FelipeSwartz Level 1 of the Dungeon (0, 0, D:1) a +0 flail (0, 27, D:1) a ball python skeleton a quokka skeleton (0, 28, D:1) a +0 whip (1, 7, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (4, -4, D:1) a ball python corpse (skeletalised by now) (6, 28, D:1) a frilled lizard corpse (skeletalised by now) (15, 7, D:1) a +0 dagger (15, 8, D:1) a hobgoblin corpse (skeletalised by now) (17, 20, D:1) a bat skeleton (29, 6, D:1) a +0 ring mail (48, -14, D:1) a +0 sling (51, -12, D:1) a +0 dagger (51, -3, D:1) a +0 sling (53, -11, D:1) a +0 club (55, 13, D:1) a hobgoblin skeleton Level 2 of the Dungeon (17, -8, D:2) a +0 club 2 stones (18, 4, D:2) a +0 robe (20, -4, D:2) a +0 dagger (23, -19, D:2) a +0 club a goblin skeleton (23, -10, D:2) an adder skeleton (24, -3, D:2) a +0 club (24, -2, D:2) an adder skeleton (25, 3, D:2) a quokka skeleton (28, -25, D:2) a +0 dagger (35, -36, D:2) a +0 dagger (38, 13, D:2) a +0 robe (40, 18, D:2) an adder corpse (skeletalised by now) (44, -19, D:2) a +0 short sword a stone (55, -2, D:2) a +0 hand axe a +0 chain mail (56, 17, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 1, D:3) a +0 robe (16, -2, D:3) a frilled lizard corpse (skeletalised by now) (36, -5, D:3) 4 stones a +0 short sword an adder corpse (skeletalised by now) (36, 7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (37, -7, D:3) a +0 club a +0 ring mail (37, 23, D:3) a +0 whip a kobold corpse (skeletalised by now) (38, -7, D:3) a +0 robe a +0 dagger an orc skeleton (46, -5, D:3) a ball python corpse (skeletalised by now) (49, -6, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Sorrasaept's Antique Weapon Shop a +2 heavy sling (352 gold) the +0 orcbow of Tender Mercy {flame, rN+ rCorr Int+3 Dex+2 SInv} (928 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 rapier (132 gold) a +0 dagger (48 gold) a +0 war axe (84 gold) a +0 rapier (132 gold) a +0 sling (36 gold) a +0 mace (72 gold) (0, 0, D:4) a +0 club (0, 7, D:4) an adder corpse (skeletalised by now) (6, -15, D:4) a potion of curing (16, -7, D:4) an adder skeleton (17, 2, D:4) a +0 club a goblin skeleton (24, 8, D:4) a ball python skeleton (29, -16, D:4) a +0 chain mail a +0 whip an orc skeleton (29, 4, D:4) a +0 short sword a kobold skeleton (30, -15, D:4) a quokka skeleton (37, -23, D:4) a +0 dagger (39, -10, D:4) a jackal corpse (skeletalised by now) (40, -11, D:4) an adder corpse (skeletalised by now) (40, -10, D:4) a jackal corpse (skeletalised by now) (40, 6, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 14 gold pieces (1, 0, D:5) 15 gold pieces (2, 0, D:5) 13 gold pieces (3, 0, D:5) 13 gold pieces (9, -13, D:5) a +0 giant club an ogre corpse (skeletalised by now) (9, 4, D:5) a +0 flail a +0 leather armour an orc corpse (14, 3, D:5) an iguana skeleton (24, 2, D:5) a +0 mace a +0 plate armour (24, 3, D:5) a +0 hand axe a +0 chain mail an orc corpse (36, -15, D:5) a +0 flail a gnoll skeleton (36, 1, D:5) a +0 animal skin (37, -11, D:5) an adder skeleton (41, 4, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (9, -17, D:6) a +0 dagger a hound corpse (skeletalised by now) (15, -20, D:6) a +0 whip a gnoll corpse (skeletalised by now) (16, -20, D:6) a +0 spear