FireSight Level 1 of the Dungeon [Shop] Dor Anus's General Store a parchment of Polar Vortex (572 gold) a parchment of Ozocubu's Armour (96 gold) a +1 leather armour of cold resistance (154 gold) a parchment of Shock (44 gold) a lightning rod (4/4) (440 gold) a potion of cancellation (unknown) (88 gold) a parchment of Slow (44 gold) a scroll of silence (unknown) (104 gold) a +0 short sword (33 gold) a box of beasts (440 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (15, -8, D:1) a +0 sling (16, -4, D:1) a +0 dagger a goblin skeleton (19, 18, D:1) an inkwell talisman (21, -9, D:1) a +0 ring mail (21, 15, D:1) a ball python corpse (skeletalised by now) (25, 4, D:1) a frilled lizard skeleton (30, 4, D:1) a rat skeleton (32, -9, D:1) a +0 club (35, 28, D:1) a +0 dagger a goblin skeleton (48, -4, D:1) a frilled lizard skeleton (48, 17, D:1) a hobgoblin skeleton (48, 19, D:1) a +0 short sword (49, -7, D:1) a bat skeleton (53, 13, D:1) a hobgoblin corpse (skeletalised by now) (56, 4, D:1) a +0 whip Level 2 of the Dungeon [Shop] Viasoro's Magic Scroll Shoppe a scroll of revelation (90 gold) a scroll of amnesia (48 gold) a scroll of vulnerability (48 gold) 3 scrolls of noise (36 gold) a scroll of identify (24 gold) a scroll of silence (unknown) (114 gold) a scroll of identify (24 gold) (5, -2, D:2) a +0 dagger of venom (28, 29, D:2) a +0 ring mail (40, -25, D:2) a +0 scale mail (45, 5, D:2) a bat corpse (skeletalised by now) (46, -24, D:2) a spore talisman (46, 5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Vuiqie's Book Emporium a parchment of Volatile Blastmotes (96 gold) a parchment of Curse of Agony (202 gold) a parchment of Freeze (44 gold) a parchment of Awaken Armour (143 gold) a parchment of Sandblast (44 gold) a parchment of Eringya's Surprising Crocodile (143 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (0, 2, D:3) a hobgoblin corpse (skeletalised by now) (11, 16, D:3) a ball python corpse (skeletalised by now) (15, 7, D:3) a quokka skeleton (15, 17, D:3) a +0 mace (18, 8, D:3) a hobgoblin skeleton (30, 1, D:3) a +0 buckler (34, 19, D:3) a +0 sling (35, -5, D:3) a +0 chain mail (51, 31, D:3) a quokka skeleton (66, 28, D:3) a +0 club a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, 2, D:4) a +2 whip of freezing a +0 robe a quokka corpse (skeletalised by now) (14, -5, D:4) a +0 dagger 2 poisoned darts (15, 19, D:4) a +0 hand axe (23, 23, D:4) 5 darts of disjunction (29, -20, D:4) a howler monkey skeleton (30, 0, D:4) a +0 whip (32, 14, D:4) a +0 antimagic spear (39, -23, D:4) a +0 short sword 2 stones (40, 0, D:4) a +0 falchion a +0 leather armour of fire resistance a +0 club a +0 leather armour (40, 9, D:4) a +0 trident (41, 0, D:4) a +0 short sword a +0 morningstar an orc skeleton an orc skeleton (42, -22, D:4) a hobgoblin skeleton (42, 1, D:4) a +0 hand axe 2 boomerangs an orc skeleton (45, -9, D:4) 6 poisoned darts (47, 10, D:4) a +0 dagger Level 5 of the Dungeon (7, 24, D:5) a +0 spear (9, 8, D:5) a +0 short sword (28, 7, D:5) a black bear skeleton (42, 28, D:5) a +0 whip (44, 35, D:5) a +0 chain mail (45, 30, D:5) a +0 hand axe a +0 scale mail a +0 dagger a +0 club an orc corpse (skeletalised by now) (45, 31, D:5) a +0 dagger a +0 leather armour a +0 club an orc corpse (skeletalised by now) (49, 22, D:5) 3 flux baubles Level 6 of the Dungeon (8, 6, D:6) a +0 dagger (12, 34, D:6) a +0 club (21, 3, D:6) a parchment of Ignite Poison (22, 0, D:6) a +0 club (22, 1, D:6) a +0 mace a +0 ring mail (24, -1, D:6) a +0 mace the +0 ring mail of the Minstrel {Int+2} Int+2: It affects your intelligence (+2). It can be maximally enchanted to +5. (26, 0, D:6) a +0 club a +0 leather armour an orc skeleton (27, 1, D:6) a +0 whip an orc skeleton (28, 1, D:6) a +0 short sword a +0 ring mail an orc skeleton (30, 39, D:6) a howler monkey skeleton (30, 40, D:6) a +0 flail a +0 chain mail a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger of venom a +0 robe an orc skeleton an orc skeleton (33, 40, D:6) a water moccasin