Fearfan Level 1 of the Dungeon [Shop] Vyfics's Distillery a potion of lignification (39 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) 2 potions of cancellation (208 gold) a potion of resistance (unknown) (130 gold) a potion of lignification (39 gold) a potion of ambrosia (104 gold) a potion of moonshine (13 gold) a potion of brilliance (52 gold) a potion of enlightenment (65 gold) a potion of heal wounds (104 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (5, 14, D:1) a +0 scale mail (6, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 4, D:1) a hobgoblin corpse (skeletalised by now) (17, 26, D:1) a frilled lizard corpse (skeletalised by now) (18, 23, D:1) a +0 robe (23, 1, D:1) a +0 club (24, 1, D:1) a ball python corpse (skeletalised by now) (25, 40, D:1) a +0 dagger (26, 26, D:1) a +0 spear (27, 34, D:1) a +0 short sword (28, 25, D:1) a +0 robe (40, 29, D:1) a +0 leather armour (42, 45, D:1) a bat corpse (skeletalised by now) (42, 46, D:1) a +0 dagger (48, 12, D:1) a +0 sling (48, 48, D:1) a rat corpse (skeletalised by now) (50, 10, D:1) a frilled lizard corpse (skeletalised by now) (50, 11, D:1) a hobgoblin corpse (skeletalised by now) (50, 39, D:1) a jackal corpse (skeletalised by now) (51, 16, D:1) a +0 scale mail (52, 35, D:1) a +0 leather armour (59, 1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (59, 32, D:1) a +0 leather armour Level 2 of the Dungeon (11, 4, D:2) a +0 club a goblin skeleton (17, 19, D:2) a hobgoblin skeleton (19, -15, D:2) a +0 dagger (20, -17, D:2) a +0 robe (20, 15, D:2) a +0 spear (22, 12, D:2) a quokka corpse (skeletalised by now) (27, -13, D:2) a +0 club (31, -19, D:2) a +0 dagger (31, 20, D:2) a +0 mace (32, -10, D:2) a +0 leather armour (37, 14, D:2) a +0 chain mail (45, 18, D:2) a quokka corpse (skeletalised by now) (49, -9, D:2) a bat corpse (skeletalised by now) (54, 29, D:2) a +0 short sword a kobold corpse (skeletalised by now) (58, -5, D:2) a +0 club a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Veca's Antique Weapon Shop a +0 short sword (78 gold) a +0 rapier (143 gold) a +0 longbow (286 gold) a +0 spear (78 gold) a +2 rapier of venom (483 gold) a +2 mace of protection (405 gold) a +3 dagger of venom (504 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (1, -7, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (23, 34, D:3) a +0 leather armour (32, 33, D:3) the felid corpse of Natasha (skeletalised by now) (37, -5, D:3) a +0 mace (52, 1, D:3) a +0 war axe (55, 8, D:3) 5 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 sling (6, 9, D:4) a +0 dagger of speed a kobold skeleton (8, -5, D:4) 5 stones a +0 whip (8, 25, D:4) a +0 chain mail (16, -2, D:4) a ball python skeleton (16, 2, D:4) a +0 leather armour (27, 12, D:4) a hobgoblin skeleton (42, -14, D:4) a +0 tower shield (64, -13, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 sling (3, 10, D:5) a +0 mace (13, -10, D:5) a hound skeleton (15, -10, D:5) an adder skeleton (16, 17, D:5) a +0 leather armour a +0 hand axe a +0 falchion an orc skeleton (16, 18, D:5) a +0 morningstar a +0 short sword (28, 14, D:5) a +0 whip an orc skeleton (30, -29, D:5) a +0 giant club (33, -30, D:5) a +0 dagger a +0 robe (33, -28, D:5) a +0 flail a +0 leather armour (34, -30, D:5) a +0 hand axe (34, -29, D:5) a +0 dagger a +0 robe (34, -28, D:5) a +0 club a +0 leather armour (35, 10, D:5) a +0 dagger (37, -7, D:5) a +0 quarterstaff (40, 8, D:5) a +0 giant club (40, 10, D:5) a +0 robe (66, -11, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (6, -2, D:6) a +2 heavy spear (7, -5, D:6) a +0 club (10, -16, D:6) a +3 leather armour of willpower (10, -3, D:6) a +0 halberd (11, -2, D:6) a +0 dagger a +0 short sword 5 stones a +0 whip a +0 falchion a +0 whip (13, -2, D:6) a +0 mace (31, 10, D:6) a +0 robe (33, 18, D:6) a +0 scale mail (33, 22, D:6) an inkwell talisman (37, 13, D:6) a +0 dagger (37, 25, D:6) a +0 shortbow (38, 13, D:6) a +0 whip (40, 12, D:6) 7 poisoned darts a +0 whip (43, 16, D:6) a +0 whip 3 stones (44, 18, D:6) a +0 dagger a +0 leather armour a +0 dagger 4 stones a +0 war axe (44, 19, D:6) a +0 hand axe a +0 leather armour (45, 11, D:6) a +0 dagger a +0 robe (45, 14, D:6) a +0 dagger a +0 robe (47, -22, D:6) a +0 club (48, -26, D:6) a +0 dagger a +0 robe a +0 short sword 2 boomerangs a +0 whip (48, -24, D:6) a +0 dagger (51, 14, D:6) a +0 leather armour (56, -4, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +2 vampiric short sword a +0 club 2 poisoned darts a +0 whip (0, 1, D:7) a +0 short sword a +0 club 5 poisoned darts (1, 0, D:7) a +0 dagger 4 poisoned darts (11, 3, D:7) a +2 spear of freezing a +0 robe (12, -32, D:7) a +0 flail a +0 leather armour (12, -18, D:7) a +0 hand axe a +0 ring mail a +0 dagger a +0 club a +1 ring mail of poison resistance (13, -19, D:7) a +0 dagger a +0 robe (13, -18, D:7) a +0 dagger a +0 robe (35, -16, D:7) a +0 club (39, -10, D:7) the +0 leather armour of Action {rF+} rF+: It protects you from fire. It can be maximally enchanted to +3. (40, 9, D:7) a +0 robe a +1 short sword of freezing (41, 8, D:7) a +0 robe a +0 short sword a +0 robe a +0 battleaxe (41, 9, D:7) a +0 robe a +3 mace (43, -4, D:7) 13 gold pieces (43, -3, D:7) a scroll of teleportation (43, -2, D:7) a scroll of revelation (43, 7, D:7) a +0 leather armour (44, -27, D:7) a +0 falchion a +0 dagger a +0 robe (45, -24, D:7) a +1 whip of flaming a +0 robe (45, -4, D:7) 12 gold pieces (45, -3, D:7) 17 gold pieces (47, -27, D:7) a +0 hand axe (54, 8, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Izull's Antique Weapon Boutique a +3 athame of flaming (630 gold) a +1 short sword of venom (190 gold) the +5 morningstar of Abuse {antimagic, rPois} (975 gold) rPois: It protects you from poison. It can be maximally enchanted to +9. a +1 rapier of freezing (304 gold) the +7 demon whip of Sobiug {drain, rPois} (1641 gold) rPois: It protects you from poison. It can be maximally enchanted to +9. a +0 morningstar of holy wrath (230 gold) (0, 12, D:8) a rimehorn talisman (13, 17, D:8) a +0 orcbow (16, 13, D:8) a +0 leather armour a +0 whip (23, 42, D:8) a +0 mace (23, 43, D:8) a +0 robe a +0 dagger (24, 42, D:8) a +0 robe a +0 dagger 2 boomerangs a +0 falchion (30, 35, D:8) a +0 hand axe a +0 leather armour (42, 5, D:8) a potion of lignification (43, 7, D:8) a scroll of identify (44, 5, D:8) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (45, 7, D:8) a scroll of teleportation (46, 5, D:8) a potion of curing Level 9 of the Dungeon (14, -15, D:9) a +0 long sword (14, -4, D:9) a +0 orcbow (15, -2, D:9) a +0 shortbow (20, 1, D:9) 5 poisoned darts (26, -9, D:9) a parchment of Poisonous Vapours (27, -14, D:9) a +0 giant club a +0 giant club (28, -35, D:9) a +0 dagger a spider talisman (31, -23, D:9) a +0 dagger a +0 robe (31, -21, D:9) a +0 dagger a +0 robe a +0 morningstar (34, -9, D:9) a +0 leather armour (36, -20, D:9) a +0 helmet a +0 pair of boots a +0 scale mail (36, -8, D:9) a storm talisman (50, -16, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Fiywaobufe's General Store a potion of brilliance (72 gold) a scroll of identify (36 gold) a parchment of Martyr's Knell (221 gold) an eel talisman (255 gold) a scroll of enchant weapon (135 gold) a scroll of revelation (135 gold) a manual of Shields (1360 gold) a parchment of Mercury Arrow (98 gold) (17, 14, D:10) 15 gold pieces (17, 15, D:10) 27 gold pieces (17, 16, D:10) a potion of invisibility (17, 17, D:10) 2 scrolls of vulnerability (17, 18, D:10) a +0 halberd (26, 37, D:10) a +0 battleaxe (39, 15, D:10) a +0 leather armour (62, -6, D:10) a +0 barding (64, 47, D:10) a +0 leather armour (69, 14, D:10) a +0 robe Level 11 of the Dungeon (7, 16, D:11) a +0 giant spiked club a +0 giant spiked club (9, 20, D:11) 4 large rocks (13, 21, D:11) a +0 long sword a +0 chain mail (15, -3, D:11) a +0 shortbow (15, 19, D:11) 3 gold pieces (16, 19, D:11) 6 gold pieces (17, 17, D:11) 17 gold pieces a +0 dagger a +0 robe a +0 long sword a +0 robe (17, 18, D:11) 5 gold pieces a +0 hand axe a +0 leather armour (18, 0, D:11) a +0 scimitar of flaming (18, 17, D:11) 34 gold pieces a +0 orcbow (18, 18, D:11) 5 gold pieces a +0 dagger a +0 robe (24, 16, D:11) a parchment of Iskenderun's Battlesphere (25, 15, D:11) a +0 cloak of stealth (unseen) (25, 16, D:11) the +1 pair of gloves of the Blind Marksman {Parrying, rPois Regen+ Int+3} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +2. (unseen) the Ecumenical Temple