Fearfan Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (14, -19, D:1) a +0 dagger (18, -5, D:1) a +0 dagger a kobold skeleton (18, 18, D:1) a +2 short sword of protection (21, 2, D:1) a +0 dagger (25, -23, D:1) a +0 robe (25, -17, D:1) a +0 chain mail (25, 3, D:1) a quokka skeleton (26, -1, D:1) a frilled lizard skeleton (26, 18, D:1) a +0 club (27, -12, D:1) an orb of energy (28, 0, D:1) a +0 dagger (29, -10, D:1) a rat skeleton (30, -27, D:1) a hobgoblin corpse (skeletalised by now) (32, -12, D:1) a +0 club (38, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -3, D:1) a frilled lizard corpse (skeletalised by now) (40, -8, D:1) a +0 ring mail (41, -21, D:1) a +0 spear (54, -10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Toev's Weapon Shoppe a +4 sling of electrocution (334 gold) a +0 spear (39 gold) a +0 dagger (26 gold) a +0 quarterstaff (65 gold) 6 poisoned darts (46 gold) a +0 dagger (26 gold) the +6 orcbow of Severance {freeze, +Blink Str+3} (747 gold) +Blink: It lets you blink. Str+3: It affects your strength (+3). It can be maximally enchanted to +9. 5 poisoned darts (39 gold) a +0 club (6 gold) a +0 club (6 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (2, -38, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, -31, D:2) a bat skeleton (6, 16, D:2) a +0 war axe (21, 2, D:2) a +0 club (23, -16, D:2) a hobgoblin skeleton (41, 1, D:2) a +0 ring mail (43, -19, D:2) a ball python corpse (skeletalised by now) (54, -26, D:2) a +0 dagger (58, -16, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Vuugh's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (0, 0, D:3) 6 boomerangs (7, -17, D:3) a frilled lizard skeleton (9, -17, D:3) a +0 trident (15, -22, D:3) a bat skeleton (21, -37, D:3) a quokka skeleton (46, -25, D:3) a rat skeleton (46, -7, D:3) a ball python skeleton (47, -50, D:3) a +0 mace 5 javelins (50, 1, D:3) a +0 kite shield (51, -15, D:3) a +0 scale mail (60, -5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -18, D:4) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (2, -3, D:4) a +0 chain mail (4, -14, D:4) a ball python corpse (skeletalised by now) (7, -8, D:4) a +0 club a goblin skeleton (7, -3, D:4) a hive talisman (13, -1, D:4) a parchment of Eringya's Surprising Crocodile (14, -12, D:4) a ball python skeleton (15, -1, D:4) a +0 mace a +0 robe an orc skeleton (16, 4, D:4) a +0 rapier (25, 25, D:4) a medusa talisman (42, 2, D:4) a +0 flail (42, 8, D:4) a +0 hand axe an orc corpse (skeletalised by now) (43, 7, D:4) a +0 dagger a stone (43, 8, D:4) an adder corpse (skeletalised by now) (47, -15, D:4) a +0 robe (54, -4, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Juhusk's Armour Shop a +3 leather armour of cold resistance (312 gold) a +1 leather armour of fire resistance (182 gold) the +7 tower shield of the Loving Gods {rC+} (741 gold) rC+: It protects you from cold. It can be maximally enchanted to +8. the +0 buckler "Zigucus" {rC++} (377 gold) rC++: It greatly protects you from cold. It can be maximally enchanted to +3. a +0 chain mail of cold resistance (169 gold) a +1 scale mail of positive energy (169 gold) a +4 plate armour of command (565 gold) the +4 ring mail "Alaykkai" {+Inv rC+} (585 gold) +Inv: It lets you turn invisible. rC+: It protects you from cold. It can be maximally enchanted to +5. (9, 25, D:5) a +0 scale mail (16, -16, D:5) a +0 hand axe a +0 robe (17, -16, D:5) a +0 battleaxe a +0 robe a +0 long sword a +0 robe (18, -16, D:5) a +4 halberd a +0 robe (19, 34, D:5) a +0 mace (22, 18, D:5) a +3 quarterstaff of chaos (22, 27, D:5) 3 curare-tipped darts (25, 19, D:5) a +0 hammer of protection (30, 8, D:5) a +0 chain mail (37, 27, D:5) a +0 whip a +0 flail a +0 scale mail (38, 27, D:5) a +0 short sword a +0 leather armour (44, 13, D:5) a +0 scale mail a +0 war axe a +0 chain mail a +0 mace (44, 14, D:5) a +0 trident (46, -17, D:5) a +0 rapier a +0 leather armour (52, -14, D:5) a +0 plate armour (57, 27, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Qaive's Assorted Antiques a +0 scale mail (136 gold) a wand of roots (2) (163 gold) a ring of positive energy (680 gold) a +0 ring mail (136 gold) (11, 17, D:6) 2 datura-tipped darts (18, 1, D:6) a +2 barding (22, 26, D:6) 4 datura-tipped darts (27, 9, D:6) a staff of alchemy (36, 20, D:6) a +0 great mace (36, 36, D:6) a +0 buckler a +0 scale mail (38, 26, D:6) a +0 halberd (39, 29, D:6) a +2 buckler a +0 ring mail a +0 spear of freezing (52, 19, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Wialus's Weapon Emporium a +2 short sword of venom (265 gold) a +0 battleaxe of flaming (340 gold) a +0 rapier (93 gold) a +0 war axe (59 gold) 5 poisoned darts (51 gold) a +0 trident (59 gold) a +0 rapier (93 gold) a +4 flail of holy wrath (481 gold) a +0 battleaxe (170 gold) (3, 26, D:7) a +0 spear (32, 26, D:7) a +0 ring mail (35, 9, D:7) a +0 giant spiked club (47, 14, D:7) an orb of mesmerism (50, -5, D:7) a +0 spear (50, -4, D:7) a +0 spear (50, 17, D:7) a +0 dagger a +0 robe (50, 18, D:7) a +0 dagger (52, -6, D:7) a +0 flail (52, 18, D:7) a +0 flail a +0 scale mail (54, 7, D:7) a +0 whip (55, 5, D:7) a +0 whip (55, 6, D:7) a +0 flail a +0 flail (56, -13, D:7) a +0 dagger a +0 robe (58, -9, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 8 gold pieces (2, -37, D:8) a staff of fire (unseen) (2, -36, D:8) a scroll of identify (6, -17, D:8) a +0 short sword (13, -9, D:8) a +0 trident a +0 leather armour (13, -8, D:8) a +0 flail a boomerang a +0 chain mail (14, -8, D:8) a +0 whip a boomerang a +0 flail of protection (14, -1, D:8) a +0 hand axe (15, -8, D:8) a +0 club a +0 chain mail (17, -8, D:8) a +0 war axe a +0 scale mail a +0 war axe a +0 long sword a +0 robe a +0 dagger a +0 short sword 7 poisoned darts (17, -5, D:8) a +0 whip 3 stones (18, -7, D:8) a +0 hand axe (18, 1, D:8) a +0 pair of gloves