Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11193438451531141229 670 FireSight the Ruffian (level 7, -3/50 HPs) Began as an Octopode Shapeshifter on Sept 17, 2026. Shot with an arrow by a centaur (14 damage) ... on level 5 of the Dungeon. The game lasted 00:08:40 (3747 turns). FireSight the Ruffian (Octopode Shapeshifter) Turns: 3747, Time: 00:08:41 Health: -3/50 AC: 1 Str: 13 XL: 7 Next: 58% Magic: 7/7 EV: 18 Int: 13 God: Gold: 238 SH: 0 Dex: 13 Spells: 6/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) d - +5 ring of evasion rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) a - quill talisman %: no passive effects @: about to teleport, quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 238 gold pieces. Inventory: Jewellery d - a +5 ring of evasion (worn) e - a ring of protection from fire Talismans a - a quill talisman (worn) b - a protean talisman c - a spore talisman Scrolls t - a scroll of teleportation Potions L - a potion of lignification M - 2 potions of mutation h - 2 potions of haste b - 3 potions of brilliance e - 5 potions of enlightenment Baubles a - 5 flux baubles Skills: + Level 5.0 Fighting + Level 4.9 Dodging + Level 5.5 Unarmed Combat - Level 3.0 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 30% 1 Blink Tloc 0% N/A 43% 2 Construct Spike Launche Frge 0% 2d3 43% 2 Sublimation of Blood Necr 0% N/A 43% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 67% 3 Vhi's Electric Charge Tloc/Air 0% N/A 97% 4 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. A water moccasin is nearby! You encounter a quokka. You encounter a centaur. It is carrying a +0 shortbow. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow misses you. The quokka misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. Your squeeze misses the quokka. The centaur shoots an arrow. The arrow hits you! You tentacle-slap the water moccasin. Your grab misses the water moccasin. The water moccasin is lightly wounded. The centaur shoots an arrow. The arrow closely misses you. The water moccasin misses you. The centaur shoots an arrow. The arrow barely misses you. The water moccasin misses you. You miss the water moccasin. Your grab misses the water moccasin. You squeeze the water moccasin! The water moccasin is heavily wounded. The centaur shoots an arrow. The arrow misses you. The water moccasin barely misses you. You closely miss the water moccasin. You grab the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. The centaur shoots an arrow. The arrow hits you! The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. The centaur shoots an arrow. The arrow hits you! The water moccasin misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Okay, then. You feel better. You constrict the water moccasin. The water moccasin completely misses you. The centaur shoots an arrow. The arrow misses you. The water moccasin completely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You constrict the water moccasin. The centaur shoots an arrow. The arrow hits you! You die... ### ### ... .. ....^.... ##.#. .... >r. ..... #S# ..... #@#...... # #.#.#...# #.. #..#....# #...###.#.#.... #...[........# ##.....<..#...# ##.###.###c#.# .. ... . # ## ...## . You could see a water moccasin, a centaur and a quokka. Vanquished Creatures An ogre (D:4) 2 bullfrogs (Sewer) A scorpion (D:4) A hound (D:3) A jelly (D:4) 4 clockroaches (D:4) 11 adders 16 dart slugs 5 orcs (D:4) 8 hobgoblins 14 jackals 5 quokkas 18 ball pythons 5 bats 13 endoplasms 9 frilled lizards 10 goblins 7 kobolds 8 rats 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FireSight the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 164 | D:1 | Reached XP level 2. HP: 6/19 MP: 2/2 277 | D:1 | Found a faded altar of an unknown god. 304 | D:1 | Got Plato's Precepts of Caskets 487 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/3 1162 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/4 1915 | D:3 | Found a glowing golden altar of the Shining One. 2654 | D:4 | Reached XP level 5. HP: 29/36 MP: 5/5 2658 | D:4 | Found a glowing drain. 2677 | Sewer | Entered a sewer 2732 | Sewer | Reached XP level 6. HP: 43/43 MP: 6/6 3057 | Sewer | Reached skill level 5 in Unarmed Combat 3057 | Sewer | Reached XP level 7. HP: 41/49 MP: 7/7 3432 | D:4 | Reached skill level 5 in Fighting 3735 | D:5 | Entered Level 5 of the Dungeon 3747 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, shapermc_ecumenical_altar_rom_forum D:2: layout_basic D:3: minmay_skewed_foursquare, layout_basic, tso_altar, kennysheep_decorative_pillar D:4: layout_rooms, gup_sewer_entry_pipe D:5: layout_loops_ring, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 3 4 5 | 5.0 Dodging | 3 4 | 4.9 Unarmed Combat | 4 5 | 5.5 Shapeshifting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 61 | 120 | 41 || 222 Melee: Unarmed | 61 | 120 | 41 || 222 Constrict | 16 | 40 | 8 || 64 Tentacles | 16 | 22 | 10 || 48 Punch | 3 | 7 | || 10 Drink: Curing | | | 1 || 1 Read: Teleportation | 1 | | 1 || 2 Noise | 1 | | || 1 Identify | | 4 | 1 || 5 Blinking | | 1 | 1 || 2 Enchant weapon | | 1 | || 1 Enchant armour | | 1 | || 1 Torment | | 1 | || 1 Stab: Sleeping | 3 | 22 | 3 || 28 Distracted | 1 | | || 1 Armour: None | 33 | 25 | 14 || 72 Dodge: Dodged | 37 | 58 | 34 || 129