Fearfan Level 1 of the Dungeon (16, -16, D:1) a +0 robe (20, 10, D:1) a +0 ring mail (22, -17, D:1) a +0 club (25, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -24, D:1) a +0 leather armour (27, -17, D:1) a hobgoblin skeleton (28, -3, D:1) a +0 club (32, -27, D:1) 3 poisoned darts (36, -9, D:1) a +0 ring mail (36, 20, D:1) a quokka corpse (skeletalised by now) (37, -29, D:1) a jackal corpse (skeletalised by now) (37, -28, D:1) a jackal corpse (skeletalised by now) (38, -29, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, -24, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 10, D:2) a +0 whip (7, -15, D:2) a +0 mace (12, -18, D:2) a +0 sling (17, 18, D:2) a +0 scale mail (18, -28, D:2) a bat corpse (skeletalised by now) (18, 15, D:2) a +0 dagger (21, 19, D:2) a +0 robe (23, -12, D:2) a hobgoblin skeleton (31, 12, D:2) a hobgoblin skeleton (39, -18, D:2) a rat corpse (skeletalised by now) (45, -2, D:2) 4 large rocks (47, -10, D:2) a ball python corpse (skeletalised by now) (50, -24, D:2) a quill talisman (51, -3, D:2) 6 poisoned darts (60, -10, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, -5, D:3) a +0 whip (5, -15, D:3) a +0 club (5, -8, D:3) a +0 dagger (7, -35, D:3) a +0 robe (9, -41, D:3) a +0 hand axe a +0 chain mail (9, -16, D:3) a frilled lizard skeleton (19, -7, D:3) an adder skeleton (21, -15, D:3) an adder corpse (skeletalised by now) (24, -3, D:3) a +0 spear (31, -47, D:3) a +0 club a goblin corpse (skeletalised by now) (32, -17, D:3) a bat skeleton (34, -1, D:3) a ball python corpse (skeletalised by now) (36, -3, D:3) a staff of air (44, -46, D:3) a +0 club (44, -19, D:3) a +0 long sword (47, -48, D:3) a +0 ring mail (47, -47, D:3) a +0 dagger (48, -48, D:3) an inkwell talisman (48, -46, D:3) a +0 dagger (49, -48, D:3) a +0 mace (49, -47, D:3) a +0 robe (49, -36, D:3) 3 poisoned darts (49, -16, D:3) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 4 of the Dungeon (5, 21, D:4) a quokka skeleton (6, -4, D:4) 3 boomerangs (8, -6, D:4) a +0 dagger a goblin skeleton (11, 1, D:4) 2 flux baubles (21, 16, D:4) a +0 dagger a +0 robe (22, -5, D:4) the inkwell talisman "Zaqomull" {rElec rF++ rC- rCorr} [inkwell talisman] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (22, 22, D:4) a +0 short sword a stone (26, 7, D:4) a +0 robe (31, 6, D:4) a +0 ring mail (31, 11, D:4) a +0 war axe (33, 14, D:4) a +0 club (42, -2, D:4) a ball python corpse (skeletalised by now) (42, 1, D:4) a +0 ring mail (44, -1, D:4) a +0 club (47, 17, D:4) a +0 leather armour (47, 18, D:4) a +0 hand axe (48, 17, D:4) a +1 short sword of venom a hobgoblin corpse (skeletalised by now) (48, 18, D:4) a +0 spear (49, 17, D:4) a +0 dagger a +0 short sword 10 stones a kobold corpse (skeletalised by now) (51, 17, D:4) a +0 club a +0 dagger a gnoll corpse (skeletalised by now) an iguana corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (53, 11, D:4) a black bear skeleton (54, 21, D:4) 3 flux baubles (55, 20, D:4) an amulet of magic regeneration a ring of resist corrosion Level 5 of the Dungeon [Shop] Pypish's Magic Scroll Shoppe a scroll of vulnerability (40 gold) a scroll of fear (40 gold) a scroll of amnesia (40 gold) a scroll of enchant weapon (75 gold) a scroll of amnesia (40 gold) (0, 0, D:5) a staff of cold (3, -2, D:5) a +0 flail a boomerang an orc corpse (skeletalised by now) (8, -6, D:5) a +2 tower shield (10, -28, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (12, -28, D:5) a +0 dagger a +0 robe (13, -37, D:5) a hound skeleton (16, -33, D:5) a +0 club a +0 leather armour (20, -26, D:5) a +0 helmet (24, -7, D:5) a hound corpse (skeletalised by now) (27, -35, D:5) a +0 ring mail (29, -8, D:5) a +0 whip (38, -5, D:5) an orb of stardust (38, 5, D:5) a spore talisman (40, 4, D:5) a +2 dagger of venom (40, 5, D:5) an adder skeleton (41, -42, D:5) a +0 hand axe a +0 leather armour (42, -42, D:5) a +0 dagger (42, -41, D:5) a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (42, -8, D:5) a +0 leather armour (43, -40, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) 4 poisoned darts (9, -3, D:6) 5 atropa-tipped darts a +0 club (9, -2, D:6) a +0 ring mail a +0 club an orc skeleton (9, -1, D:6) a +0 robe a +0 dagger (10, -1, D:6) a +0 scale mail a +0 hand axe a hound skeleton (11, -2, D:6) a +0 robe a +0 dagger (19, 18, D:6) a +0 hammer (20, -2, D:6) a +0 robe a +0 scythe the human skeleton of Sigmund (20, 17, D:6) a +0 hammer (21, 18, D:6) a +0 hammer (22, 17, D:6) a +0 hammer (23, -6, D:6) a +0 long sword (23, 17, D:6) a +0 hammer (24, 16, D:6) a +0 hammer (25, 16, D:6) a +4 quarterstaff of chaos (26, 15, D:6) a +0 hammer (26, 16, D:6) a +0 hammer (27, 15, D:6) a +0 hammer (27, 16, D:6) the +1 hammer of Welfare {holy, rN+ Will- Dex+4} rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. (27, 17, D:6) a +0 hammer (28, 15, D:6) a +0 hammer (28, 17, D:6) a +2 hammer of holy wrath (34, 6, D:6) a +0 flail a +0 whip a gnoll skeleton (34, 7, D:6) a +0 whip a +0 spear (41, 15, D:6) 3 boomerangs (45, 17, D:6) a +0 falchion a +0 club an orc skeleton (45, 18, D:6) a +2 robe of positive energy a +0 dagger (46, 17, D:6) an orc skeleton (51, 16, D:6) a +0 leather armour Level 7 of the Dungeon (15, -7, D:7) a +0 leather armour (17, -13, D:7) a +0 chain mail a +0 war axe (21, 11, D:7) a +0 long sword (23, 9, D:7) a +0 spear (25, 7, D:7) a +0 flail (27, -21, D:7) a +0 short sword a +0 leather armour (27, 6, D:7) a +4 flail of protection a +0 club (30, -19, D:7) a +0 dagger a +0 robe (31, -10, D:7) a +0 leather armour (33, 30, D:7) a +0 short sword a +0 cloak (36, -7, D:7) a +0 chain mail (36, 0, D:7) a +0 trident a +0 robe Level 8 of the Dungeon (4, 9, D:8) a +0 robe a +4 dagger a +0 robe a +0 long sword (4, 10, D:8) a +0 robe a +0 battleaxe a +0 robe a +1 long sword (5, 9, D:8) a +0 robe a +5 halberd (6, 29, D:8) the +2 hammer "Qaveih" {speed, Str+3} Str+3: It affects your strength (+3). It can be maximally enchanted to +9. a +0 cloak a +0 heavy hand axe a +1 hat a +0 buckler a +0 scale mail a +0 war axe (13, -6, D:8) a ring of resist corrosion (17, 19, D:8) a +0 scale mail 3 boomerangs a +0 dagger (17, 20, D:8) a +0 mace (19, 1, D:8) a ring of resist corrosion (21, 38, D:8) a +1 quarterstaff of holy wrath (26, 1, D:8) the air staff of Modesty {+Blink rElec Str+5 Stlth- Air} [staff of air] +Blink: It lets you blink. