FireSight Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -33, D:1) 2 stones (6, 11, D:1) 3 stones (9, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -3, D:1) a bat corpse (skeletalised by now) (14, -34, D:1) a ball python skeleton (21, -28, D:1) a +0 robe (24, -13, D:1) a +0 sling (32, -15, D:1) a +0 chain mail (40, -31, D:1) 5 stones (42, -4, D:1) a +0 short sword 3 stones (46, -24, D:1) a +0 dagger 3 stones (48, -20, D:1) a hobgoblin corpse (skeletalised by now) (48, -18, D:1) 5 boomerangs (48, -5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 21, D:2) 5 stones (3, 14, D:2) a hobgoblin corpse (skeletalised by now) (6, 7, D:2) 9 stones (8, -1, D:2) a jackal skeleton (8, 0, D:2) a jackal corpse (skeletalised by now) (9, -1, D:2) a jackal skeleton (11, 25, D:2) a hobgoblin skeleton (13, 35, D:2) a ball python skeleton (16, 47, D:2) a +0 short sword a stone (18, 28, D:2) a +0 ring mail (35, 33, D:2) a quokka skeleton (37, 29, D:2) a rat skeleton (47, 19, D:2) the +0 leather armour of Least Resistance {rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (48, 0, D:2) an adder skeleton (50, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (51, 30, D:2) a bat corpse (skeletalised by now) (54, -6, D:2) a bat corpse (skeletalised by now) (64, 26, D:2) a +0 robe (66, -2, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (2, -36, D:3) a +0 chain mail (6, -23, D:3) a bat corpse (skeletalised by now) (9, -43, D:3) a +1 short sword of electrocution an orc skeleton (9, -42, D:3) a +0 club 2 boomerangs an orc skeleton (9, -40, D:3) a +0 dagger (10, -41, D:3) a +0 hand axe (12, -10, D:3) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (15, -34, D:3) a +0 rapier (17, 0, D:3) a +0 dagger (22, -18, D:3) 7 stones (24, -38, D:3) a +0 dagger 6 stones (29, -44, D:3) a jackal skeleton (29, -16, D:3) a +0 hand axe an orc skeleton (29, -15, D:3) a +0 whip a +0 falchion an orc skeleton (30, -17, D:3) a +0 hand axe a +0 ring mail (30, -15, D:3) a +0 flail a +0 chain mail an orc skeleton (31, -11, D:3) a ball python skeleton (32, -37, D:3) a bat skeleton (36, -25, D:3) a +0 whip (51, -41, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, 48, D:4) a +0 whip an orc corpse (skeletalised by now) (10, 33, D:4) a +0 rapier (10, 39, D:4) a +0 club an adder corpse (skeletalised by now) (12, 47, D:4) a +0 giant spiked club an adder corpse (skeletalised by now) (13, 32, D:4) 8 stones (14, 30, D:4) a +0 whip (17, 4, D:4) a +0 war axe (18, 3, D:4) a +0 whip an orc corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (19, 3, D:4) a +0 dagger an orc corpse (skeletalised by now) (19, 33, D:4) a +0 leather armour (20, -1, D:4) a +0 hand axe (20, 43, D:4) a +0 dagger (23, 26, D:4) an adder corpse (skeletalised by now) (24, 27, D:4) a staff of air (26, 29, D:4) a +0 short sword (27, 42, D:4) a +0 dagger a goblin skeleton (32, 21, D:4) a quokka skeleton (38, 0, D:4) a +0 club 2 stones a kobold corpse (skeletalised by now) (44, 32, D:4) a quokka corpse (skeletalised by now) (67, 7, D:4) a hobgoblin corpse (skeletalised by now) (69, -1, D:4) a +0 club Level 5 of the Dungeon [Shop] Beuh's Jewellery Shoppe a ring of willpower (325 gold) a ring of willpower (325 gold) the ring "Ceytarchof" {rPois Will+ SInv} (525 gold) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. a flux talisman (325 gold) a +4 ring of protection (468 gold) an amulet of regeneration (390 gold) an amulet of magic regeneration (390 gold) a +6 ring of dexterity (468 gold) (3, 26, D:5) 5 stones (4, 4, D:5) a +0 club (4, 28, D:5) an amulet of guardian spirit an amulet of the acrobat (6, 31, D:5) a +0 giant club (8, 27, D:5) the +6 chain mail of Juracein {Harm +Inv rF- Dex+4} Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (10, 7, D:5) an iguana corpse (skeletalised by now) (12, 36, D:5) a +0 pair of boots (16, 41, D:5) a +0 leather armour (18, 6, D:5) a quokka corpse (skeletalised by now) (19, 45, D:5) a +2 helmet (21, 21, D:5) a +0 spear (23, 41, D:5) a hound corpse (skeletalised by now) (28, 46, D:5) a +0 ring mail (30, 42, D:5) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (30, 43, D:5) a +0 dagger an orc corpse (skeletalised by now) (30, 44, D:5) an adder corpse (skeletalised by now) (34, 43, D:5) a +0 whip a +0 dagger a gnoll corpse (skeletalised by now) (36, 16, D:5) a hound skeleton (38, 46, D:5) a +0 flail a gnoll corpse (skeletalised by now) (45, 49, D:5) a +0 flail a +0 club a +0 robe a gnoll corpse (skeletalised by now) (46, 7, D:5) an adder skeleton (46, 27, D:5) a +0 short sword (57, 18, D:5) a +0 robe (58, 14, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a black bear corpse (skeletalised by now) (2, -9, D:6) a +0 mace (42, -8, D:6) 11 gold pieces (50, 34, D:6) a giant cockroach corpse a giant cockroach corpse (56, -3, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) a sewer (0, 0, Sewer) a rat corpse (2, 2, Sewer) a ball python corpse (2, 3, Sewer) a rat corpse a ball python corpse a ball python corpse an adder corpse (5, -7, Sewer) a rat corpse (13, -7, Sewer) a +0 club (19, 16, Sewer) a rat corpse (20, -7, Sewer) a ball python corpse a ball python corpse (21, -7, Sewer) a rat corpse (21, -5, Sewer) a ball python corpse (21, 16, Sewer) a rat corpse an adder corpse (21, 17, Sewer) a frilled lizard corpse