing a +0 robe (28, -13, D:8) a -1 spear a +0 animal skin (34, -6, D:8) a +0 ring mail an orb of stardust a +4 trident of draining (44, 5, D:8) a +0 robe (46, 24, D:8) a +0 barding of fire resistance Level 9 of the Dungeon [Shop] Dyopob's Antique Weapon Boutique a +0 halberd of venom (142 gold) the +1 falchion of Zin's Condemnation {freeze, Str+6} (630 gold) Str+6: It affects your strength (+6). It can be maximally enchanted to +9. the +9 orcbow "Qycrylon" {speed, rN+ rCorr Str-4} (1373 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. a +2 orcbow of freezing (403 gold) a +2 battleaxe of flaming (630 gold) a +0 rapier of venom (180 gold) a +2 war axe of freezing (384 gold) a +1 broad axe of flaming (487 gold) a +5 falchion of protection (642 gold) a +1 mace of protection (222 gold) (0, 0, D:9) a +2 vampiric spear (1, 0, D:9) a +0 spear (1, 1, D:9) a +0 whip a +0 robe (1, 2, D:9) a +0 flail (6, 19, D:9) a scarab talisman (11, 27, D:9) a +0 chain mail (12, 29, D:9) a +0 dagger a +0 robe (16, 33, D:9) a +0 hand axe a +0 dagger a +0 robe (16, 34, D:9) a +0 mace a boomerang a +0 giant spiked club a +0 dire flail (27, 2, D:9) a stone (28, -2, D:9) a large rock (30, -2, D:9) a stone (31, -6, D:9) a stone (31, 23, D:9) a +0 plate armour a +0 dire flail (31, 24, D:9) a +0 leather armour a +0 club a +0 robe a +0 dagger (32, 12, D:9) a +0 scale mail (32, 23, D:9) a +0 ring mail a +0 club a +0 flail (37, 0, D:9) a +0 scimitar +0 swamp dragon scales (37, 24, D:9) a parchment of Tukima's Dance (47, 27, D:9) a +0 scale mail a +0 club a +4 flail (49, 24, D:9) a +0 dagger a +0 ring mail (49, 25, D:9) a +0 dagger a +0 robe (53, 4, D:9) a +0 club (53, 5, D:9) a +0 robe a +0 dagger (59, 19, D:9) 3 boomerangs (60, 9, D:9) a +0 whip (60, 24, D:9) 7 javelins a +0 chain mail Level 10 of the Dungeon [Shop] Ozoibybu's Antique Weapon Boutique the +5 hand axe of Hetonoqe {venom, Str+2} (875 gold) Str+2: It affects your strength (+2). It can be maximally enchanted to +9. a +2 bardiche of venom (660 gold) the +12 spear of the Invisible Princes {entangle, Bane Str+5 Int+3} (1909 gold) Bane: It inflicts you with a random bane when you equip it. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 long sword of freezing (182 gold) a +0 morningstar of protection (202 gold) a +5 hand axe of draining (712 gold) the +9 dire flail "Woutuq" {venom, Will+ Dex+4} (1584 gold) Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +6 falchion of Ixieg {speed, +Blink rN+ Int-2 Stlth+} (1227 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. (0, 0, D:10) a +0 short sword (4, -8, D:10) a staff of conjuration (10, -14, D:10) a +0 whip of pain (10, -13, D:10) a +0 flail a +0 robe a +1 dagger of protection (12, -13, D:10) a +0 hand axe a +0 club (12, -12, D:10) a +0 robe a +0 dagger (13, -3, D:10) a +0 scale mail (36, 2, D:10) a +0 robe (41, 12, D:10) a +0 scimitar (43, -3, D:10) a +0 leather armour a +0 quarterstaff a +0 sling (43, 18, D:10) a +0 mace (44, 12, D:10) a +0 shortbow (45, -19, D:10) 4 stones a +0 short sword (46, -19, D:10) a +0 club 7 poisoned darts a +0 short sword (47, -19, D:10) a +0 short sword (50, -24, D:10) 2 poisoned darts a +0 short sword Level 11 of the Dungeon [Shop] Muekudus's Armour Shoppe a +2 crystal plate armour (1512 gold) a +1 scale mail of fire resistance (336 gold) the +2 leather armour "Zechec" {Bane rN+ Will++ Slay+2} (957 gold) Bane: It inflicts you with a random bane when you equip it. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It can be maximally enchanted to +3. the +5 helmet of Pazop {Light, rElec Dex+5} (1239 gold) rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 scale mail of resonance (441 gold) the +0 plate armour "Vuanil" {rF- Int+6 Stlth+} (701 gold) rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. It can be maximally enchanted to +10. (0, 0, D:11) a +0 quarterstaff (2, 12, D:11) a +0 dire flail a +0 giant spiked club (9, 20, D:11) a +0 dagger of speed a +0 robe (22, 12, D:11) a maw talisman (26, 11, D:11) a +0 shortbow (27, 10, D:11) a +0 orcbow (32, 30, D:11) a +0 scale mail (37, 22, D:11) a rimehorn talisman (40, 40, D:11) a +0 short sword (41, 40, D:11) a +0 short sword (43, 41, D:11) a +0 club a +0 dagger 3 stones a +0 whip 5 poisoned darts a +0 dagger of draining a +0 dagger a curare-tipped dart (44, 16, D:11) a +0 dagger (44, 28, D:11) a +3 heavy falchion (45, 29, D:11) a +0 battleaxe a +0 plate armour (47, 43, D:11) a +0 sling (48, 11, D:11) a +0 shortbow (49, 30, D:11) a +0 giant spiked club a +0 giant spiked club (49, 31, D:11) a +0 orcbow (63, 46, D:11) a +0 dire flail a +0 giant club Level 12 of the Dungeon [Shop] Motaweuh's Jewellery Boutique a +6 ring of strength (unknown) (432 gold) a +5 ring of evasion (unknown) (432 gold) a +6 ring of strength (unknown) (432 gold) a +6 ring of strength (unknown) (432 gold) a +4 ring of protection (unknown) (432 gold) an amulet of reflection (unknown) (360 gold) a +6 ring of intelligence (unknown) (432 gold) a +5 ring of evasion (unknown) (432 gold) (0, 10, D:12) a +3 shortbow 3 poisoned darts (2, 21, D:12) a +0 mace (4, 16, D:12) a human skeleton (9, 7, D:12) a +0 flail (12, -9, D:12) a +0 pair of boots (17, 1, D:12) a +0 dagger a +0 cloak (17, 14, D:12) a +0 whip (24, -10, D:12) 2 large rocks (27, -10, D:12) a +0 giant club a +0 giant spiked club (29, 23, D:12) a +0 cloak of corrosion resistance (31, -9, D:12) a +0 dagger (31, 19, D:12) a +0 war axe a +0 chain mail (36, 10, D:12) a medusa talisman Level 13 of the Dungeon [Shop] Segai's Armour Emporium a +2 helmet of light (408 gold) a +2 robe of willpower (340 gold) the +0 robe "Zanekho" {Int+3} (269 gold) Int+3: It affects your intelligence (+3). It can be maximally enchanted to +2. a +2 robe of willpower (340 gold) the +0 robe of Makhleb's Grace {rF+ Regen+ SInv} (362 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It can be maximally enchanted to +2. a +0 robe of resistance (530 gold) the +1 helmet "Gyrisynt" {Dex+5} (513 gold) Dex+5: It affects your dexterity (+5). It can be maximally enchanted to +2. a +3 chain mail of fire resistance (532 gold) (0, 0, D:13) a parchment of Frozen Ramparts a +0 scale mail (7, -9, D:13) a +0 leather armour (18, -18, D:13) a +0 robe (22, -23, D:13) a parchment of Flame Wave (24, -19, D:13) 3 curare-tipped darts a +2 dagger of distortion (24, -3, D:13) a +0 shortbow (24, 1, D:13) a +0 leather armour a +0 halberd (24, 2, D:13) a +0 buckler a +0 leather armour a +1 war axe (25, 16, D:13) a +0 orcbow a +0 giant spiked club (25, 23, D:13) a +0 heavy quarterstaff a +2 robe (26, 17, D:13) a +0 giant spiked club a +3 scimitar of flaming (27, -20, D:13) a +0 ring mail a +4 great mace of draining (27, 17, D:13) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 dire flail (27, 25, D:13) a parchment of Tukima's Dance (40, 15, D:13) a +0 orcbow (46, -21, D:13) a +0 orcbow (46, -20, D:13) a +0 shortbow (47, -21, D:13) a +0 shortbow (47, -20, D:13) a +0 orcbow a +0 orcbow (47, -19, D:13) 4 large rocks Level 14 of the Dungeon (2, 19, D:14) a +0 robe (12, 2, D:14) 4 large rocks (19, 12, D:14) a +0 giant club a +0 dire flail (19, 13, D:14) a +0 giant club a +0 giant spiked club (21, 18, D:14) a +0 halberd a +0 robe (24, 36, D:14) 4 large rocks (34, 36, D:14) 3 gold pieces