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. (29, 7, D:8) a +0 club (30, 8, D:8) a +0 shortbow (31, 10, D:8) a +0 club (35, -6, D:8) a +0 war axe (36, 26, D:8) the +0 robe "Ybunesed" {*Slow +Inv rPois Will+++} *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. rPois: It protects you from poison. Will+++: It greatly increases your willpower. It can be maximally enchanted to +2. (38, 28, D:8) a +0 hand axe (38, 29, D:8) a +0 halberd (39, 28, D:8) a +0 shortbow a +0 club (40, 15, D:8) a +5 dagger of freezing a +0 robe a +0 long sword a +0 robe (40, 26, D:8) a +0 whip (40, 27, D:8) a +0 whip (40, 28, D:8) a +0 heavy spear a +0 scale mail (41, 14, D:8) a +3 halberd a +0 robe (41, 15, D:8) a +0 robe Level 9 of the Dungeon [Shop] Xaloodgh's Antique Armour Shoppe the +1 leather armour of the Ebigane {rElec rN++ Dex-4} (392 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). It can be maximally enchanted to +3. a +0 scale mail of willpower (187 gold) a +2 scale mail of fire resistance (357 gold) a +0 scale mail of fire resistance (187 gold) a +3 scale mail of poison resistance (391 gold) a +3 leather armour of fire resistance (408 gold) a +2 plate armour of poison resistance (544 gold) a +1 ring mail of fire resistance (272 gold) a +1 helmet of sniping (280 gold) [Shop] Fikluwk's Jewellery Shoppe the ring of Ucrir {Str+6 Int+5} (749 gold) [ring of strength] Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). the ring "Zoppaufe" {rN+ AC+4 Int-4 Dex+5} (690 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). a ring of protection from fire (unknown) (350 gold) the amulet of Vitality {Regen++ RegenMP++} (1400 gold) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. a ring of positive energy (unknown) (280 gold) (5, -32, D:9) 3 atropa-tipped darts (22, -20, D:9) a +0 robe a +0 whip (27, -5, D:9) a +1 orcbow of freezing (27, -4, D:9) a +0 robe a +0 dagger (27, -3, D:9) a +0 short sword of draining (29, -5, D:9) a +0 flail (31, -2, D:9) a +0 dagger a +0 club a +0 leather armour (31, -1, D:9) a +2 mace of protection a +0 dagger 2 boomerangs (32, 0, D:9) a +1 heavy battleaxe a +0 orcbow a +0 plate armour (38, 0, D:9) a +0 rapier (42, -17, D:9) the +3 plate armour of Zeg Edd {Harm *Corrode SInv} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. SInv: It lets you see invisible. It can be maximally enchanted to +10. (45, 9, D:9) a +0 hand axe a +0 long sword a +2 scale mail of archery (45, 10, D:9) a +0 dagger a +0 robe a +0 whip a +0 flail a boomerang (46, 9, D:9) a +0 whip a +0 dagger a +3 dagger of venom (46, 10, D:9) a +0 hand axe a +0 dagger a +0 robe (47, 9, D:9) a +0 club 2 stones a +0 dagger 5 poisoned darts a +0 short sword (57, 9, D:9) a +0 robe (57, 10, D:9) a +0 scale mail Level 10 of the Dungeon [Shop] Kusuugh's Demolitions Depot (Shop contents are unknown) (13, 6, D:10) an amulet of magic regeneration (18, -1, D:10) a +3 flail of venom (18, 0, D:10) the +2 ring mail of the Known World {rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). It can be maximally enchanted to +5. (19, -14, D:10) a +0 club (19, -13, D:10) a +0 ring mail a +0 whip a +0 robe a +0 dagger (19, 0, D:10) a +0 robe (20, -15, D:10) a +0 flail (20, -14, D:10) a +0 ring mail a +0 club (31, 5, D:10) a +0 quarterstaff (32, -18, D:10) a +0 chain mail (45, -14, D:10) a +0 orcbow (49, 5, D:10) a +0 hand axe (49, 6, D:10) a +0 hand axe (49, 7, D:10) a +0 hand axe 2 boomerangs (52, -25, D:10) a +0 whip (52, 15, D:10) a +0 hand axe a +0 hand axe (53, 15, D:10) a +0 hand axe a boomerang (55, 2, D:10) a +0 hand axe (56, 2, D:10) a +0 hand axe (56, 14, D:10) a +0 dagger (57, 1, D:10) a +0 hand axe a boomerang (57, 2, D:10) a +0 hand axe (58, 1, D:10) a +0 hand axe a boomerang (59, -1, D:10) a +0 ring mail (61, -1, D:10) a +0 hand axe Level 11 of the Dungeon [Shop] Ilap's Armour Boutique a +0 ring mail (68 gold) a +0 robe (15 gold) a +0 ring mail (68 gold) a +2 ring mail of