Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4505537859642194898 16 Ferdinand990 the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Jan 20, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (611 turns). Ferdinand990 the Conjurer (Octopode Conjurer) Turns: 611, Time: 00:01:05 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 58% Magic: 5/5 EV: 12 Int: 20 God: Gold: 30 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} c - 2 scrolls of poison {unknown} d - 3 scrolls of fear {unknown} e - a scroll of acquirement {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 0.1 Unarmed Combat - Level 2.0 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 22% 3d8 9% 2 Blink Tloc 4% N/A 24% 2 Lesser Beckoning Tloc 4% N/A 24% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You squeeze the ball python, but do no damage. The ball python is severely wounded. You constrict the ball python. You kill the ball python! You start resting. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! You start resting. Magic restored. You start resting. An endoplasm is nearby! You see here a rat corpse. A hobgoblin is nearby! Found a scroll labelled KALUDORAEH. The hobgoblin shouts! A dart slug comes into view. Found 18 gold pieces. The hobgoblin misses you. The hobgoblin hits you. You barely miss the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! The endoplasm quivers. You see here a hobgoblin corpse. The dart slug bites you. You tentacle-slap the dart slug but do no damage. You grab the dart slug. You constrict the dart slug. The dart slug misses you. You tentacle-slap the dart slug. The dart slug is moderately wounded. You constrict the dart slug. The dart slug briefly extends its eye-stalks. The dart slug closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the dart slug. You squeeze the dart slug. You kill the dart slug! The endoplasm freezes you. You are frozen. You die... ################### ..)...............# ###.##.#.########.#### ###.##.#.....†.......# ...#...####.###J†.##.# ###.#### #.##.#@..# ....# #†#J##..#..# ##..# #... ...##.# #..# #.#...#.# .# .[.# #.##..$?. # .#.## #.##...... .#. ..##.#...# ## #.##. J>.. You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ferdinand990 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 211 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 336 | D:1 | Learned a level 2 spell: Searing Ray 611 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 15 Constrict || 5 Tentacles || 4 Cast: Magic Dart || 15 Searing Ray || 1 Armour: Skin || 12 Dodge: Dodged || 10