Fearfan Level 1 of the Dungeon [Shop] Kicac's Antique Weapon Boutique a +0 dagger (52 gold) a +2 dagger of flaming (405 gold) a +0 hand axe (78 gold) a +1 short sword of venom (275 gold) a +0 long sword (91 gold) a +0 short sword (78 gold) a +0 dagger (52 gold) (0, 0, D:1) a +0 sling (4, 27, D:1) a rat corpse (skeletalised by now) (6, -20, D:1) a rat skeleton (7, -20, D:1) a +0 club a goblin skeleton (9, -12, D:1) a ball python corpse (skeletalised by now) (14, -16, D:1) a +0 club a kobold skeleton (17, 23, D:1) a +0 dagger a goblin skeleton (18, 23, D:1) a bat skeleton (20, -21, D:1) a +0 robe (24, 3, D:1) a +0 ring mail (34, -14, D:1) a +0 club (42, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (44, -7, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Qeser's Jewellery Shoppe the amulet "Voutzoep" {Wildshape Rampage ^Fragile +Inv Dex+6 SInv} (607 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Fragile: It will be destroyed if unequipped. +Inv: It lets you turn invisible. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. an amulet of regeneration (unknown) (330 gold) a ring of protection from fire (unknown) (275 gold) a +6 ring of intelligence (unknown) (396 gold) an amulet of faith (unknown) (440 gold) an amulet of magic regeneration (unknown) (330 gold) a +6 ring of dexterity (396 gold) a medusa talisman (137 gold) the ring of Cyilatutz {Fly MP+6 Str+3} (477 gold) [ring of flight] Fly: It grants you flight. MP+6: It affects your magic capacity (+6). Str+3: It affects your strength (+3). (6, 7, D:2) a +0 dagger a goblin skeleton (16, 15, D:2) a quokka skeleton (19, 11, D:2) a frilled lizard skeleton (29, 13, D:2) a frilled lizard skeleton a hobgoblin skeleton (32, 12, D:2) a +0 club 4 stones (35, 12, D:2) a +0 dagger (41, -19, D:2) a frilled lizard skeleton (47, -24, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (0, 2, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (5, 29, D:3) an adder corpse (skeletalised by now) (7, 38, D:3) a +0 sling (9, 0, D:3) a +0 short sword 2 poisoned darts (9, 28, D:3) a +0 whip a stone (10, 27, D:3) a +0 leather armour (10, 30, D:3) a +0 leather armour (14, 14, D:3) a +0 short sword a stone a +0 ring mail a kobold skeleton (17, 16, D:3) a +0 ring mail (21, 21, D:3) a +0 leather armour (24, 48, D:3) a quokka skeleton (27, 27, D:3) 6 datura-tipped darts (31, 22, D:3) a +1 barding (31, 24, D:3) an orb of attunement (37, 28, D:3) a +0 club (41, 25, D:3) a +0 dagger (43, 24, D:3) a bat skeleton (45, 16, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (6, -4, D:4) 9 gold pieces (7, 0, D:4) 5 gold pieces a +0 club (10, -3, D:4) 13 gold pieces (31, -20, D:4) a ring of protection from fire (32, -18, D:4) 15 gold pieces (33, -22, D:4) 19 gold pieces (35, -16, D:4) 3 gold pieces a +0 trident a +0 chain mail (36, -13, D:4) 7 gold pieces (still there?) a +3 dagger of freezing (still there?) a +0 leather armour (still there?) (38, -15, D:4) 6 gold pieces a +0 short sword a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club