Dungeon Crawl Stone Soup version 0.34-a0-965-g3beb288adb (webtiles) character file. Game seed: 15348452594201215178 156 FelipeSwartz the Magician (level 5, -3/37 HPs) Began as a Djinni Wanderer on Oct 18, 2025. Was an Initiate of Makhleb. Slain by a gnoll sergeant ... wielding a +0 trident (11 damage) ... on level 4 of the Dungeon. The game lasted 00:11:56 (2407 turns). FelipeSwartz the Magician (Djinni Wanderer) Turns: 2407, Time: 00:11:57 Health: -3/37 AC: 2 Str: 10 XL: 5 Next: 64% Gold: 203 EV: 10 Int: 25 God: Makhleb [......] SH: 0 Dex: 10 rFire + + . (33%) f - +0 quarterstaff rCold x . . (150%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + c - amulet of wildshape Will ..... g - +6 ring of intelligence Stlth + l - ring of see invisible HPRegen 0.26/turn d - quill talisman %: infuse magic (-4 HP) @: quill-form, freezing walls, flying, inugami summoned A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 203 gold pieces. Inventory: Hand Weapons a - a +0 club e - a +0 long sword f - a +0 quarterstaff (weapon) j - a +2 dagger of chaos Missiles h - 5 javelins i - 5 poisoned darts Armour b - a +0 robe (worn) Jewellery c - an amulet of wildshape (worn) g - a +6 ring of intelligence (worn) l - a ring of see invisible (worn) Talismans d - a quill talisman (worn) k - a scarab talisman Wands a - a wand of flame (7) b - a wand of light (6) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of enchant weapon {unknown} h - 2 scrolls of poison {unknown} l - 3 scrolls of teleportation {unknown} m - a scroll of immolation {unknown} o - 2 scrolls of noise {unknown} q - a scroll of summoning {unknown} u - a scroll of identify {unknown} Potions A - a potion of attraction d - 2 potions of curing {unknown} f - a potion of ambrosia {unknown} j - 2 potions of enlightenment {unknown} k - a potion of haste {unknown} n - a potion of mutation {unknown} Baubles g - 2 flux baubles Skills: * Level 1.3 Fighting + Level 0.2 Staves + Level 0.2 Dodging - Level 1.0 Stealth * Level 4.9 Spellcasting * Level 4.9 Conjurations * Level 4.9 Hexes * Level 4.9 Summonings * Level 4.9 Necromancy * Level 4.9 Translocations * Level 4.9 Forgecraft * Level 4.9 Fire Magic * Level 4.9 Ice Magic * Level 4.9 Air Magic * Level 4.9 Earth Magic * Level 4.9 Alchemy + Level 1.0 Evocations + Level 0.8(5.8) Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Freeze Ice 100% 1d10 1% 1 c - Call Canine Familiar Summ 30% N/A 3% 3 d - Hailstorm Conj/Ice 30% 3d8 3% 3 e - Frozen Ramparts Ice 60% 1d10 3% 3 f - Kinetic Grapnel Frge 100% 1d8 1% 1 g - Static Discharge Conj/Air 60% 3-6/arc 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Makhleb Xom Zin Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Dir - look around, f - activate Okay, then. The frozen ramparts melt away as you move. A gnoll comes into view. It is wielding a +0 halberd. Found a robe. Your inugami hits the orc priest. The orc priest closely misses your inugami. The gnoll sergeant hits you from afar with a +0 trident! Your inugami barely misses the orc priest. Things that are here: a +0 club; an orc corpse Casting: Hailstorm (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll sergeant but does no damage. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 spear. The wall freezes the orc priest. The orc priest looks satisfied for a moment. The wall freezes the orc priest. Your inugami closely misses the orc priest. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the orc priest! You kill the orc priest! Makhleb accepts your kill. The hail pelts the gnoll sergeant! The gnoll sergeant is moderately wounded. The hail pelts the orc priest! You kill the orc priest! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll sergeant. The gnoll sergeant hits you from afar with a +0 trident! You die... .. #.## .# ..# ......[ .# #.# ....... .####.## ....... .......## ...S... #####...######. .)... #.......... )j. ###..##### ##h#####. ##..######@....... #########...#......####. ..............###### #######........# #........# #........# #........# ########## You could see a gnoll sergeant (ally target), a ball python and a friendly inugami (summoned). Vanquished Creatures 2 orc priests (D:4) 5 adders An orc (D:4) A ribbon worm (D:2) 5 hobgoblins 5 jackals 2 quokkas 4 ball pythons 4 bats 4 endoplasms 2 frilled lizards 4 goblins 3 kobolds A rat (D:1) 43 creatures vanquished. Vanquished Creatures (collateral kills) A crimson imp (D:3) An orc wizard (D:4) A dart slug (D:1) An orc (D:2) 2 hobgoblins A jackal (D:2) A quokka (D:2) A bat (D:3) 2 frilled lizards 2 goblins (D:1) 4 rats 17 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FelipeSwartz the Djinni Wanderer began the quest for the | Orb. 0 | D:1 | FelipeSwartz set off with the following items: a +0 club, a | +0 robe, a wand of flame (7), a potion of attraction; and | the following spells memorised: Summon Small Mammal, | Freeze, Call Canine Familiar, Hailstorm, Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 196 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 620 | D:1 | Found a faded altar of an unknown god. 648 | D:1 | Prayed at the altar of an unknown god. 918 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/0 918 | D:2 | Learned a level 1 spell: Kinetic Grapnel 983 | D:2 | Found a shadowy altar of Dithmenos. 1030 | D:2 | Reached skill level 1 in Fighting 1224 | D:2 | Reached XP level 4. HP: 17/32 MP: 0/0 2134 | D:3 | Found a shimmering altar of Xom. 2134 | D:3 | Found a burning altar of Makhleb. 2150 | D:3 | Reached XP level 5. HP: 26/37 MP: 0/0 2150 | D:3 | Learned a level 2 spell: Static Discharge 2319 | D:3 | Became a worshipper of Makhleb the Destroyer 2407 | D:4 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, shapermc_ecumenical_altar_flowoftime, minmay_misc_feat_four_crosses, minmay_hedge_maze D:2: layout_loops_ring, basic_altar, kennysheep_minor_cross D:3: layout_basic, grunt_temple_overflow_champion_of_chaos D:4: layout_rooms, portal_sewer_entry_a, nicolae_ossuary_entry_giza, ebering_dispersal_statue_hall, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Fighting | 1 | 1.3 Staves | | 0.2 Dodging | | 0.2 Stealth | | 1.0 Evocations | | 1.0 Shapeshifting | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 38 | 19 || 57 Melee: Club | 31 | || 31 Long sword | 3 | || 3 Quarterstaff | 4 | 19 || 23 Cast: Summon Small Mamm | 24 | 9 || 33 Freeze | 20 | 14 || 34 Frozen Ramparts | | 3 || 3 Call Canine Famil | | 2 || 2 Kinetic Grapnel | | 2 || 2 Hailstorm | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 25 | 21 || 46 Dodge: Dodged | 28 | 20 || 48 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2421 | 2329 | 92 | 88 | 1728 | 4 | 605.2 | Dungeon | 2421 | 2329 | 92 | 88 | 1728 | 4 | 605.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 914 daAuts D:2: 760 daAuts D:3: 678 daAuts D:4: 67 daAuts