skeleton (34, 38, D:6) a +0 whip (39, 35, D:6) a +0 whip 3 stones (39, 36, D:6) a +0 dagger a +0 short sword 7 poisoned darts (40, 22, D:6) a +0 sling (44, 42, D:6) a +0 falchion (48, 25, D:6) a +0 dagger (52, -6, D:6) a +0 quarterstaff (53, 17, D:6) a +0 flail the human skeleton of Edmund Level 7 of the Dungeon (12, 13, D:7) a +0 flail a +0 robe a +0 shortbow (15, -15, D:7) a +0 whip a +0 ring mail a +0 club a +0 leather armour a +0 mace a +0 short sword a boomerang a +0 chain mail an orc skeleton an orc skeleton an orc skeleton an orc skeleton (23, 13, D:7) a bullfrog skeleton (30, -33, D:7) a +0 dagger (32, 2, D:7) a +0 hand axe of freezing a +0 robe (34, 3, D:7) a +0 robe (35, 3, D:7) a +2 flail of protection a +0 mace a +0 dagger a +0 robe a +0 great sword a +0 robe an orc skeleton (36, 3, D:7) a +0 hand axe a +0 ring mail a +0 club a +0 long sword a +0 robe a +0 short sword a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (37, 2, D:7) a +0 whip an orc skeleton (37, 3, D:7) a +0 short sword a +0 leather armour (38, -16, D:7) a hound skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 heavy orcbow (2, 0, D:8) a +0 flail (9, 0, D:8) a +0 dagger a +0 falchion of freezing a +0 leather armour an orc skeleton (9, 1, D:8) a +0 dagger a +0 robe (10, -21, D:8) a +0 club (11, -21, D:8) a +0 dagger a +0 leather armour a +0 glaive a +0 plate armour (11, -20, D:8) a +0 dagger a +0 robe (17, 8, D:8) a +5 trident a +0 robe (18, 7, D:8) a +0 hand axe a +0 robe (24, -16, D:8) a howler monkey skeleton a howler monkey skeleton a howler monkey skeleton (25, -7, D:8) a +0 robe a +0 dire flail (28, -15, D:8) a +0 orcbow (31, 24, D:8) a +0 robe (41, 29, D:8) a +0 flail (51, 31, D:8) a +0 scale mail Level 9 of the Dungeon (2, -2, D:9) 3 potions of moonshine (6, -32, D:9) a bullfrog corpse (skeletalised by now) (6, -2, D:9) a +0 trident (6, -1, D:9) a +0 spear (6, 0, D:9) a +0 rapier (6, 1, D:9) a +0 trident (6, 2, D:9) a +0 morningstar (11, -13, D:9) a +0 orcbow (15, -39, D:9) a spore talisman (20, -3, D:9) a spider talisman (30, -32, D:9) a +0 dagger a +0 robe (30, -28, D:9) a +0 club an orc skeleton (31, -31, D:9) a +0 flail a +0 plate armour an orc skeleton (32, -29, D:9) a yak skeleton (36, -31, D:9) a manticore skeleton (37, 10, D:9) a parchment of Lesser Beckoning (42, -3, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) 8 gold pieces (4, 10, D:10) a +0 pair of gloves (20, 4, D:10) a parchment of Blink (25, -4, D:10) a +0 quarterstaff (29, 12, D:10) a +0 short sword (29, 26, D:10) a +0 giant club a +0 giant club (31, 0, D:10) 19 gold pieces (32, -6, D:10) a +0 flail (32, 24, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (33, -8, D:10) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (33, -7, D:10) a +0 dagger a +0 robe (33, -6, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, 28, D:10) a parchment of Forge Lightning Spire (39, 17, D:10) the maw talisman "Juym" {Int+5} [maw talisman] Int+5: It affects your intelligence (+5). (unseen) the Necropolis (0, 0, Necropolis) 12 gold pieces (0, 1, Necropolis) a parchment of Launch Clockwork Bee (1, -2, Necropolis) 21 gold pieces (1, 2, Necropolis) 3 potions of lignification (1, 3, Necropolis) the Cyclopedia of Planar Assembling Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Teleport Other Translocation 3 c - Summon Hydra Summoning 7 (unseen) (2, 1, Necropolis) a +0 antimagic scimitar (unseen) (43, -19, Necropolis) a +0 dire flail (43, -18, Necropolis) a +0 long sword (43, -16, Necropolis) a +0 trident (43, 14, Necropolis) a wellspring talisman (44, 13, Necropolis) a ring of protection from fire (44, 14, Necropolis) 3 scrolls of enchant armour (45, -11, Necropolis) a +0 leather armour (45, 14, Necropolis) 15 gold pieces (45, 15, Necropolis) a +0 chain mail (46, 14, Necropolis) 12 gold pieces (46, 15, Necropolis) a wand of paralysis (2) (47, 14, Necropolis) the +3 great sword of Evil {flame, rF++ rC- rN+ Dex+3} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. (unseen)