Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 16090736114209774040 50 FerrisFauxo the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Oct 28, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (804 turns). FerrisFauxo the Conjurer (Deep Elf Conjurer) Turns: 804, Time: 00:02:43 Health: -1/19 AC: 3 Str: 4 XL: 3 Next: 55% Magic: 3/10 EV: 11 Int: 24 God: Gold: 99 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . f - +0 spear rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ h - ring of fire HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons d - a +0 short sword f - a +0 spear (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Jewellery h - a ring of fire (left hand) Scrolls e - a scroll of identify {unknown} g - a scroll of blinking {unknown} Potions b - 2 potions of magic i - a potion of attraction {unknown} j - 3 potions of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.6 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! Without enough magic to sustain it, your searing ray dissipates. You see here a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you but does no damage. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. A goblin comes into view. It is wielding a +0 club. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... #######.##.####### #........).......... ###..†......##.####### ............#......[. #..........####...†. #..........# #..... #..(.......# #...>. #..........# ###### #..@g......# .....#########+# g.. . You could see a gnoll and a goblin (asleep). Vanquished Creatures 3 gnolls (D:2) 2 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 jackals (D:2) 4 kobolds A quokka (D:1) 3 ball pythons A goblin (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FerrisFauxo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 255 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 711 | D:2 | Learned a level 2 spell: Searing Ray 745 | D:2 | Reached skill level 5 in Conjurations 783 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 804 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, hangedman_feature_mirror, minmay_tiny_reverse_x D:2: layout_basic, minivault_27, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Spear || 3 Cast: Magic Dart || 34 Searing Ray || 3 Armour: Robe || 4 Dodge: Dodged || 2