Ferdinand990 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (19, -7, D:1) 5 stones (23, -4, D:1) a +0 robe (24, -15, D:1) a +0 dagger (29, -14, D:1) a +0 robe (39, 5, D:1) a +0 whip 3 stones (40, 19, D:1) a frilled lizard corpse (skeletalised by now) (41, -21, D:1) a +0 dagger (45, 4, D:1) a ball python corpse (skeletalised by now) (50, -5, D:1) 6 stones (59, 10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (2, 10, D:2) a +2 leather armour of cold resistance (2, 11, D:2) a +0 dagger 4 stones (4, 8, D:2) a +0 leather armour (6, -3, D:2) a +0 whip an orc skeleton (6, -2, D:2) a rat skeleton (7, -3, D:2) a +0 robe a +0 dagger a +0 mace an orc skeleton (8, 5, D:2) a +0 club (10, 4, D:2) a bat skeleton (15, 20, D:2) a ball python corpse (skeletalised by now) (20, 8, D:2) a +0 short sword (23, 12, D:2) a bat corpse (skeletalised by now) (29, -2, D:2) 6 stones (30, 2, D:2) a jackal skeleton a jackal skeleton (30, 3, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -31, D:3) a +0 dagger (6, -2, D:3) a +0 war axe (8, -4, D:3) a +0 robe (9, -2, D:3) a +0 rapier (9, 5, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, 5, D:3) a jackal corpse (skeletalised by now) (11, -6, D:3) a quokka skeleton a quokka skeleton (20, 0, D:3) an adder corpse (skeletalised by now) (20, 8, D:3) 4 stones (22, -9, D:3) a rat corpse (skeletalised by now) (25, -19, D:3) a +0 club an orc corpse (skeletalised by now) (28, -32, D:3) a +0 mace (35, -5, D:3) a +0 club a goblin skeleton (35, 17, D:3) a bat corpse (skeletalised by now) (37, -6, D:3) a +0 dagger (42, -24, D:3) a +0 trident an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (6, -3, D:4) a scroll of identify (22, 15, D:4) a +0 long sword (31, 10, D:4) a hobgoblin corpse (32, 9, D:4) an iguana corpse (33, -4, D:4) a +0 club a +0 sling a goblin corpse (34, 8, D:4) a ball python corpse (38, 14, D:4) 2 stones (39, 7, D:4) the +0 leather armour of the Coconut {Harm +Inv rF- Dex-3} Dex-3: It affects your dexterity (-3). rF-: It makes you vulnerable to fire. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (unseen) (44, -4, D:4) a ball python corpse (skeletalised by now) (51, -9, D:4) a +0 long sword