Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 6102411835509591766 31 FelipeSwartz the Magician (level 3, -3/27 HPs) Began as a Djinni Wanderer on Dec 31, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (937 turns). FelipeSwartz the Magician (Djinni Wanderer) Turns: 937, Time: 00:03:10 Health: -3/27 AC: 2 Str: 10 XL: 3 Next: 40% Gold: 40 EV: 10 Int: 17 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (no amulet) Will ..... f - ring of see invisible Stlth + (no ring) HPRegen 0.24/turn e - quill talisman %: infuse magic (-4 HP) @: quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 4 stones Armour b - a +0 scale mail c - a +0 robe (worn) Jewellery f - a ring of see invisible (worn) Talismans e - a quill talisman (worn) Scrolls f - a scroll of fear c - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of resistance {unknown} j - a potion of curing {unknown} Skills: * Level 1.6 Fighting - Level 3.0 Armour - Level 1.2 Dodging + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy + Level 0.1 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 b - Kinetic Grapnel Frge 52% 1d6 4% 1 c - Awaken Armour Erth/Frge 26% N/A 43% 4 d - Construct Spike Laun Frge 26% 2d4 8% 2 e - Frozen Ramparts Ice 26% 1d4 14% 3 f - Slow Hex 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm is struck by your quills. The ribbon worm barely misses you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) You freeze the ribbon worm. The ribbon worm is heavily wounded. * * * LOW HITPOINT WARNING * * * The ribbon worm closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) You freeze the ribbon worm. The ribbon worm is severely wounded. * * * LOW HITPOINT WARNING * * * The ribbon worm barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) You freeze the ribbon worm. The ribbon worm is almost dead. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. You die... #......... #..........# ### #..........# #.. #..........# #.# #........... #.# #........... #.# #..........# #.#####..........# ...#.........@w.....# #..#.#####..########. #..#.#...#..# #..#.#.#.#..# #..#.#.#.#..# #.)#...#.#..# #..#####.#..# #........#..# #..#####.#.. You could see a ribbon worm (catching breath). Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 hobgoblins A quokka (D:1) 2 ball pythons (D:2) 3 bats 3 endoplasms A frilled lizard (D:1) 5 goblins 2 kobolds (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FelipeSwartz the Djinni Wanderer began the quest for the | Orb. 0 | D:1 | FelipeSwartz set off with the following items: a +0 dagger, | a +0 scale mail, a scroll of fear; and the following spells | memorised: Freeze, Frozen Ramparts, Awaken Armour, | Construct Spike Launcher, Kinetic Grapnel. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 148 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/0 718 | D:2 | Reached XP level 3. HP: 19/27 MP: 0/0 718 | D:2 | Learned a level 1 spell: Slow 937 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic D:2: layout_basic, roderic_lattice_a Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Forgecraft | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Alchemy | 3 | 3.1 Fighting | | 1.6 Armour | | 3.0 Dodging | | 1.2 Shapeshifting | | 0.1 Action || total ---------------------------++------- Attack: Normal || 65 Melee: Dagger || 65 Cast: Freeze || 15 Kinetic Grapnel || 9 Stab: Sleeping || 1 Armour: Scale mail || 6 Robe || 38 Dodge: Dodged || 38 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 936 | 917 | 19 | 132 | 550 | 2 | 468.0 | Dungeon | 936 | 917 | 19 | 132 | 550 | 2 | 468.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 695 daAuts D:2: 240 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+