FireSight Level 1 of the Dungeon (7, 8, D:1) a +0 ring mail (9, 9, D:1) a +0 dagger (12, 27, D:1) a +0 dagger a goblin skeleton (15, -17, D:1) a jackal corpse (skeletalised by now) (15, 17, D:1) a bat corpse (skeletalised by now) (16, -17, D:1) a jackal corpse (skeletalised by now) (27, -16, D:1) a +0 club (32, -10, D:1) a +0 dagger (38, 3, D:1) a bat skeleton (39, -1, D:1) a ball python corpse (skeletalised by now) (40, 25, D:1) a bat skeleton (46, 25, D:1) a +0 club (48, -8, D:1) a ball python corpse (skeletalised by now) (48, 22, D:1) a hobgoblin corpse (skeletalised by now) (52, 3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vutet's Antique Armour Emporium the +1 robe of the Minstrel {-Tele Dex+2 Archmagi} (549 gold) Dex+2: It affects your dexterity (+2). -Tele: It prevents most forms of teleportation. Archmagi: It increases the power of your magical spells. a +0 leather armour (46 gold) a +0 scale mail (92 gold) a +0 helmet (103 gold) a +0 ring mail (92 gold) a +0 chain mail (103 gold) a +0 kite shield (103 gold) a +0 pair of gloves (103 gold) [Shop] Ysyrutz's Jewellery Shoppe a +4 ring of protection (396 gold) a flux talisman (275 gold) an amulet of the acrobat (330 gold) an amulet of regeneration (330 gold) a ring of see invisible (165 gold) the amulet of Iminif {Spirit Harm +Inv rF+} (561 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. a ring of flight (192 gold) a +4 ring of protection (396 gold) a ring of wizardry (330 gold) a ring of poison resistance (220 gold) [Shop] Haxkerus's Book Emporium a book of Vapours (180 gold) a book of Spectacle (400 gold) a book of Iron (380 gold) a Young Poisoner's Handbook (200 gold) a book of Scorching (300 gold) a book of Necromancy (340 gold) a book of Spatial Translocations (180 gold) a Compendium of Siegecraft (520 gold) [Shop] Ajec's Magic Scroll Shoppe a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of fog (56 gold) a scroll of enchant armour (105 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) (0, 23, D:2) a +0 robe (1, -6, D:2) a +0 robe (2, 24, D:2) 5 stones (6, 23, D:2) a +0 robe (7, -5, D:2) an adder corpse (skeletalised by now) (9, -9, D:2) a +0 quarterstaff (9, -4, D:2) a hobgoblin corpse (skeletalised by now) (19, 6, D:2) a bat corpse (skeletalised by now) (20, -7, D:2) a frilled lizard corpse (skeletalised by now) (31, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, 8, D:2) a +0 mace (48, 1, D:2) a +0 rapier (48, 2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc corpse (skeletalised by now) (0, 5, D:3) a bat corpse (skeletalised by now) (10, 7, D:3) the felid skeleton of FireSight (10, 16, D:3) a hobgoblin corpse (skeletalised by now) (11, -2, D:3) 5 poisoned darts (12, 0, D:3) a +0 club (15, 6, D:3) a +0 whip a gnoll corpse (skeletalised by now) (16, -2, D:3) a +0 flail (16, 5, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (16, 39, D:3) a +0 leather armour (16, 42, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (16, 44, D:3) a +0 dagger a +0 chain mail an orc skeleton (19, 45, D:3) a +0 whip a +0 leather armour (23, -5, D:3) a rat corpse (skeletalised by now) (26, 10, D:3) a +0 club a goblin skeleton (36, 6, D:3) a +0 club (38, 41, D:3) a hobgoblin skeleton (43, 29, D:3) a +0 dagger an orb of guile a kobold skeleton (44, 23, D:3) an adder skeleton (44, 43, D:3) a +0 chain mail (50, 8, D:3) a +0 hand axe (50, 33, D:3) a +0 leather armour (52, 13, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 14, D:4) a +0 dagger (2, 48, D:4) a jackal corpse (skeletalised by now) (8, 0, D:4) a +0 pair of gloves (8, 8, D:4) a staff of fire (20, 1, D:4) a +0 club a stone a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (28, 7, D:4) a +0 plate armour (47, -5, D:4) a +0 giant club (50, 49, D:4) 8 stones (58, 13, D:4) a +0 ring mail Level 5 of the Dungeon (6, 28, D:5) a +0 trident (17, 11, D:5) an iguana skeleton (18, 10, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 club an orc skeleton (19, 10, D:5) a +0 club (20, 7, D:5) a +0 dagger 6 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (20, 31, D:5) a bat corpse (skeletalised by now) (23, 30, D:5) a phase bat corpse (skeletalised by now) (26, 38, D:5) a bat corpse (skeletalised by now) (28, 6, D:5) a +0 mace (30, -16, D:5) a +0 arbalest (35, -8, D:5) a +0 giant club (36, -6, D:5) a +0 ring mail (36, 3, D:5) a +0 mace (37, 18, D:5) an adder skeleton (38, -9, D:5) a +0 robe (39, -14, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (5, 4, D:6) a +0 falchion (5, 5, D:6) the felid skeleton of FireSight (6, 4, D:6) a +0 robe a +0 dagger a +0 war axe a +0 chain mail a +0 short sword a +0 club an orc skeleton an orc skeleton (7, 11, D:6) 3 boomerangs a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 morningstar an orc skeleton an orc skeleton (10, -9, D:6) a +0 hand axe a +0 robe an adder corpse (11, -9, D:6) a +0 hand axe a +0 robe a +0 halberd a +0 robe (12, 10, D:6) a +0 shortbow a +0 robe (15, -4, D:6) a +0 short sword (16, -9, D:6) a +0 cloak (23, -4, D:6) a +0 shortbow the Ecumenical Temple