positive energy (306 gold) the +0 crystal plate armour "Jiptucy" {*Corrode rC- Dex+9} (1246 gold) *Corrode: It may corrode you when you take damage. rC-: It makes you vulnerable to cold. Dex+9: It affects your dexterity (+9). It can be maximally enchanted to +14. a +0 chain mail (102 gold) a +1 scale mail of archery (221 gold) a +0 leather armour (34 gold) a +0 scale mail (68 gold) [Shop] Ulihakk's Weapon Boutique a +0 club (5 gold) the +3 hand axe of the Immovable Beggars {antimagic, rC+ rN+ SInv} (510 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. It can be maximally enchanted to +9. 3 poisoned darts (19 gold) a +0 quarterstaff (55 gold) a +0 dagger (22 gold) the +8 flail of Unwe {flame, rN+ Stlth+} (663 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +0 short sword (33 gold) a +0 dagger of venom (48 gold) a +0 long sword (38 gold) (2, -1, D:11) a +0 giant club a +0 giant club (5, 2, D:11) a +0 shortbow (5, 3, D:11) a +0 plate armour a +0 trident (6, 2, D:11) a +0 whip (9, -6, D:11) a +0 quarterstaff (9, -4, D:11) a +0 leather armour a +0 trident (10, -4, D:11) a +0 whip a +0 orcbow (16, 14, D:11) a +0 trident (17, 12, D:11) a +0 shortbow (18, -5, D:11) a +0 chain mail a +0 mace (18, -3, D:11) a +0 robe a +0 dagger (18, 12, D:11) a +0 orcbow (18, 13, D:11) a +0 giant spiked club a +0 giant spiked club (19, -5, D:11) a +0 leather armour (19, 13, D:11) a +0 shortbow (20, 12, D:11) a +0 orcbow (23, -18, D:11) a +0 club (24, -17, D:11) a +0 robe a +0 dagger (26, -11, D:11) a +0 ring mail a +0 chain mail a +0 falchion a +0 robe a +0 dagger a +0 mace (26, -10, D:11) a +0 leather armour a +0 club (26, -3, D:11) a staff of earth (28, 6, D:11) a +0 mace a +0 leather armour (29, 9, D:11) a +0 whip a +0 robe (31, 8, D:11) a parchment of Swiftness (35, -1, D:11) 5 javelins Level 12 of the Dungeon (0, 0, D:12) a +1 chain mail of poison resistance a +0 war axe (0, 19, D:12) a +0 short sword (1, 3, D:12) a +0 giant club a +0 giant spiked club (5, 23, D:12) 6 atropa-tipped darts (8, 9, D:12) a +0 ring mail (16, 19, D:12) a +0 shortbow (25, 3, D:12) 3 large rocks (57, 37, D:12) a +1 ring mail of fire resistance (58, -11, D:12) a +0 robe (58, 5, D:12) a +0 ring mail Level 13 of the Dungeon (0, 5, D:13) a +0 ring mail (23, 9, D:13) a +1 mace of holy wrath a +0 shortbow a +0 shortbow (23, 10, D:13) a +0 orcbow of flaming (23, 11, D:13) a +0 orcbow (24, 9, D:13) a +0 club a +0 leather armour of willpower (25, 8, D:13) a +0 trident 3 boomerangs (25, 9, D:13) a +0 dagger a +0 robe (25, 10, D:13) a +0 shortbow (29, 32, D:13) a +0 dagger a +0 robe (29, 33, D:13) a +0 dagger a +0 robe (30, 33, D:13) a +0 morningstar the Ecumenical Temple Level 1 of the Orcish Mines (10, -19, Orc:1) a +0 dire flail a +0 dire flail of concussion (10, -14, Orc:1) a +0 flail a +0 leather armour (11, -14, Orc:1) a +0 short sword (12, -13, Orc:1) a +1 flail of protection a +0 flail (12, -12, Orc:1) a +0 mace a +0 plate armour (12, 0, Orc:1) a +0 giant club a +0 hand axe (12, 2, Orc:1) a +0 flail a +0 falchion (13, 0, Orc:1) a +0 long sword a +0 chain mail a +0 club (13, 1, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 2, Orc:1) a +0 dagger a +0 robe (14, 3, Orc:1) a +0 halberd a +0 chain mail Level 2 of the Orcish Mines [Shop] Inadost's Jewellery Emporium (Shop contents are unknown) (1, -6, Orc:2) 16 gold pieces (1, -2, Orc:2) 17 gold pieces a +0 giant spiked club (7, -6, Orc:2) 25 gold pieces