Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5213074857458697235 0 Ferdinand990 the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Jan 20, 2025. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (9 turns). Ferdinand990 the Conjurer (Octopode Conjurer) Turns: 9, Time: 00:00:16 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging * Level 2.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Ferdinand990 the Octopode Conjurer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A hobgoblin comes into view. Found a spear. A frilled lizard comes into view. The frilled lizard hisses angrily. The hobgoblin shouts! A hobgoblin comes into view. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin shouts! Your grab misses the hobgoblin. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the hobgoblin. You grab the hobgoblin. The hobgoblin is lightly wounded. You constrict the hobgoblin. The hobgoblin hits you. You die... ..... .... ## .... ... ..####..# ......... ##...g..# #....l..# ######.@g....## ........)...... #######.####.## #.## ##.# ## #.## #.###.# #.#.## #<## You could see 2 hobgoblins and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ferdinand990 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 9 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_rooms, dilly_ecumenical_altar_fadedgnrine, hangedman_glass_teeth, minmay_misc_feat_tiny Action || total ---------------------------++------- Melee: Unarmed || 2 Constrict || 1 Armour: Skin || 4