Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 15190458078996916768 1720 FelipeSwartz the Magician (level 8, -2/48 HPs) Began as a Deep Elf Wanderer on Oct 6, 2025. Was an Initiate of Vehumet. Shot with an arrow by an orc warrior (13 damage) ... on level 6 of the Dungeon on Oct 7, 2025. The game lasted 00:29:57 (4590 turns). FelipeSwartz the Magician (Deep Elf Wanderer) Turns: 4590, Time: 00:29:57 Health: -2/48 AC: 0 Str: 5 XL: 8 Next: 75% Magic: 37/43 EV: 16 Int: 22 God: Vehumet [......] Gold: 305 SH: 5 Dex: 16 Spells: 15/22 levels left rFire x . . a - melded +0 short sword rCold . . . (offhand unavailable) rNeg . . . d - melded +0 robe rPois ∞ x - melded +1 helmet rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . b - melded +0 pair of boots Will ..... Q - amulet of reflection Stlth ++ L - ring of magical power HPRegen 0.28/turn p - ring of magical power MPRegen 0.56/turn %: reflection @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Begin Untransformation, Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were a walking scroll. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 305 gold pieces. Inventory: Hand Weapons a - a +0 short sword (melded) u - a +0 long sword C - a +3 flail F - a +0 sling J - a +1 spear of freezing T - a +1 spear of flaming Missiles e - 19 stones k - 3 boomerangs l - 9 javelins G - a throwing net Armour b - a +0 pair of boots (melded) d - a +0 robe (melded) x - a +1 helmet (melded) D - a +0 leather armour S - a +0 cloak Jewellery h - an amulet of magic regeneration m - a ring of resist corrosion p - a ring of magical power (worn) E - a ring of fire K - a ring of fire L - a ring of magical power (worn) Q - an amulet of reflection (worn) Wands v - a wand of quicksilver (9) z - a wand of flame (21) B - a wand of polymorph (12) Scrolls c - 2 scrolls of fog i - 2 scrolls of fear {unknown} j - 4 scrolls of teleportation n - a scroll of revelation {unknown} o - 4 scrolls of identify {unknown} t - a scroll of vulnerability {unknown} w - a scroll of butterflies {unknown} y - a scroll of noise {unknown} A - a scroll of enchant weapon {unknown} H - a scroll of blinking {unknown} Potions f - 3 potions of moonshine {unknown} g - 3 potions of heal wounds {unknown} q - a potion of lignification {unknown} r - 2 potions of curing {unknown} s - a potion of enlightenment {unknown} I - a potion of cancellation {unknown} N - 2 potions of ambrosia {unknown} U - a potion of haste {unknown} Baubles R - 3 flux baubles Talismans M - the scarab talisman of Ojugg {rElec Dex+5} (You found it on level 5 of the Dungeon) [scarab talisman] rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). O - an inkwell talisman (active) P - a quill talisman Skills: * Level 4.4 Fighting + Level 1.1 Short Blades + Level 0.4 Dodging + Level 3.2 Stealth + Level 7.6 Spellcasting + Level 7.4(7.9) Conjurations - Level 3.6(4.1) Air Magic * Level 4.7(5.2) Earth Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Brom's Barrelling Bo Conj/Erth 37% 2d7 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d8 14% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 14% 4 Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 Forge Monarch Bomb Fire/Frge 5% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour (82% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The searing ray misses the orc warrior. The orc warrior shoots an arrow. The arrow barely misses you. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The orc warrior shoots an arrow. The arrow hits you! The searing ray hits the orc warrior! The orc warrior is heavily wounded. You finish channelling your searing ray. The orc warrior shoots an arrow. The arrow closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour (heavily wounded, 82% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is heavily wounded. (Press . to maintain the ray.) The orc warrior shoots an arrow. The arrow barely misses you. The searing ray hits the orc warrior. The orc warrior is severely wounded. The orc warrior shoots an arrow. The arrow barely misses you. The searing ray hits the orc warrior. The orc warrior is severely wounded. The orc warrior shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is severely wounded. You finish channelling your searing ray. The orc warrior shoots an arrow. The arrow hits you! You die... #.......#....# #.# ...#....#..#...##.# ## #...#....#..##.# #..#......#.##.# ###.........##.# ############.##### #[........# #+ #.###.###.# ## ... #;# #.### #. ..o. #.# #...# # #. ..... #.###.#.#.# ####. ...o..#.##....#.####.... ......o...............<. .....o####....######.##. .....# ##.#.### # #. ....# #......# #. ...# #.##.#.# ## You could see an orc warrior. Vanquished Creatures Grinder (D:3) Duvessa (D:4) 2 black bears 2 ogres A bullfrog (D:6) 3 scorpions Dowan (D:4) A bombardier beetle (D:5) 5 hounds 2 gnoll boudas An orc priest (D:4) Jessica (D:3) An iguana (D:4) Ijyb (D:3) Natasha (thrice) (D:3) 3 orc wizards Robin (D:4) 8 gnolls 11 adders A white imp (D:5) 2 ufetubi (D:6) 10 orcs 2 ribbon worms 8 endoplasms 15 hobgoblins 3 jackals (D:2) 6 quokkas 7 ball pythons 6 bats 9 frilled lizards 6 giant cockroaches 15 goblins 4 kobolds 3 rats 146 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FelipeSwartz the Deep Elf Wanderer began the quest for the | Orb. 0 | D:1 | FelipeSwartz set off with the following items: a +0 short | sword, a +0 pair of boots, a scroll of fog, a +0 robe; and | the following spell memorised: Shock; and the following | spells available to memorise: Searing Ray, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 5/5 245 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 765 | D:2 | Reached XP level 3. HP: 17/21 MP: 4/8 915 | D:2 | Reached skill level 5 in Conjurations 987 | D:2 | Learned a level 2 spell: Searing Ray 1315 | D:2 | Reached skill level 1 in Air Magic 1680 | D:3 | Noticed a scorpion 1716 | D:3 | Reached XP level 4. HP: 26/26 MP: 6/10 1838 | D:3 | Reached skill level 1 in Earth Magic 1838 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/12 1899 | D:3 | Noticed Natasha 1905 | D:3 | Killed Natasha 1908 | D:3 | Noticed Grinder 1922 | D:3 | Killed Grinder 1923 | D:3 | Reached XP level 6. HP: 36/36 MP: 9/14 1928 | D:3 | Learned a level 4 spell: Brom's Barrelling Boulder 1939 | D:3 | Noticed Natasha 1963 | D:3 | Killed Natasha 2082 | D:3 | Noticed Ijyb 2090 | D:3 | Killed Ijyb 2207 | D:3 | Noticed Jessica 2209 | D:3 | Killed Jessica 2288 | D:3 | Noticed Natasha 2293 | D:3 | Killed Natasha 2337 | D:4 | Reached XP level 7. HP: 41/41 MP: 15/15 2561 | D:4 | Reached skill level 5 in Spellcasting 2824 | D:4 | Found an opulent altar of Gozag. 2835 | D:4 | Noticed Duvessa 2853 | D:4 | Noticed Robin 2855 | D:4 | Killed Duvessa 2857 | D:4 | Killed Robin 2927 | D:4 | Noticed Dowan 2931 | D:4 | Killed Dowan 3001 | D:4 | Reached XP level 8. HP: 46/46 MP: 18/18 3305 | D:5 | Entered Level 5 of the Dungeon 3415 | D:5 | Found a staircase to the Ecumenical Temple. 3448 | D:5 | Identified the scarab talisman of Ojugg {rElec Dex+5} 3458 | Temple | Entered the Ecumenical Temple 3489 | Temple | Became a worshipper of Vehumet 4590 | D:6 | Shot with an arrow by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, minivault_26, minmay_lizard_king D:2: minmay_chambers_of_twos, layout_basic D:3: layout_rooms, nicolae_the_louvre, uniq_grinder, uniq_natasha, uniq_ijyb, uniq_jessica D:4: layout_basic, mainiacjoe_overflow_catwalk, minmay_misc_feat_room, st_stairs_7, chequers_serial_rivers_room_a, minmay_crossroads, uniq_robin, uniq_duvessa D:5: layout_layer_cave, minmay_temple_entry_glass, hangedman_decor_riveting D:6: layout_loops_corners, nicolae_ossuary_entry_giza, minivault_11, hangedman_decor_slide_cut Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 4 5 7 | 7.6 Fighting | 2 3 4 | 4.4 Conjurations | 5 6 7 | 7.4 Air Magic | 1 2 3 | 3.6 Earth Magic | 1 2 3 4 | 4.7 Stealth | 3 | 3.2 Short Blades | | 1.1 Dodging | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 3 | | || 3 Cast: Shock | 111 | 38 | 127 || 276 Searing Ray | | 8 | 32 || 40 Use: Scroll | | | 1 || 1 Armour: Robe | 10 | 4 | 16 || 30 Skin | | | 6 || 6 Dodge: Dodged | 9 | 1 | 19 || 29 Block: Other | | | 1 || 1 Form: Scroll | | | 1 || 1